Player Matchup

Hercules
Hercules
Jiancraft
Hercules
Level 129
God Stats
1W - 2L
1,692 SR
Queue Stats
99W - 106L
1,516 Elo+
Solo
Achilles
Achilles
Locoburrito321
Achilles
Level 70
God Stats
5W - 2L
1,659 SR
Queue Stats
183W - 154L
1,522 Elo+
Party 3
Agni
Agni
PolarPack
Agni
Level 66
God Stats
19W - 21L
1,524 SR
Queue Stats
391W - 357L
1,551 Elo+
Solo
Danzaburou
Danzaburou
SinoLucas
Danzaburou
Level 27
God Stats
32W - 19L
1,565 SR
Queue Stats
59W - 47L
1,476 Elo+
Party 3
Hades
Hades
The_Bros_Gamer
Hades
Level 130
God Stats
2W - 3L
1,788 SR
Queue Stats
183W - 155L
1,519 Elo+
Party 3
Team Averages
Level 84
1,646 SR
1,517 Elo+

VS

Team Averages
Level 117
1,543 SR
1,514 Elo+
Nu Wa
Nu Wa
AwesomeAj024
Nu Wa
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
252W - 267L
1,543 Elo+
Party 2
Chernobog
Chernobog
DirtyDoinDavis
Chernobog
Level 89
God Stats
2W - 3L
1,778 SR
Queue Stats
99W - 151L
1,448 Elo+
Party 2
Awilix
Awilix
Nardcoptered
Awilix
Level 148
God Stats
0W - 1L
1,233 SR
Queue Stats
204W - 181L
1,553 Elo+
Party 1
Nike
Nike
ScareQrow504
Nike
Level 128
God Stats
1W - 2L
1,702 SR
Queue Stats
69W - 68L
1,514 Elo+
Party 1
Athena
Athena
The_Brockman
Athena
Level 109
God Stats
28W - 31L
1,501 SR
Queue Stats
206W - 209L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jiancraft
Hercules
14
5 / 1 / 10
9,079
605
13,420
17,873
17,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
14
8 / 2 / 11
9,286
619
11,905
15,627
10,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
16
8 / 2 / 8
10,078
672
13,182
8,838
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
SinoLucas
Danzaburou
14
2 / 0 / 5
8,522
568
6,933
8,966
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 1 / 10
8,228
549
7,320
14,908
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,240
549
9,380
8,967
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
DirtyDoinDavis
Chernobog
11
0 / 4 / 1
6,774
452
7,132
10,838
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
12
0 / 6 / 6
7,416
494
7,394
14,730
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 6 / 0
7,373
492
9,922
17,917
14,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Athena
10
1 / 6 / 5
6,844
456
5,967
18,355
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
25
Kills
6
6
Deaths
25
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Chernobog
DirtyDoinDavis
Chernobog
0
4
1
0.13
W
Hercules
Jiancraft
Hercules
5
1
10
10
W
Achilles
8
2
11
6.75
L
Awilix
0
6
6
0.5
W
Agni
8
2
8
6
L
2
6
0
0.33
W
Danzaburou
SinoLucas
Danzaburou
2
0
5
4.5
L
Athena
1
6
5
0.58
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,760
Damage
39,795
66,212
Taken
70,807
47,277
Mitigated
42,331
23,028
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,380
1,865
0
839
8,967
3,490
0
4,488
4,399
61,107
0
L
Chernobog
DirtyDoinDavis
Chernobog
7,132
4,030
0
1,579
10,838
3,673
0
4,146
6,692
0
45,655
W
Hercules
Jiancraft
Hercules
13,420
4,323
0
7,059
17,873
17,052
126
3,360
13,516
3,985
55,476
W
Achilles
11,905
3,677
0
2,102
15,627
10,247
434
3,449
12,095
0
64,720
L
Awilix
7,394
3,183
0
4,751
14,730
5,846
0
3,325
11,281
0
56,132
W
Agni
13,182
880
0
1,650
8,838
3,174
0
3,604
5,187
92,940
0
L
9,922
1,193
0
1,981
17,917
14,963
0
3,772
13,427
1,281
44,695
W
Danzaburou
SinoLucas
Danzaburou
6,933
2,730
0
3,622
8,966
3,959
777
2,018
6,948
0
58,518
L
Athena
5,967
1,188
0
3,003
18,355
14,359
115
6,210
12,050
19,357
0
W
7,320
1,209
1,555
7,040
14,908
12,845
174
4,539
10,277
45,980
419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,193
Gold Earned
36,647
453
Minions Killed
361
0
Camps Cleared
0
1,518,920
Distance Traveled
1,522,761
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,240
549
106
7
0
297,367
1
L
Chernobog
6,774
452
75
5
0
285,346
0
W
Hercules
9,079
605
81
5
0
302,655
0
W
Achilles
9,286
619
89
6
0
336,877
0
L
Awilix
7,416
494
94
6
0
339,903
0
W
Agni
10,078
672
136
9
0
316,310
0
L
Nike
7,373
492
62
4
0
285,509
0
W
Danzaburou
8,522
568
87
6
0
288,734
0
L
Athena
6,844
456
24
2
0
314,636
3
W
Hades
8,228
549
60
4
0
274,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role