Player Matchup

Discordia
Discordia
HoloDragon
Discordia
Level 145
God Stats
4W - 4L
1,567 SR
Queue Stats
222W - 240L
1,532 Elo+
Party 3
Shiva
Shiva
Imagika
Shiva
Level 96
God Stats
1W - 1L
1,919 SR
Queue Stats
63W - 50L
1,595 Elo+
Solo
Kuzenbo
Kuzenbo
Jumoelx
Kuzenbo
Level 67
God Stats
0W - 3L
1,173 SR
Queue Stats
39W - 55L
1,487 Elo+
Party 3
Ne Zha
Ne Zha
RGP4lol
Ne Zha
Level 124
God Stats
5W - 4L
1,389 SR
Queue Stats
109W - 147L
1,457 Elo+
Party 3
Artemis
Artemis
davidennco
Artemis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 87L
1,452 Elo+
Party 3
Team Averages
Level 106
1,510 SR
1,505 Elo+

VS

Team Averages
Level 143
1,599 SR
1,537 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AnnSweet
Neith
Level 122
God Stats
17W - 25L
1,571 SR
Queue Stats
178W - 253L
1,516 Elo+
Party 2
Janus
Janus
MätiëBall
Janus
Level 137
God Stats
38W - 28L
1,691 SR
Queue Stats
187W - 176L
1,569 Elo+
Party 1
Charon
Charon
Soull
Charon
Level 159
God Stats
14W - 8L
1,615 SR
Queue Stats
86W - 78L
1,529 Elo+
Solo
Bellona
Bellona
sl666zh
Bellona
Level 140
God Stats
2W - 3L
1,619 SR
Queue Stats
207W - 194L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HoloDragon
Discordia
7
0 / 3 / 1
3,983
569
2,277
4,272
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Imagika
Shiva
6
0 / 2 / 0
3,973
568
3,727
5,974
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Jumoelx
Kuzenbo
6
1 / 1 / 1
4,254
608
1,759
6,409
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
RGP4lol
Ne Zha
7
1 / 2 / 0
4,114
588
2,386
6,472
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
davidennco
Artemis
7
0 / 1 / 2
4,064
581
1,921
3,950
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
3 / 1 / 2
5,118
731
3,423
4,523
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
AnnSweet
Neith
7
0 / 1 / 1
4,057
580
3,155
3,709
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 0 / 1
5,683
812
2,443
3,896
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Soull
Charon
7
1 / 0 / 1
4,559
651
2,759
4,435
2,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Bellona
sl666zh
Bellona
10
1 / 0 / 1
5,448
778
3,137
6,164
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
9
9
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
2
4
W
Neith
AnnSweet
Neith
0
1
1
0.5
L
Discordia
HoloDragon
Discordia
0
3
1
0.17
L
Shiva
Imagika
Shiva
0
2
0
0
L
Kuzenbo
Jumoelx
Kuzenbo
1
1
1
1.5
W
4
0
1
4.5
L
Ne Zha
RGP4lol
Ne Zha
1
2
0
0.5
W
Charon
Soull
Charon
1
0
1
1.5
L
Artemis
davidennco
Artemis
0
1
2
1
W
Bellona
sl666zh
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,070
Damage
14,917
27,077
Taken
22,727
11,054
Mitigated
11,581
6,357
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,423
651
0
620
4,523
1,480
0
692
3,831
0
28,493
W
Neith
AnnSweet
Neith
3,155
1,098
0
1,076
3,709
1,386
277
939
2,770
0
27,167
L
Discordia
HoloDragon
Discordia
2,277
220
0
499
4,272
1,076
0
1,312
2,870
22,556
0
L
Shiva
Imagika
Shiva
3,727
1,314
0
1,368
5,974
2,165
0
297
5,655
0
20,331
L
Kuzenbo
Jumoelx
Kuzenbo
1,759
863
0
2,160
6,409
4,411
0
1,574
4,671
7,830
0
W
2,443
139
0
870
3,896
1,327
0
1,468
2,428
35,488
0
L
Ne Zha
RGP4lol
Ne Zha
2,386
930
0
1,118
6,472
2,104
0
802
5,664
0
24,945
W
Charon
Soull
Charon
2,759
467
0
1,407
4,435
2,178
0
937
3,498
14,281
0
L
Artemis
davidennco
Artemis
1,921
698
0
1,212
3,950
1,298
0
1,099
2,799
0
21,995
W
Bellona
sl666zh
Bellona
3,137
1,086
0
2,876
6,164
5,210
200
0
6,164
0
38,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,388
Gold Earned
24,865
175
Minions Killed
242
0
Camps Cleared
0
688,902
Distance Traveled
772,322
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,118
731
53
8
0
191,108
0
W
Neith
4,057
580
43
6
0
137,944
0
L
Discordia
3,983
569
47
7
0
154,626
0
L
Shiva
3,973
568
37
5
0
105,730
0
L
Kuzenbo
4,254
608
8
1
0
143,166
2
W
Janus
5,683
812
69
10
0
165,564
0
L
Ne Zha
4,114
588
32
5
0
162,208
0
W
Charon
4,559
651
14
2
0
135,987
4
L
Artemis
4,064
581
51
7
0
123,172
0
W
Bellona
5,448
778
63
9
0
141,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role