Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AwesomeAce 01
Tiamat
Level 88
God Stats
15W - 18L
1,478 SR
Queue Stats
71W - 76L
1,502 Elo+
Party 2
Chernobog
Chernobog
Gogetter15778
Chernobog
Level 39
God Stats
4W - 3L
1,830 SR
Queue Stats
44W - 34L
1,557 Elo+
Party 1
Surtr
Surtr
MexicanDonuts
Surtr
Level 82
God Stats
3W - 2L
1,379 SR
Queue Stats
95W - 86L
1,543 Elo+
Party 1
Yemoja
Yemoja
itss aace
Yemoja
Level 8
God Stats
1W - 5L
1,401 SR
Queue Stats
1W - 9L
1,249 Elo+
Party 2
Team Averages
Level 65
1,517 SR
1,470 Elo+

VS

Team Averages
Level 134
1,642 SR
1,491 Elo+
Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bobby_Bandz69
Vulcan
Level 145
God Stats
5W - 0L
1,910 SR
Queue Stats
517W - 513L
1,529 Elo+
Solo
Chaac
Chaac
Mr_WigglesPie
Chaac
Level 186
God Stats
2W - 0L
1,799 SR
Queue Stats
567W - 556L
1,446 Elo+
Solo
Freya
Freya
jcon1524
Freya
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 156L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 8 / 1
4,309
431
3,110
9,994
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 3 / 0
5,492
549
3,068
6,164
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Gogetter15778
Chernobog
7
1 / 3 / 0
4,543
454
1,810
5,822
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
4,926
493
3,339
9,004
4,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
itss aace
Yemoja
6
0 / 1 / 1
4,547
455
1,929
5,776
3,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 0 / 0
6,558
656
5,551
5,932
2,689
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
 
Arachne
10
9 / 0 / 2
6,544
654
5,992
7,472
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
2 / 1 / 5
6,362
636
5,562
5,330
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 3
6,000
600
5,733
6,295
5,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
jcon1524
Freya
3
0 / 1 / 1
3,766
377
832
1,952
461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
17
17
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
8
1
0.06
W
Anubis
 
Anubis
3
0
0
3
W
Arachne
 
Arachne
9
0
2
10
L
1
3
0
0.33
W
2
1
5
4.5
L
Chernobog
Gogetter15778
Chernobog
1
3
0
0.33
L
0
2
0
0
W
3
0
3
4.5
L
Yemoja
itss aace
Yemoja
0
1
1
0.5
W
Freya
jcon1524
Freya
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,256
Damage
23,670
36,760
Taken
26,981
16,146
Mitigated
13,067
9,559
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,110
919
0
2,936
9,994
2,873
0
3,534
6,460
0
17,567
W
Anubis
 
Anubis
5,551
358
0
5,139
5,932
2,689
223
80
5,852
55,194
0
W
Arachne
 
Arachne
5,992
5,042
0
2,603
7,472
2,591
70
1,231
6,241
0
31,148
L
3,068
220
0
1,492
6,164
3,504
0
2,908
3,256
34,411
0
W
5,562
1,666
0
1,125
5,330
2,039
0
1,920
3,410
48,363
0
L
Chernobog
Gogetter15778
Chernobog
1,810
1,187
0
300
5,822
1,809
0
466
5,356
0
21,623
L
3,339
1,170
0
2,765
9,004
4,616
0
5,159
3,845
272
31,693
W
5,733
799
64
3,342
6,295
5,287
0
1,708
4,587
1,156
32,868
L
Yemoja
itss aace
Yemoja
1,929
722
1,218
848
5,776
3,344
0
502
5,274
10,597
0
W
Freya
jcon1524
Freya
832
331
0
764
1,952
461
0
138
1,814
8,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,817
Gold Earned
29,230
215
Minions Killed
313
0
Camps Cleared
0
829,407
Distance Traveled
851,378
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,309
431
28
3
0
169,989
0
W
Anubis
6,558
656
97
10
0
173,963
1
W
Arachne
6,544
654
46
5
0
231,587
0
L
Tiamat
5,492
549
77
8
0
177,934
0
W
Vulcan
6,362
636
100
10
0
197,301
1
L
Chernobog
4,543
454
41
4
0
149,845
0
L
Surtr
4,926
493
55
6
0
169,738
0
W
Chaac
6,000
600
56
6
0
197,640
0
L
Yemoja
4,547
455
14
1
0
161,901
0
W
Freya
3,766
377
14
1
0
50,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role