Player Matchup

Agni
Agni
BWANASIMBA
Agni
Level 155
God Stats
1W - 1L
1,450 SR
Queue Stats
220W - 253L
1,440 Elo+
Solo
Thor
Thor
Careless5806
Thor
Level 116
God Stats
1W - 5L
1,467 SR
Queue Stats
77W - 75L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
CosmoKrieger1
Zhong Kui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,578 Elo+
Solo
Merlin
Merlin
P4RR4C0T
Merlin
Level 151
God Stats
6W - 6L
1,470 SR
Queue Stats
268W - 312L
1,493 Elo+
Party 2
Scylla
Scylla
saiKsonoIO
Scylla
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,468 Elo+
Party 2
Team Averages
Level 127
1,477 SR
1,492 Elo+

VS

Team Averages
Level 132
1,412 SR
1,404 Elo+
Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
RegalPayload783
Kukulkan
Level 146
God Stats
1W - 1L
1,173 SR
Queue Stats
401W - 417L
1,398 Elo+
Party 1
Fenrir
Fenrir
everth
Fenrir
Level 139
God Stats
4W - 3L
1,348 SR
Queue Stats
121W - 106L
1,507 Elo+
Solo
Chiron
Chiron
xl RAFlKl lx
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,114 Elo+
Party 1
Bacchus
Bacchus
xl SlMBA lx
Bacchus
Level 205
God Stats
5W - 5L
1,540 SR
Queue Stats
475W - 469L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
8,697
791
8,731
7,863
3,279
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 8 / 2
8,214
747
7,870
13,062
6,272
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
CosmoKrieger1
Zhong Kui
15
1 / 5 / 4
8,340
758
10,779
11,767
13,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
P4RR4C0T
Merlin
14
0 / 4 / 1
7,581
689
7,001
6,630
3,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
saiKsonoIO
Scylla
14
1 / 5 / 6
7,777
707
4,330
8,451
3,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
6 / 3 / 8
8,707
792
11,585
7,691
3,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
17
5 / 1 / 14
9,637
876
9,691
8,167
4,264
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
everth
Fenrir
15
5 / 3 / 15
8,759
796
9,656
11,552
11,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
14
2 / 1 / 9
7,954
723
3,165
6,703
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bacchus
xl SlMBA lx
Bacchus
17
7 / 2 / 15
10,414
947
9,348
12,752
17,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
9
Kills
25
26
Deaths
10
16
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
3
8
3.33
L
3
4
3
1.13
L
4
8
2
0.63
L
Zhong Kui
CosmoKrieger1
Zhong Kui
1
5
4
0.6
L
Merlin
P4RR4C0T
Merlin
0
4
1
0.13
W
Kukulkan
5
1
14
12
W
Fenrir
everth
Fenrir
5
3
15
4.17
L
Scylla
saiKsonoIO
Scylla
1
5
6
0.8
W
Chiron
2
1
9
6.5
W
Bacchus
xl SlMBA lx
Bacchus
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,711
Damage
43,445
47,773
Taken
46,865
29,937
Mitigated
40,511
6,467
Healing
17,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,585
1,053
2,461
1,982
7,691
3,984
732
5,736
1,955
27,559
0
L
8,731
253
659
806
7,863
3,279
0
5,125
2,593
22,395
0
L
7,870
1,128
319
250
13,062
6,272
0
8,207
4,723
0
11,072
L
Zhong Kui
CosmoKrieger1
Zhong Kui
10,779
977
118
2,463
11,767
13,300
0
6,603
4,860
19,591
0
L
Merlin
P4RR4C0T
Merlin
7,001
41
142
444
6,630
3,357
0
4,167
2,279
20,242
0
W
Kukulkan
9,691
1,450
1,383
973
8,167
4,264
660
4,849
3,318
28,303
0
W
Fenrir
everth
Fenrir
9,656
1,719
1,393
1,581
11,552
11,721
185
8,179
3,373
0
11,909
L
Scylla
saiKsonoIO
Scylla
4,330
44
668
598
8,451
3,729
0
6,522
1,842
8,027
0
W
Chiron
3,165
290
815
730
6,703
3,029
272
4,108
2,595
0
8,952
W
Bacchus
xl SlMBA lx
Bacchus
9,348
771
1,854
4,013
12,752
17,513
434
7,969
4,783
16,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,609
Gold Earned
45,471
100
Minions Killed
113
0
Camps Cleared
0
868,534
Distance Traveled
1,093,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,707
792
33
3
0
186,677
0
L
Agni
8,697
791
33
3
0
187,452
0
L
Thor
8,214
747
2
0
0
160,727
0
L
Zhong Kui
8,340
758
23
2
0
174,916
0
L
Merlin
7,581
689
30
3
0
159,262
0
W
Kukulkan
9,637
876
47
4
0
221,513
0
W
Fenrir
8,759
796
4
0
0
220,446
0
L
Scylla
7,777
707
12
1
0
186,177
0
W
Chiron
7,954
723
19
2
0
230,136
0
W
Bacchus
10,414
947
10
1
0
234,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role