Player Matchup

Charon
Charon
Silver I
AFGEMANO
Charon
Silver I
Level 188
God Stats
7W - 7L
1,612 SR
Queue Stats
92W - 121L
1,175 MMR
Solo
Mercury
Mercury
Silver I
MasterChief7739
Mercury
Silver I
Level 88
God Stats
14W - 10L
1,467 SR
Queue Stats
102W - 112L
1,190 MMR
Solo
Anubis
Anubis
Bronze I
WACubacaWIS
Anubis
Bronze I
Level 129
God Stats
1W - 0L
1,563 SR
Queue Stats
4W - 11L
1,272 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
coldnjLA
Kuzenbo
Silver I
Level 158
God Stats
4W - 3L
1,463 SR
Queue Stats
122W - 147L
1,165 MMR
Party 1
Heimdallr
Heimdallr
Silver I
mikeofthegarden
Heimdallr
Silver I
Level 129
God Stats
8W - 8L
1,486 SR
Queue Stats
120W - 145L
1,199 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,518 SR
1,200 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,516 SR
1,313 MMR
Loki
Loki
Silver I
 
Loki
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
 
Janus
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Bronze IV
Jayboiiikilla305
Zeus
Bronze IV
Level 42
God Stats
0W - 1L
1,297 SR
Queue Stats
17W - 39L
1,172 MMR
Solo
Hachiman
Hachiman
Silver II
UwUDiscordKitten
Hachiman
Silver II
Level 124
God Stats
1W - 2L
1,821 SR
Queue Stats
82W - 85L
1,198 MMR
Solo
Sylvanus
Sylvanus
Silver III
VIAZUSJUAN
Sylvanus
Silver III
Level 69
God Stats
35W - 34L
1,460 SR
Queue Stats
40W - 44L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AFGEMANO
Charon
5
0 / 0 / 0
3,256
651
1,836
4,607
2,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 1
3,560
712
723
3,593
1,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
7
0 / 1 / 1
3,928
786
992
2,312
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
coldnjLA
Kuzenbo
5
2 / 0 / 2
3,976
795
537
3,145
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
mikeofthegarden
Heimdallr
6
2 / 0 / 1
4,003
801
2,199
2,005
664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Sun WukongThanatosRavanaAo Kuang

VS

Bans
FreyaOlorunVulcanMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
1 / 2 / 0
3,357
671
1,829
4,144
872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
 
Janus
3
0 / 0 / 0
2,621
524
0
219
42
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 3 / 0
2,701
540
270
3,068
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
3,175
635
1,528
2,717
653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
VIAZUSJUAN
Sylvanus
7
1 / 0 / 0
4,103
821
3,073
3,324
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
0
0.5
L
Janus
 
Janus
0
0
0
0
W
Charon
AFGEMANO
Charon
0
0
0
0
L
0
3
0
0
W
0
1
1
0.5
L
0
0
0
0
L
Sylvanus
VIAZUSJUAN
Sylvanus
1
0
0
1
W
Anubis
0
1
1
0.5
W
Kuzenbo
coldnjLA
Kuzenbo
2
0
2
3
W
Heimdallr
mikeofthegarden
Heimdallr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,287
Damage
6,700
15,662
Taken
13,472
7,025
Mitigated
3,736
5,015
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,829
595
0
335
4,144
872
0
1,164
2,980
0
13,166
L
Janus
 
Janus
0
0
0
0
219
42
0
0
219
128
0
W
Charon
AFGEMANO
Charon
1,836
590
0
1,780
4,607
2,137
0
2,434
2,173
10,644
0
L
270
54
0
219
3,068
509
0
124
2,944
6,712
0
W
723
578
0
294
3,593
1,050
0
321
3,272
0
18,380
L
1,528
1,345
0
1,303
2,717
653
0
241
2,476
0
15,372
L
Sylvanus
VIAZUSJUAN
Sylvanus
3,073
1,420
0
1,838
3,324
1,660
0
1,836
1,488
19,791
7,452
W
Anubis
992
40
0
630
2,312
721
313
0
2,312
21,997
0
W
Kuzenbo
coldnjLA
Kuzenbo
537
366
0
1,480
3,145
2,453
28
165
2,980
6,041
0
W
Heimdallr
mikeofthegarden
Heimdallr
2,199
687
0
831
2,005
664
0
105
1,900
0
21,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,723
Gold Earned
15,957
133
Minions Killed
101
0
Camps Cleared
0
517,966
Distance Traveled
422,475
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,357
671
19
4
0
115,233
0
L
Janus
2,621
524
0
0
0
30,016
0
W
Charon
3,256
651
14
3
0
101,001
3
L
Zeus
2,701
540
10
2
0
87,056
0
W
Mercury
3,560
712
33
7
0
124,342
1
L
Hachiman
3,175
635
24
5
0
93,198
1
L
Sylvanus
4,103
821
48
10
0
96,972
0
W
Anubis
3,928
786
45
9
0
82,598
0
W
Kuzenbo
3,976
795
11
2
0
110,938
0
W
Heimdallr
4,003
801
30
6
0
99,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role