Player Matchup

Hun Batz
Hun Batz
BIgBadWolfy1
Hun Batz
Level 125
God Stats
1W - 2L
1,515 SR
Queue Stats
130W - 144L
1,396 Elo+
Solo
Ix Chel
Ix Chel
DarkDolphinB
Ix Chel
Level 60
God Stats
10W - 6L
1,588 SR
Queue Stats
548W - 590L
1,381 Elo+
Solo
Ishtar
Ishtar
Javlusa76
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 87L
1,319 Elo+
Party 3
Medusa
Medusa
LordC4mus
Medusa
Level 65
God Stats
1W - 2L
1,718 SR
Queue Stats
26W - 48L
1,373 Elo+
Solo
Artemis
Artemis
ZerberusInferno
Artemis
Level 96
God Stats
3W - 2L
1,557 SR
Queue Stats
66W - 58L
1,327 Elo+
Party 3
Team Averages
Level 73
1,575 SR
1,359 Elo+

VS

Team Averages
Level 92
1,597 SR
1,406 Elo+
Jing Wei
Jing Wei
BRFLN
Jing Wei
Level 85
God Stats
9W - 12L
1,523 SR
Queue Stats
351W - 328L
1,419 Elo+
Party 2
Merlin
Merlin
D3ATHGRABBER
Merlin
Level 125
God Stats
3W - 0L
1,819 SR
Queue Stats
80W - 115L
1,353 Elo+
Party 1
Amaterasu
Amaterasu
Niblicious
Amaterasu
Level 113
God Stats
2W - 2L
1,378 SR
Queue Stats
60W - 73L
1,392 Elo+
Party 1
Izanami
Izanami
TJBplayer
Izanami
Level 85
God Stats
4W - 0L
1,817 SR
Queue Stats
218W - 197L
1,448 Elo+
Party 2
Terra
Terra
ghostlymma
Terra
Level 53
God Stats
8W - 7L
1,448 SR
Queue Stats
414W - 427L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BIgBadWolfy1
Hun Batz
16
2 / 5 / 3
9,915
583
15,682
15,312
9,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
DarkDolphinB
Ix Chel
18
1 / 5 / 3
10,200
600
7,586
15,593
7,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Javlusa76
Ishtar
17
1 / 4 / 3
9,940
585
11,598
14,606
7,253
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
LordC4mus
Medusa
18
3 / 7 / 3
10,861
639
13,488
16,328
8,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 4 / 4
10,048
591
24,905
14,190
7,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BRFLN
Jing Wei
19
4 / 2 / 13
12,018
707
14,836
15,796
9,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
20
4 / 0 / 11
12,422
731
14,578
11,081
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Niblicious
Amaterasu
18
3 / 2 / 13
11,489
676
10,857
24,460
16,921
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
TJBplayer
Izanami
20
13 / 4 / 8
12,788
752
26,876
16,997
9,331
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Terra
19
1 / 1 / 14
12,345
726
4,709
26,184
22,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
9
Kills
25
25
Deaths
9
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BIgBadWolfy1
Hun Batz
2
5
3
0.7
W
Jing Wei
BRFLN
Jing Wei
4
2
13
5.25
W
Merlin
4
0
11
9.5
L
Ix Chel
DarkDolphinB
Ix Chel
1
5
3
0.5
L
Ishtar
Javlusa76
Ishtar
1
4
3
0.63
L
Medusa
LordC4mus
Medusa
3
7
3
0.64
W
Amaterasu
Niblicious
Amaterasu
3
2
13
4.75
W
Izanami
TJBplayer
Izanami
13
4
8
4.25
L
2
4
4
1
W
Terra
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,259
Damage
71,856
76,029
Taken
94,518
40,235
Mitigated
63,059
21,947
Healing
56,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BIgBadWolfy1
Hun Batz
15,682
0
1,845
3,070
15,312
9,411
0
4,225
11,087
0
30,996
W
Jing Wei
BRFLN
Jing Wei
14,836
6,316
2,327
723
15,796
9,050
939
1,524
14,272
0
39,365
W
Merlin
14,578
329
5,881
2,746
11,081
5,746
1,595
702
10,379
47,576
0
L
Ix Chel
DarkDolphinB
Ix Chel
7,586
765
6,097
3,837
15,593
7,822
0
3,899
11,694
21,264
0
L
Ishtar
Javlusa76
Ishtar
11,598
4,665
1,874
2,438
14,606
7,253
0
3,580
11,026
0
28,744
L
Medusa
LordC4mus
Medusa
13,488
4,549
224
127
16,328
8,243
0
4,801
11,527
0
27,019
W
Amaterasu
Niblicious
Amaterasu
10,857
2,378
2,131
5,465
24,460
16,921
2,468
1,224
23,236
0
19,619
W
Izanami
TJBplayer
Izanami
26,876
14,731
2,239
1,659
16,997
9,331
1,064
1,749
15,248
0
43,188
L
24,905
7,973
1,240
1,195
14,190
7,506
0
2,782
11,408
0
42,046
W
Terra
4,709
476
20,356
12,663
26,184
22,011
1,154
2,387
23,797
12,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,964
Gold Earned
61,062
160
Minions Killed
178
0
Camps Cleared
0
1,374,144
Distance Traveled
1,652,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,915
583
28
2
0
259,186
0
W
Jing Wei
12,018
707
39
2
0
332,614
0
W
Merlin
12,422
731
72
4
0
297,011
0
L
Ix Chel
10,200
600
35
2
0
295,959
0
L
Ishtar
9,940
585
31
2
0
295,439
0
L
Medusa
10,861
639
27
2
0
235,863
0
W
Amaterasu
11,489
676
14
1
0
356,147
0
W
Izanami
12,788
752
36
2
0
310,308
0
L
Artemis
10,048
591
39
2
0
287,697
0
W
Terra
12,345
726
17
1
0
356,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role