Player Matchup

Charybdis
Charybdis
ArchitectHV
Charybdis
Level 66
God Stats
1W - 0L
1,722 SR
Queue Stats
17W - 12L
1,460 Elo+
Party 1
Cerberus
Cerberus
FooLkiD4LifE
Cerberus
Level 123
God Stats
8W - 8L
1,526 SR
Queue Stats
68W - 58L
1,499 Elo+
Solo
Chang'e
Chang'e
JiheiEndonka
Chang'e
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,540 Elo+
Party 1
Fenrir
Fenrir
angus2468
Fenrir
Level 83
God Stats
9W - 4L
1,556 SR
Queue Stats
22W - 14L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
tr66ha4822
Jormungandr
Level 68
God Stats
5W - 0L
1,500 SR
Queue Stats
22W - 21L
1,393 Elo+
Solo
Team Averages
Level 72
1,561 SR
1,477 Elo+

VS

Team Averages
Level 133
1,474 SR
1,565 Elo+
Chang'e
Chang'e
 
Chang'e
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ITTICR7ITTI
King Arthur
Level 142
God Stats
8W - 3L
1,300 SR
Queue Stats
191W - 118L
1,758 Elo+
Solo
Aphrodite
Aphrodite
Kill3rpixieee
Aphrodite
Level 74
God Stats
10W - 18L
1,450 SR
Queue Stats
110W - 111L
1,439 Elo+
Party 2
Ishtar
Ishtar
TcU_Ninja
Ishtar
Level 125
God Stats
1W - 1L
1,666 SR
Queue Stats
52W - 68L
1,701 Elo+
Party 2
Loki
Loki
urmumdestroyer
Loki
Level 50
God Stats
26W - 19L
1,453 SR
Queue Stats
318W - 312L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArchitectHV
Charybdis
11
1 / 1 / 1
6,258
522
3,523
5,077
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
FooLkiD4LifE
Cerberus
9
0 / 1 / 2
5,833
486
4,161
10,787
7,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
JiheiEndonka
Chang'e
12
0 / 1 / 3
6,794
566
5,817
8,114
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
angus2468
Fenrir
13
5 / 1 / 2
7,459
622
6,353
11,014
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
tr66ha4822
Jormungandr
12
2 / 2 / 1
7,136
595
4,907
10,646
7,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 2 / 0
6,181
515
6,764
9,200
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
ITTICR7ITTI
King Arthur
9
2 / 2 / 0
5,854
488
6,155
7,742
4,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
Kill3rpixieee
Aphrodite
10
0 / 0 / 2
5,913
493
2,801
5,964
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
TcU_Ninja
Ishtar
11
1 / 1 / 2
6,239
520
6,340
6,755
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 3 / 1
6,507
542
6,275
9,263
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
8
Kills
6
6
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
W
Charybdis
ArchitectHV
Charybdis
1
1
1
1.5
W
Cerberus
FooLkiD4LifE
Cerberus
0
1
2
1
L
King Arthur
ITTICR7ITTI
King Arthur
2
2
0
1
W
Chang'e
JiheiEndonka
Chang'e
0
1
3
1.5
L
Aphrodite
Kill3rpixieee
Aphrodite
0
0
2
1
L
Ishtar
TcU_Ninja
Ishtar
1
1
2
2
W
Fenrir
angus2468
Fenrir
5
1
2
6
W
Jormungandr
tr66ha4822
Jormungandr
2
2
1
1.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,761
Damage
28,335
45,638
Taken
38,924
25,001
Mitigated
18,262
17,966
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,764
301
555
2,986
9,200
3,531
0
4,818
4,382
46,498
0
W
Charybdis
ArchitectHV
Charybdis
3,523
2,458
0
1,797
5,077
1,769
0
310
4,767
0
50,377
W
Cerberus
FooLkiD4LifE
Cerberus
4,161
318
0
5,188
10,787
7,658
0
1,878
8,909
15,874
0
L
King Arthur
ITTICR7ITTI
King Arthur
6,155
1,507
0
1,637
7,742
4,869
0
3,209
4,533
0
33,221
W
Chang'e
JiheiEndonka
Chang'e
5,817
544
1,640
4,903
8,114
3,198
0
4,119
3,995
59,174
0
L
Aphrodite
Kill3rpixieee
Aphrodite
2,801
455
2,290
3,279
5,964
4,147
0
2,662
3,302
22,179
0
L
Ishtar
TcU_Ninja
Ishtar
6,340
3,790
0
3,388
6,755
2,475
540
1,174
5,581
0
51,993
W
Fenrir
angus2468
Fenrir
6,353
1,819
0
1,684
11,014
4,698
0
2,423
8,591
0
53,978
W
Jormungandr
tr66ha4822
Jormungandr
4,907
1,673
0
2,754
10,646
7,678
0
835
9,811
48,275
44
L
6,275
1,407
0
3,435
9,263
3,240
0
2,978
6,285
0
49,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,480
Gold Earned
30,694
382
Minions Killed
327
0
Camps Cleared
0
1,249,213
Distance Traveled
1,187,591
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,181
515
84
7
0
255,056
6
W
Charybdis
6,258
522
85
7
0
204,652
3
W
Cerberus
5,833
486
27
2
0
242,316
0
L
King Arthur
5,854
488
53
4
0
178,831
0
W
Chang'e
6,794
566
107
9
0
272,861
2
L
Aphrodite
5,913
493
42
4
0
246,517
0
L
Ishtar
6,239
520
77
6
0
225,913
3
W
Fenrir
7,459
622
80
7
0
289,246
0
W
Jormungandr
7,136
595
83
7
0
240,138
0
L
Loki
6,507
542
71
6
0
281,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role