Player Matchup

Neith
Neith
D3pp0
Neith
Level 53
God Stats
10W - 13L
1,440 SR
Queue Stats
10W - 14L
1,295 Elo+
Party 1
Hercules
Hercules
FlexVonDerLeyen
Hercules
Level 28
God Stats
8W - 10L
1,506 SR
Queue Stats
8W - 12L
1,284 Elo+
Party 1
Merlin
Merlin
HOWD33
Merlin
Level 29
God Stats
8W - 6L
1,468 SR
Queue Stats
8W - 13L
1,269 Elo+
Party 1
Team Averages
Level 37
1,471 SR
1,283 Elo+

VS

Team Averages
Level 26
1,338 SR
1,255 Elo+
Hercules
Hercules
Bopsss
Hercules
Level 45
God Stats
0W - 6L
1,106 SR
Queue Stats
81W - 102L
1,329 Elo+
Party 2
Ymir
Ymir
Nexon144
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,196 Elo+
Party 2
Ra
Ra
YasuoOTPonly
Ra
Level 16
God Stats
5W - 5L
1,408 SR
Queue Stats
20W - 28L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D3pp0
Neith
11
2 / 2 / 6
8,020
729
8,142
7,956
3,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
12
5 / 0 / 4
8,564
779
4,461
6,536
5,048
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
HOWD33
Merlin
11
2 / 1 / 7
8,176
743
11,704
5,314
2,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bopsss
Hercules
10
0 / 3 / 3
7,307
664
4,793
10,152
4,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
1 / 3 / 1
7,623
693
4,669
13,088
10,873
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 1
8,013
728
5,835
6,858
2,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bopsss
Hercules
0
3
3
0.5
W
Neith
D3pp0
Neith
2
2
6
2.5
W
Hercules
5
0
4
7
W
Merlin
HOWD33
Merlin
2
1
7
5.5
L
Ymir
1
3
1
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,307
Damage
15,297
19,806
Taken
30,098
10,178
Mitigated
18,168
4,519
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bopsss
Hercules
4,793
1,277
0
2,769
10,152
4,695
0
4,250
5,902
0
18,568
W
Neith
D3pp0
Neith
8,142
4,136
0
2,898
7,956
3,029
616
3,834
4,073
0
28,107
W
Hercules
4,461
457
0
1,371
6,536
5,048
99
4,108
2,335
0
9,559
W
Merlin
HOWD33
Merlin
11,704
584
0
250
5,314
2,101
0
2,689
2,625
43,910
0
L
Ymir
4,669
277
134
872
13,088
10,873
0
4,929
8,159
13,118
0
L
5,835
562
664
593
6,858
2,600
0
2,780
4,078
38,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,760
Gold Earned
22,943
107
Minions Killed
96
0
Camps Cleared
0
631,078
Distance Traveled
568,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,307
664
23
2
0
195,995
0
W
Neith
8,020
729
24
2
0
204,817
0
W
Hercules
8,564
779
16
1
0
226,333
0
W
Merlin
8,176
743
67
6
0
199,928
0
L
Ymir
7,623
693
9
1
0
188,124
0
L
Ra
8,013
728
64
6
0
184,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role