Player Matchup

Kali
Kali
 
Kali
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Baboescha
Freya
Level 101
God Stats
9W - 5L
1,458 SR
Queue Stats
176W - 150L
1,540 Elo+
Solo
Khepri
Khepri
BjörnBorg
Khepri
Level 68
God Stats
8W - 1L
1,861 SR
Queue Stats
265W - 223L
1,571 Elo+
Party 2
Janus
Janus
IAmSkar
Janus
Level 99
God Stats
2W - 1L
1,537 SR
Queue Stats
52W - 24L
1,586 Elo+
Party 2
Osiris
Osiris
Pierrotiste
Osiris
Level 243
God Stats
5W - 6L
1,323 SR
Queue Stats
626W - 567L
1,589 Elo+
Solo
Team Averages
Level 134
1,536 SR
1,557 Elo+

VS

Team Averages
Level 137
1,692 SR
1,572 Elo+
Khepri
Khepri
Econ347
Khepri
Level 108
God Stats
3W - 5L
1,496 SR
Queue Stats
291W - 263L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
Jevawi
Kukulkan
Level 158
God Stats
19W - 11L
1,648 SR
Queue Stats
253W - 207L
1,600 Elo+
Party 3
Pele
Pele
JottDerBoss
Pele
Level 108
God Stats
8W - 8L
1,768 SR
Queue Stats
22W - 19L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
Skôrpan
Gilgamesh
Level 154
God Stats
13W - 10L
1,634 SR
Queue Stats
294W - 254L
1,553 Elo+
Party 3
Artemis
Artemis
mathieu91430
Artemis
Level 159
God Stats
3W - 6L
1,914 SR
Queue Stats
399W - 375L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
9 / 1 / 1
8,978
599
11,764
18,189
7,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
Baboescha
Freya
12
0 / 2 / 3
7,408
494
5,907
12,521
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
BjörnBorg
Khepri
11
2 / 1 / 5
7,150
477
3,111
9,776
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
IAmSkar
Janus
14
2 / 3 / 5
8,523
568
10,162
7,734
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
14
1 / 1 / 2
8,188
546
12,386
15,340
13,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Econ347
Khepri
9
1 / 3 / 3
6,656
444
3,669
8,400
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Jevawi
Kukulkan
13
0 / 4 / 2
7,507
500
6,185
9,083
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 6 / 0
7,929
529
11,851
18,333
7,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Skôrpan
Gilgamesh
13
0 / 1 / 3
7,794
520
10,976
17,771
15,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
mathieu91430
Artemis
15
3 / 0 / 0
8,844
590
10,255
7,377
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
14
Kills
8
8
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
9
1
1
9.5
W
Freya
Baboescha
Freya
0
2
3
0.75
W
Khepri
BjörnBorg
Khepri
2
1
5
4.5
L
Khepri
Econ347
Khepri
1
3
3
0.83
W
Janus
IAmSkar
Janus
2
3
5
1.5
L
Kukulkan
Jevawi
Kukulkan
0
4
2
0.25
L
4
6
0
0.67
W
Osiris
1
1
2
2
L
Gilgamesh
Skôrpan
Gilgamesh
0
1
3
1.5
L
Artemis
mathieu91430
Artemis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,330
Damage
42,936
63,560
Taken
60,964
37,219
Mitigated
36,591
18,088
Healing
19,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,764
6,835
0
5,039
18,189
7,499
0
2,970
15,219
0
72,820
W
Freya
Baboescha
Freya
5,907
1,580
0
4,832
12,521
4,912
0
1,834
10,687
63,265
0
W
Khepri
BjörnBorg
Khepri
3,111
154
36
2,823
9,776
8,461
0
2,044
7,732
9,938
0
L
Khepri
Econ347
Khepri
3,669
675
0
1,091
8,400
6,714
0
3,429
4,783
13,312
0
W
Janus
IAmSkar
Janus
10,162
607
0
400
7,734
2,590
0
3,346
4,388
63,273
0
L
Kukulkan
Jevawi
Kukulkan
6,185
577
0
810
9,083
3,260
0
5,065
3,768
63,669
0
L
11,851
3,126
0
7,530
18,333
7,285
0
4,706
13,429
0
67,443
W
Osiris
12,386
5,001
0
4,958
15,340
13,757
0
133
15,207
0
64,552
L
Gilgamesh
Skôrpan
Gilgamesh
10,976
2,497
0
4,069
17,771
15,603
0
984
16,787
423
60,323
L
Artemis
mathieu91430
Artemis
10,255
6,294
0
6,199
7,377
3,729
462
4,360
3,017
0
79,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,247
Gold Earned
38,730
442
Minions Killed
453
0
Camps Cleared
0
1,510,942
Distance Traveled
1,493,569
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,978
599
80
5
0
345,721
0
W
Freya
7,408
494
107
7
0
273,396
5
W
Khepri
7,150
477
15
1
0
318,920
0
L
Khepri
6,656
444
20
1
0
303,104
5
W
Janus
8,523
568
141
9
0
281,213
0
L
Kukulkan
7,507
500
109
7
0
288,350
5
L
Pele
7,929
529
93
6
0
314,024
0
W
Osiris
8,188
546
99
7
0
291,692
0
L
Gilgamesh
7,794
520
97
6
0
328,927
1
L
Artemis
8,844
590
134
9
0
259,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role