Player Matchup

Morgan Le Fay
Morgan Le Fay
EFYXDVYIMUXBJ
Morgan Le Fay
Level 17
God Stats
2W - 1L
1,267 SR
Queue Stats
2W - 2L
1,714 Elo+
Party 2
Ra
Ra
MarioIsAHero
Ra
Level 25
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 2L
1,714 Elo+
Party 2
Kuzenbo
Kuzenbo
i-_-H1T-_-U
Kuzenbo
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,714 Elo+
Party 2
Team Averages
Level 29
1,351 SR
1,714 Elo+

VS

Team Averages
Level 51
1,375 SR
1,478 Elo+
He Bo
He Bo
Flappy_Spookster
He Bo
Level 50
God Stats
0W - 3L
1,182 SR
Queue Stats
6W - 10L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Hype InfusionzZ
Danzaburou
Level 67
God Stats
8W - 18L
1,452 SR
Queue Stats
210W - 187L
1,538 Elo+
Party 1
Nike
Nike
OccupiedTech75
Nike
Level 36
God Stats
1W - 3L
1,491 SR
Queue Stats
115W - 108L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EFYXDVYIMUXBJ
Morgan Le Fay
11
4 / 3 / 5
8,449
845
11,111
8,913
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
6 / 5 / 3
9,561
956
7,725
8,644
3,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
i-_-H1T-_-U
Kuzenbo
10
0 / 0 / 7
7,244
724
4,501
8,354
7,815
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
8,256
826
7,259
7,987
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Hype InfusionzZ
Danzaburou
11
4 / 5 / 2
8,601
860
8,485
9,393
3,924
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 7
7,204
720
5,862
10,801
9,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
8
8
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EFYXDVYIMUXBJ
Morgan Le Fay
4
3
5
2.17
L
4
2
4
3
L
Danzaburou
Hype InfusionzZ
Danzaburou
4
5
2
1
W
6
5
3
1.5
L
0
3
7
1.17
W
Kuzenbo
i-_-H1T-_-U
Kuzenbo
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,337
Damage
21,606
25,911
Taken
28,181
14,861
Mitigated
16,123
3,402
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EFYXDVYIMUXBJ
Morgan Le Fay
11,111
1,716
0
678
8,913
3,676
56
2,683
6,230
26,534
0
L
7,259
94
0
756
7,987
3,156
0
6,681
1,237
29,789
0
L
Danzaburou
Hype InfusionzZ
Danzaburou
8,485
4,365
0
1,115
9,393
3,924
0
8,238
1,155
0
33,435
W
7,725
637
998
996
8,644
3,370
0
3,039
5,605
35,890
0
L
5,862
339
0
1,694
10,801
9,043
0
8,238
2,411
0
20,559
W
Kuzenbo
i-_-H1T-_-U
Kuzenbo
4,501
2,344
0
730
8,354
7,815
130
1,672
6,682
10,880
270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,254
Gold Earned
24,061
100
Minions Killed
106
0
Camps Cleared
0
568,346
Distance Traveled
525,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,449
845
27
3
0
186,292
0
L
He Bo
8,256
826
41
4
0
186,363
0
L
Danzaburou
8,601
860
38
4
0
161,992
0
W
Ra
9,561
956
65
7
0
179,834
0
L
Nike
7,204
720
27
3
0
176,772
0
W
Kuzenbo
7,244
724
8
1
0
202,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role