Player Matchup

Tsukuyomi
Tsukuyomi
DunderNorre
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
pigZie
Cthulhu
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
rakotino
Nu Wa
Level 5
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 14
1,436 SR
1,500 Elo+

VS

Team Averages
Level 64
1,365 SR
1,074 Elo+
Bacchus
Bacchus
Agustrinvg
Bacchus
Level 35
God Stats
1W - 2L
1,169 SR
Queue Stats
13W - 34L
937 Elo+
Party 2
Ra
Ra
carlosincerti_12
Ra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 27L
997 Elo+
Party 2
Kukulkan
Kukulkan
surlen
Kukulkan
Level 129
God Stats
36W - 33L
1,427 SR
Queue Stats
43W - 46L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DunderNorre
Tsukuyomi
9
1 / 3 / 1
6,975
698
2,306
7,406
2,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
pigZie
Cthulhu
9
1 / 2 / 1
6,781
678
5,707
10,176
9,435
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
rakotino
Nu Wa
9
0 / 2 / 1
6,510
651
3,073
6,441
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Agustrinvg
Bacchus
10
2 / 1 / 4
7,638
764
4,246
7,446
8,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 1 / 5
7,745
775
3,263
3,159
1,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
surlen
Kukulkan
11
3 / 0 / 3
7,943
794
10,896
3,388
1,458
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
7
7
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Agustrinvg
Bacchus
2
1
4
4
L
Tsukuyomi
DunderNorre
Tsukuyomi
1
3
1
0.5
W
2
1
5
4.5
L
Cthulhu
pigZie
Cthulhu
1
2
1
0.75
L
Nu Wa
rakotino
Nu Wa
0
2
1
0.25
W
Kukulkan
surlen
Kukulkan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,086
Damage
18,405
24,023
Taken
13,993
14,931
Mitigated
11,176
1,140
Healing
2,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Agustrinvg
Bacchus
4,246
301
0
800
7,446
8,399
120
4,640
2,806
13,068
0
L
Tsukuyomi
DunderNorre
Tsukuyomi
2,306
577
0
364
7,406
2,864
0
5,618
1,732
0
9,355
W
3,263
0
264
156
3,159
1,319
826
2,068
1,091
26,360
0
L
Cthulhu
pigZie
Cthulhu
5,707
728
96
680
10,176
9,435
0
7,123
3,053
22,853
0
L
Nu Wa
rakotino
Nu Wa
3,073
1,127
0
0
6,441
2,632
0
5,670
771
17,359
0
W
Kukulkan
surlen
Kukulkan
10,896
937
0
855
3,388
1,458
30
2,536
852
39,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,266
Gold Earned
23,326
66
Minions Killed
120
0
Camps Cleared
0
506,677
Distance Traveled
487,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,638
764
15
2
0
181,035
0
L
Tsukuyomi
6,975
698
14
1
0
182,666
0
W
Ra
7,745
775
44
4
0
135,828
0
L
Cthulhu
6,781
678
26
3
0
175,959
0
L
Nu Wa
6,510
651
26
3
0
148,052
0
W
Kukulkan
7,943
794
61
6
0
170,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role