Player Matchup

Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
CapNeighbor
Chronos
Level 132
God Stats
14W - 11L
1,616 SR
Queue Stats
79W - 79L
1,587 Elo+
Solo
Chang'e
Chang'e
TheMorbidSun
Chang'e
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 80L
1,419 Elo+
Solo
Bastet
Bastet
chopper__san
Bastet
Level 143
God Stats
3W - 2L
1,562 SR
Queue Stats
165W - 165L
1,413 Elo+
Party 1
Medusa
Medusa
xSubLethalx
Medusa
Level 148
God Stats
4W - 4L
1,559 SR
Queue Stats
314W - 307L
1,478 Elo+
Solo
Team Averages
Level 127
1,547 SR
1,479 Elo+

VS

Team Averages
Level 124
1,510 SR
1,522 Elo+
Mercury
Mercury
ExecutivePotato
Mercury
Level 129
God Stats
8W - 8L
1,569 SR
Queue Stats
78W - 83L
1,504 Elo+
Solo
Ares
Ares
Helbrecht7
Ares
Level 94
God Stats
8W - 14L
1,434 SR
Queue Stats
583W - 535L
1,577 Elo+
Solo
Ishtar
Ishtar
Sol_Animus
Ishtar
Level 142
God Stats
11W - 13L
1,525 SR
Queue Stats
58W - 60L
1,585 Elo+
Solo
Osiris
Osiris
Zremos
Osiris
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,513 Elo+
Solo
Vulcan
Vulcan
marcelotorres544
Vulcan
Level 157
God Stats
40W - 40L
1,524 SR
Queue Stats
361W - 371L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 1 / 8
8,032
535
7,756
13,276
13,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
CapNeighbor
Chronos
15
5 / 0 / 0
9,257
617
7,127
9,594
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
TheMorbidSun
Chang'e
14
5 / 0 / 5
7,984
532
9,651
8,806
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
14
4 / 0 / 7
8,386
559
7,625
13,031
5,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
14
0 / 0 / 1
7,963
531
7,152
10,035
5,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,730
449
4,347
9,357
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 0
6,116
408
6,744
15,655
14,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
Sol_Animus
Ishtar
11
0 / 5 / 1
6,659
444
6,145
10,403
4,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Osiris
Zremos
Osiris
13
0 / 0 / 0
7,583
506
6,938
11,373
13,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 7 / 0
6,608
441
7,263
10,988
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
17
Kills
1
1
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
8
7
W
Chronos
CapNeighbor
Chronos
5
0
0
5
L
0
2
0
0
L
1
3
0
0.33
L
Ishtar
Sol_Animus
Ishtar
0
5
1
0.1
W
Chang'e
TheMorbidSun
Chang'e
5
0
5
7.5
L
Osiris
Zremos
Osiris
0
0
0
0
W
Bastet
4
0
7
7.5
L
0
7
0
0
W
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,311
Damage
31,437
54,742
Taken
57,776
33,076
Mitigated
39,984
19,908
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,756
2,473
0
1,479
13,276
13,708
359
5,801
7,475
0
28,894
W
Chronos
CapNeighbor
Chronos
7,127
2,929
0
2,575
9,594
4,042
2,222
1,095
8,499
75,693
0
L
4,347
2,047
0
740
9,357
3,402
0
1,697
7,630
0
55,987
L
6,744
464
0
3,779
15,655
14,086
0
4,663
10,868
26,722
0
L
Ishtar
Sol_Animus
Ishtar
6,145
4,130
0
2,154
10,403
4,438
0
5,676
4,531
0
43,928
W
Chang'e
TheMorbidSun
Chang'e
9,651
1,929
1,980
6,865
8,806
4,032
682
4,586
4,220
59,140
0
L
Osiris
Zremos
Osiris
6,938
2,871
0
4,165
11,373
13,207
0
0
11,373
0
58,235
W
Bastet
7,625
2,969
0
3,707
13,031
5,440
0
2,364
10,667
0
67,266
L
7,263
2,186
0
248
10,988
4,851
0
4,392
6,596
50,319
0
W
Medusa
7,152
3,302
0
3,302
10,035
5,854
0
161
9,874
0
67,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,622
Gold Earned
33,696
479
Minions Killed
368
0
Camps Cleared
0
1,468,651
Distance Traveled
1,295,320
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,032
535
46
3
0
326,321
4
W
Chronos
9,257
617
146
10
0
255,843
0
L
Mercury
6,730
449
96
6
0
241,473
1
L
Ares
6,116
408
24
2
0
272,866
0
L
Ishtar
6,659
444
83
6
0
269,297
7
W
Chang'e
7,984
532
93
6
0
274,107
2
L
Osiris
7,583
506
89
6
0
274,371
0
W
Bastet
8,386
559
92
6
0
369,002
5
L
Vulcan
6,608
441
76
5
0
237,313
0
W
Medusa
7,963
531
102
7
0
243,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role