Player Matchup

Morgan Le Fay
Morgan Le Fay
Deaf Sniper88
Morgan Le Fay
Level 39
God Stats
66W - 83L
1,443 SR
Queue Stats
209W - 217L
1,245 Elo+
Solo
Ymir
Ymir
Jakandcrash
Ymir
Level 53
God Stats
6W - 4L
1,115 SR
Queue Stats
381W - 426L
1,323 Elo+
Solo
Pele
Pele
angerydutchman
Pele
Level 47
God Stats
8W - 12L
1,311 SR
Queue Stats
26W - 26L
1,341 Elo+
Solo
Team Averages
Level 46
1,290 SR
1,303 Elo+

VS

Team Averages
Level 46
1,425 SR
1,202 Elo+
Chiron
Chiron
Crashjacksong_
Chiron
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 50L
1,193 Elo+
Party 1
Anubis
Anubis
II Sif II
Anubis
Level 61
God Stats
87W - 67L
1,514 SR
Queue Stats
263W - 283L
1,356 Elo+
Solo
Cthulhu
Cthulhu
immotal king216
Cthulhu
Level 33
God Stats
4W - 5L
1,260 SR
Queue Stats
12W - 38L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deaf Sniper88
Morgan Le Fay
13
6 / 7 / 6
11,383
759
19,091
15,789
4,912
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 6
9,911
661
4,897
19,954
11,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 5 / 6
11,291
753
14,231
18,652
5,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 5
13,072
871
13,541
13,984
5,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
II Sif II
Anubis
15
7 / 5 / 6
12,906
860
27,834
14,646
6,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 6
10,231
682
7,206
22,122
11,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
13
Kills
14
14
Deaths
13
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
L
Morgan Le Fay
Deaf Sniper88
Morgan Le Fay
6
7
6
1.29
W
Anubis
II Sif II
Anubis
7
5
6
2
L
2
2
6
2.5
L
5
5
6
1.6
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,219
Damage
48,581
54,395
Taken
50,752
22,623
Mitigated
23,592
3,822
Healing
17,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,541
5,804
811
6,200
13,984
5,019
2,818
6,694
7,290
0
51,801
L
Morgan Le Fay
Deaf Sniper88
Morgan Le Fay
19,091
2,061
0
424
15,789
4,912
0
9,219
6,570
47,543
0
W
Anubis
II Sif II
Anubis
27,834
121
0
4,921
14,646
6,758
52
7,916
6,730
64,342
0
L
4,897
1,040
0
354
19,954
11,913
0
14,227
5,727
13,887
0
L
14,231
2,901
0
3,044
18,652
5,798
0
11,886
6,766
0
45,741
W
7,206
354
299
5,044
22,122
11,815
95
9,517
12,605
18,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,585
Gold Earned
36,209
118
Minions Killed
135
0
Camps Cleared
0
728,285
Distance Traveled
685,626
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,072
871
58
4
0
255,749
0
L
Morgan Le Fay
11,383
759
57
4
0
220,414
0
W
Anubis
12,906
860
56
4
0
221,848
0
L
Ymir
9,911
661
12
1
0
251,744
5
L
Pele
11,291
753
49
3
0
256,127
0
W
Cthulhu
10,231
682
21
1
0
208,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role