Player Matchup

Cthulhu
Cthulhu
Senzzu
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,466 Elo+
Party 1
Freya
Freya
Uamrra
Freya
Level 45
God Stats
1W - 1L
1,735 SR
Queue Stats
77W - 50L
1,499 Elo+
Party 1
Fenrir
Fenrir
rashidkhodra123
Fenrir
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,721 Elo+
Party 1
Team Averages
Level 52
1,578 SR
1,562 Elo+

VS

Team Averages
Level 112
1,607 SR
1,463 Elo+
Ne Zha
Ne Zha
BIGdogggyy1156
Ne Zha
Level 105
God Stats
13W - 5L
1,832 SR
Queue Stats
94W - 91L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
StoNeyJoey209
Baron Samedi
Level 127
God Stats
71W - 87L
1,398 SR
Queue Stats
703W - 738L
1,437 Elo+
Party 2
Odin
Odin
adearx
Odin
Level 105
God Stats
7W - 7L
1,591 SR
Queue Stats
330W - 342L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Senzzu
Cthulhu
11
0 / 1 / 7
8,006
728
4,320
8,124
6,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Uamrra
Freya
12
6 / 4 / 2
9,146
831
11,770
9,224
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 6
8,247
750
4,835
11,205
8,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
8,938
813
10,741
9,466
3,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
StoNeyJoey209
Baron Samedi
11
1 / 2 / 2
7,891
717
6,288
5,051
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
adearx
Odin
10
1 / 1 / 5
8,128
739
4,643
9,783
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
6
6
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Cthulhu
Senzzu
Cthulhu
0
1
7
3.5
L
Baron Samedi
StoNeyJoey209
Baron Samedi
1
2
2
1
W
Freya
Uamrra
Freya
6
4
2
1.75
L
Odin
adearx
Odin
1
1
5
3.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,925
Damage
21,672
28,553
Taken
24,300
18,194
Mitigated
13,372
4,011
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,741
2,390
0
1,548
9,466
3,916
0
5,587
3,591
0
33,183
W
Cthulhu
Senzzu
Cthulhu
4,320
236
203
500
8,124
6,601
0
1,034
6,879
24,443
0
L
Baron Samedi
StoNeyJoey209
Baron Samedi
6,288
219
1,081
1,582
5,051
2,014
0
3,691
1,184
25,669
0
W
Freya
Uamrra
Freya
11,770
3,241
0
2,772
9,224
3,390
0
1,841
7,015
35,719
0
L
Odin
adearx
Odin
4,643
2,395
0
2,236
9,783
7,442
0
6,478
3,065
0
11,692
W
4,835
1,645
0
536
11,205
8,203
0
3,352
7,233
0
15,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,399
Gold Earned
24,957
105
Minions Killed
103
0
Camps Cleared
0
568,681
Distance Traveled
531,899
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,938
813
39
4
0
173,483
2
W
Cthulhu
8,006
728
35
3
0
185,876
0
L
Baron Samedi
7,891
717
43
4
0
175,282
2
W
Freya
9,146
831
55
5
0
175,782
0
L
Odin
8,128
739
21
2
0
183,134
3
W
Fenrir
8,247
750
15
1
0
207,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role