Player Matchup

Sun Wukong
Sun Wukong
Jerrybear24
Sun Wukong
Level 108
God Stats
5W - 12L
1,481 SR
Queue Stats
83W - 82L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
Redhood599-TTV
Kuzenbo
Level 77
God Stats
5W - 8L
1,614 SR
Queue Stats
470W - 501L
1,434 Elo+
Solo
Thanatos
Thanatos
RicoFearNun
Thanatos
Level 142
God Stats
7W - 4L
1,428 SR
Queue Stats
181W - 189L
1,522 Elo+
Party 1
Yemoja
Yemoja
dre-ambuster
Yemoja
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,240 Elo+
Party 1
Cupid
Cupid
xXeCkOXx Al3XB
Cupid
Level 69
God Stats
6W - 6L
1,717 SR
Queue Stats
435W - 436L
1,521 Elo+
Solo
Team Averages
Level 80
1,548 SR
1,438 Elo+

VS

Team Averages
Level 101
1,519 SR
1,447 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Alnicoblu
Xbalanque
Level 106
God Stats
6W - 3L
1,612 SR
Queue Stats
255W - 245L
1,476 Elo+
Solo
Susano
Susano
C05M0
Susano
Level 115
God Stats
38W - 36L
1,520 SR
Queue Stats
373W - 345L
1,490 Elo+
Solo
Freya
Freya
TempSnipeYou
Freya
Level 56
God Stats
3W - 2L
1,505 SR
Queue Stats
69W - 99L
1,340 Elo+
Solo
Kuzenbo
Kuzenbo
TheJiggster35
Kuzenbo
Level 105
God Stats
8W - 9L
1,460 SR
Queue Stats
230W - 246L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jerrybear24
Sun Wukong
11
0 / 1 / 1
6,278
523
4,270
8,489
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 1 / 0
5,977
498
2,876
10,242
9,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
RicoFearNun
Thanatos
10
1 / 4 / 0
6,102
509
5,628
12,391
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
8
0 / 3 / 1
4,904
409
878
6,827
3,230
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
5,307
442
3,204
6,338
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
4 / 1 / 0
6,698
558
11,239
6,247
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Alnicoblu
Xbalanque
11
1 / 1 / 2
6,683
557
3,808
7,485
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Susano
C05M0
Susano
11
3 / 0 / 3
6,504
542
3,824
9,307
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 3
5,970
498
5,148
6,557
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
8
2 / 0 / 3
5,609
467
5,503
5,793
5,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
0
4
W
Xbalanque
Alnicoblu
Xbalanque
1
1
2
2
W
Susano
C05M0
Susano
3
0
3
4.5
L
Sun Wukong
Jerrybear24
Sun Wukong
0
1
1
0.5
L
1
1
0
1
L
Thanatos
RicoFearNun
Thanatos
1
4
0
0.25
W
1
1
3
2.5
W
Kuzenbo
2
0
3
3.5
L
Yemoja
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,856
Damage
29,522
44,287
Taken
35,389
24,731
Mitigated
15,405
15,126
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,239
261
0
2,971
6,247
2,114
456
1,410
4,837
50,649
0
W
Xbalanque
Alnicoblu
Xbalanque
3,808
1,789
0
3,377
7,485
2,453
806
168
7,317
0
43,096
W
Susano
C05M0
Susano
3,824
965
0
984
9,307
3,248
0
203
9,104
0
44,283
L
Sun Wukong
Jerrybear24
Sun Wukong
4,270
530
0
2,425
8,489
4,680
79
788
7,538
0
43,814
L
2,876
1,124
114
2,448
10,242
9,980
0
7,194
2,436
20,288
0
L
Thanatos
RicoFearNun
Thanatos
5,628
1,642
0
7,690
12,391
4,895
106
3,730
8,511
0
40,068
W
5,148
2,258
0
2,190
6,557
2,451
63
795
5,762
34,002
0
W
Kuzenbo
5,503
2,121
257
1,283
5,793
5,139
12
1,178
4,615
11,218
214
L
Yemoja
878
177
558
271
6,827
3,230
56
5,633
1,194
11,914
0
L
3,204
1,751
170
1,450
6,338
1,946
615
3,048
2,932
0
29,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,568
Gold Earned
31,464
236
Minions Killed
277
0
Camps Cleared
0
1,032,722
Distance Traveled
1,169,607
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,698
558
77
6
0
207,563
2
W
Xbalanque
6,683
557
72
6
0
216,663
0
W
Susano
6,504
542
60
5
0
288,398
0
L
Sun Wukong
6,278
523
67
6
0
228,933
0
L
Kuzenbo
5,977
498
28
2
0
208,797
2
L
Thanatos
6,102
509
65
5
0
216,360
1
W
Freya
5,970
498
56
5
0
215,998
0
W
Kuzenbo
5,609
467
12
1
0
240,985
0
L
Yemoja
4,904
409
20
2
0
202,664
0
L
Cupid
5,307
442
56
5
0
175,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role