Player Matchup

Ymir
Ymir
Cole9583
Ymir
Level 104
God Stats
1W - 0L
1,522 SR
Queue Stats
14W - 16L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
DSyR Cwdrace
Baron Samedi
Level 124
God Stats
1W - 0L
1,789 SR
Queue Stats
17W - 20L
1,477 Elo+
Party 1
Arachne
Arachne
EmoozI
Arachne
Level 18
God Stats
1W - 2L
1,779 SR
Queue Stats
3W - 6L
1,491 Elo+
Party 1
Chiron
Chiron
Hayden9583
Chiron
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,243 Elo+
Party 1
Kali
Kali
IAmTreemeister
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Team Averages
Level 59
1,618 SR
1,460 Elo+

VS

Team Averages
Level 92
1,322 SR
1,307 Elo+
Heimdallr
Heimdallr
Apocalypsebunny
Heimdallr
Level 117
God Stats
0W - 2L
1,188 SR
Queue Stats
7W - 8L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
BunnyTheHutt
Cthulhu
Level 69
God Stats
0W - 2L
1,290 SR
Queue Stats
24W - 34L
1,270 Elo+
Party 2
Gilgamesh
Gilgamesh
NOTORIOUSKILL767
Gilgamesh
Level 156
God Stats
60W - 59L
1,583 SR
Queue Stats
532W - 511L
1,477 Elo+
Solo
Zeus
Zeus
Samuraibunny
Zeus
Level 88
God Stats
0W - 4L
1,374 SR
Queue Stats
1W - 7L
1,221 Elo+
Party 2
Discordia
Discordia
SpookyBabyBunny
Discordia
Level 30
God Stats
0W - 2L
1,174 SR
Queue Stats
0W - 6L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 1 / 12
9,880
760
7,477
15,343
18,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
DSyR Cwdrace
Baron Samedi
17
4 / 5 / 5
9,741
749
12,175
12,778
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
EmoozI
Arachne
17
5 / 2 / 8
9,783
753
8,357
12,761
8,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Hayden9583
Chiron
17
6 / 0 / 5
9,832
756
7,792
6,085
3,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
6 / 3 / 6
10,747
827
9,296
16,908
11,709
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Apocalypsebunny
Heimdallr
16
1 / 4 / 1
9,307
716
5,941
11,630
6,226
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
BunnyTheHutt
Cthulhu
16
2 / 3 / 6
9,296
715
14,046
17,017
17,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
16
4 / 5 / 4
10,080
775
13,408
16,995
19,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 7 / 2
9,685
745
10,809
10,689
4,404
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SpookyBabyBunny
Discordia
14
0 / 4 / 1
8,238
634
3,350
10,938
9,710
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
23
Kills
11
11
Deaths
23
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Apocalypsebunny
Heimdallr
1
4
1
0.38
L
Cthulhu
BunnyTheHutt
Cthulhu
2
3
6
1.67
W
Ymir
2
1
12
8
W
Baron Samedi
DSyR Cwdrace
Baron Samedi
4
5
5
1.3
W
Arachne
EmoozI
Arachne
5
2
8
4.5
W
Chiron
Hayden9583
Chiron
6
0
5
8.5
W
6
3
6
3
L
Gilgamesh
4
5
4
1.2
L
4
7
2
0.71
L
Discordia
SpookyBabyBunny
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,097
Damage
47,554
63,875
Taken
67,269
48,673
Mitigated
57,935
20,144
Healing
1,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Apocalypsebunny
Heimdallr
5,941
2,273
0
11
11,630
6,226
730
3,260
8,370
0
46,244
L
Cthulhu
BunnyTheHutt
Cthulhu
14,046
1,073
0
955
17,017
17,880
180
6,071
10,946
24,644
0
W
Ymir
7,477
1,485
0
3,214
15,343
18,336
0
4,552
10,403
24,221
0
W
Baron Samedi
DSyR Cwdrace
Baron Samedi
12,175
1,010
2,554
3,453
12,778
7,093
0
6,706
5,473
41,333
0
W
Arachne
EmoozI
Arachne
8,357
5,821
0
1,691
12,761
8,287
0
4,922
7,445
0
13,520
W
Chiron
Hayden9583
Chiron
7,792
3,657
375
2,019
6,085
3,248
42
1,848
4,102
0
25,447
W
9,296
4,428
0
6,838
16,908
11,709
32
8,150
8,246
0
37,080
L
Gilgamesh
13,408
1,825
0
907
16,995
19,715
0
4,245
12,750
0
23,693
L
10,809
2,315
0
0
10,689
4,404
1,326
2,174
8,515
37,822
0
L
Discordia
SpookyBabyBunny
Discordia
3,350
650
0
0
10,938
9,710
150
3,902
7,036
16,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,983
Gold Earned
46,606
199
Minions Killed
220
0
Camps Cleared
0
1,430,255
Distance Traveled
1,144,406
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,307
716
75
6
0
220,735
2
L
Cthulhu
9,296
715
38
3
0
270,964
0
W
Ymir
9,880
760
35
3
0
256,340
0
W
Baron Samedi
9,741
749
66
5
0
251,522
0
W
Arachne
9,783
753
7
1
0
367,886
0
W
Chiron
9,832
756
37
3
0
265,651
0
W
Kali
10,747
827
54
4
0
288,856
0
L
Gilgamesh
10,080
775
21
2
0
282,156
0
L
Zeus
9,685
745
65
5
0
175,884
0
L
Discordia
8,238
634
21
2
0
194,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role