Player Matchup

Cerberus
Cerberus
Aisaka san 9113
Cerberus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 32L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Blummie
Danzaburou
Level 67
God Stats
1W - 1L
1,648 SR
Queue Stats
1W - 2L
1,401 Elo+
Party 1
Anubis
Anubis
Eacing233
Anubis
Level 138
God Stats
17W - 4L
1,694 SR
Queue Stats
292W - 285L
1,476 Elo+
Solo
Ra
Ra
Ethaniel6791
Ra
Level 7
God Stats
0W - 1L
1,375 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
GreaterZenith06
Charybdis
Level 44
God Stats
25W - 25L
1,574 SR
Queue Stats
132W - 140L
1,419 Elo+
Solo
Team Averages
Level 60
1,558 SR
1,442 Elo+

VS

Team Averages
Level 121
1,485 SR
1,427 Elo+
Bacchus
Bacchus
ElectroScorpion
Bacchus
Level 127
God Stats
1W - 2L
1,172 SR
Queue Stats
113W - 124L
1,416 Elo+
Solo
Awilix
Awilix
The Elite Ac3
Awilix
Level 68
God Stats
12W - 4L
1,682 SR
Queue Stats
364W - 376L
1,442 Elo+
Solo
Apollo
Apollo
XFurryWallsX
Apollo
Level 128
God Stats
4W - 7L
1,415 SR
Queue Stats
136W - 137L
1,526 Elo+
Solo
Chang'e
Chang'e
burgermeester85
Chang'e
Level 127
God Stats
2W - 0L
1,421 SR
Queue Stats
2W - 4L
1,246 Elo+
Solo
Mercury
Mercury
omarzito1997
Mercury
Level 156
God Stats
4W - 2L
1,734 SR
Queue Stats
195W - 194L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 1 / 1
8,283
487
6,311
15,573
18,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
Blummie
Danzaburou
1
0 / 0 / 0
5,004
294
0
0
0
Anubis
Eacing233
Anubis
16
3 / 2 / 0
9,850
579
11,323
12,257
6,892
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 2 / 2
9,623
566
6,140
8,477
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
GreaterZenith06
Charybdis
16
3 / 6 / 1
9,800
576
11,903
19,507
9,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
8,360
492
6,053
17,385
19,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 1 / 3
8,911
524
7,275
12,523
4,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
14
3 / 3 / 1
9,051
532
13,242
15,120
6,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 0 / 2
8,065
474
1,830
5,899
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
omarzito1997
Mercury
16
5 / 1 / 2
9,539
561
10,053
13,912
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
9
Kills
11
11
Deaths
10
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
1
1
2.5
L
Danzaburou
Blummie
Danzaburou
0
0
0
0
L
Anubis
Eacing233
Anubis
3
2
0
1.5
W
1
5
6
0.8
L
1
2
2
1
L
Charybdis
GreaterZenith06
Charybdis
3
6
1
0.58
W
2
1
3
3.5
W
Apollo
3
3
1
1.17
W
0
0
2
1
W
Mercury
omarzito1997
Mercury
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,677
Damage
38,453
55,814
Taken
64,839
38,255
Mitigated
38,413
21,574
Healing
14,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,311
771
0
4,230
15,573
18,208
159
2,164
13,409
44,634
0
L
Danzaburou
Blummie
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Eacing233
Anubis
11,323
229
0
5,994
12,257
6,892
0
3,393
8,864
85,841
0
W
6,053
997
0
2,274
17,385
19,835
32
6,075
11,310
39,086
0
L
6,140
282
0
4,014
8,477
3,567
319
902
7,575
63,699
0
L
Charybdis
GreaterZenith06
Charybdis
11,903
6,005
0
7,336
19,507
9,588
621
1,424
18,083
0
88,707
W
7,275
2,966
0
1,003
12,523
4,891
0
6,367
6,086
0
57,896
W
Apollo
13,242
8,803
0
5,717
15,120
6,137
3,126
3,882
11,238
0
78,694
W
1,830
93
920
3,042
5,899
1,896
0
2,471
3,428
44,210
0
W
Mercury
omarzito1997
Mercury
10,053
6,901
0
1,324
13,912
5,654
1,040
4,909
9,003
0
83,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,560
Gold Earned
43,926
459
Minions Killed
430
0
Camps Cleared
0
1,249,570
Distance Traveled
1,827,107
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,283
487
94
6
0
344,651
1
L
Danzaburou
5,004
294
0
0
0
0
0
L
Anubis
9,850
579
121
7
0
306,680
1
W
Bacchus
8,360
492
39
2
0
361,919
0
L
Ra
9,623
566
113
7
0
294,728
3
L
Charybdis
9,800
576
131
8
0
303,511
0
W
Awilix
8,911
524
84
5
0
379,687
6
W
Apollo
9,051
532
108
6
0
306,307
5
W
Chang'e
8,065
474
92
5
0
396,627
0
W
Mercury
9,539
561
107
6
0
382,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role