Player Matchup

Jormungandr
Jormungandr
ChaosDShadow
Jormungandr
Level 146
God Stats
2W - 6L
1,620 SR
Queue Stats
86W - 112L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
El_Jaras_007
Morgan Le Fay
Level 146
God Stats
1W - 1L
1,700 SR
Queue Stats
119W - 109L
1,574 Elo+
Solo
Izanami
Izanami
Kiking5
Izanami
Level 129
God Stats
9W - 6L
1,642 SR
Queue Stats
119W - 111L
1,518 Elo+
Solo
Nemesis
Nemesis
guccimanatee
Nemesis
Level 122
God Stats
3W - 3L
1,535 SR
Queue Stats
87W - 86L
1,503 Elo+
Solo
Ymir
Ymir
lil_drizzy-32
Ymir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,568 Elo+
Solo
Team Averages
Level 125
1,600 SR
1,526 Elo+

VS

Team Averages
Level 92
1,615 SR
1,479 Elo+
Anubis
Anubis
DJwilldoit
Anubis
Level 83
God Stats
30W - 20L
1,588 SR
Queue Stats
342W - 340L
1,468 Elo+
Solo
Lancelot
Lancelot
Hightowa
Lancelot
Level 74
God Stats
10W - 6L
1,624 SR
Queue Stats
28W - 26L
1,503 Elo+
Solo
Chang'e
Chang'e
KAI_KUCHKI
Chang'e
Level 109
God Stats
4W - 3L
1,576 SR
Queue Stats
262W - 246L
1,464 Elo+
Solo
Neith
Neith
PAHTO
Neith
Level 107
God Stats
19W - 20L
1,476 SR
Queue Stats
705W - 649L
1,490 Elo+
Solo
Khepri
Khepri
Synder_Reigns
Khepri
Level 88
God Stats
6W - 0L
1,809 SR
Queue Stats
88W - 70L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChaosDShadow
Jormungandr
11
0 / 0 / 0
6,121
510
5,513
10,847
9,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
El_Jaras_007
Morgan Le Fay
11
1 / 2 / 0
6,154
513
5,371
7,365
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kiking5
Izanami
10
0 / 0 / 0
5,639
470
1,006
5,981
2,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
guccimanatee
Nemesis
11
0 / 3 / 0
6,022
502
3,177
9,362
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
5,420
452
1,120
4,630
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJwilldoit
Anubis
13
1 / 1 / 3
7,221
602
6,074
8,804
4,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Hightowa
Lancelot
12
4 / 0 / 1
6,723
560
4,713
6,412
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
KAI_KUCHKI
Chang'e
13
0 / 0 / 1
7,456
621
6,723
9,120
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
PAHTO
Neith
10
0 / 0 / 0
6,366
531
3,118
2,920
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 3
5,786
482
1,426
3,743
2,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
5
5
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChaosDShadow
Jormungandr
0
0
0
0
W
Anubis
DJwilldoit
Anubis
1
1
3
2.5
L
Morgan Le Fay
El_Jaras_007
Morgan Le Fay
1
2
0
0.5
W
Lancelot
Hightowa
Lancelot
4
0
1
4.5
W
Chang'e
KAI_KUCHKI
Chang'e
0
0
1
0.5
L
Izanami
Kiking5
Izanami
0
0
0
0
W
Neith
PAHTO
Neith
0
0
0
0
W
0
0
3
1.5
L
Nemesis
guccimanatee
Nemesis
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,187
Damage
22,054
38,185
Taken
30,999
19,978
Mitigated
14,272
8,371
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChaosDShadow
Jormungandr
5,513
2,216
0
3,219
10,847
9,399
0
5,655
4,644
52,001
0
W
Anubis
DJwilldoit
Anubis
6,074
245
0
6,314
8,804
4,654
0
4,207
4,597
66,127
0
L
Morgan Le Fay
El_Jaras_007
Morgan Le Fay
5,371
501
0
958
7,365
2,263
0
5,262
2,103
43,936
0
W
Lancelot
Hightowa
Lancelot
4,713
1,897
0
250
6,412
2,810
0
1,281
5,131
0
43,970
W
Chang'e
KAI_KUCHKI
Chang'e
6,723
615
160
5,518
9,120
3,608
262
5,412
3,708
59,250
0
L
Izanami
Kiking5
Izanami
1,006
711
0
1,603
5,981
2,042
0
234
5,747
0
45,807
W
Neith
PAHTO
Neith
3,118
1,059
0
1,259
2,920
1,128
668
539
2,381
0
48,083
W
1,426
62
887
1,321
3,743
2,072
0
565
3,178
15,230
0
L
Nemesis
guccimanatee
Nemesis
3,177
989
0
1,098
9,362
3,014
0
2,065
7,275
0
53,444
L
1,120
198
219
1,274
4,630
3,260
0
437
4,193
22,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
33,552
371
Minions Killed
394
0
Camps Cleared
0
1,112,956
Distance Traveled
1,263,217
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,121
510
85
7
0
209,331
1
W
Anubis
7,221
602
110
9
0
231,001
0
L
Morgan Le Fay
6,154
513
83
7
0
240,860
2
W
Lancelot
6,723
560
66
6
0
299,404
0
W
Chang'e
7,456
621
114
10
0
243,258
3
L
Izanami
5,639
470
85
7
0
204,117
0
W
Neith
6,366
531
87
7
0
229,372
0
W
Khepri
5,786
482
17
1
0
260,182
1
L
Nemesis
6,022
502
83
7
0
262,299
0
L
Ymir
5,420
452
35
3
0
196,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role