Player Matchup

Zeus
Zeus
Artim
Zeus
Level 126
God Stats
9W - 6L
1,614 SR
Queue Stats
270W - 277L
1,468 Elo+
Party 1
Fafnir
Fafnir
Ignika1
Fafnir
Level 145
God Stats
1W - 2L
1,166 SR
Queue Stats
88W - 89L
1,428 Elo+
Party 2
Ares
Ares
Phase15
Ares
Level 155
God Stats
2W - 1L
1,531 SR
Queue Stats
91W - 94L
1,427 Elo+
Party 2
Heimdallr
Heimdallr
mihades
Heimdallr
Level 123
God Stats
5W - 4L
1,930 SR
Queue Stats
195W - 209L
1,458 Elo+
Party 1
Scylla
Scylla
technobulka
Scylla
Level 129
God Stats
3W - 2L
1,256 SR
Queue Stats
158W - 159L
1,551 Elo+
Party 1
Team Averages
Level 136
1,500 SR
1,467 Elo+

VS

Team Averages
Level 125
1,594 SR
1,481 Elo+
Nemesis
Nemesis
Awe_Tankre
Nemesis
Level 100
God Stats
6W - 6L
1,596 SR
Queue Stats
528W - 535L
1,486 Elo+
Solo
Chronos
Chronos
DDiggler
Chronos
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 45L
1,422 Elo+
Solo
Jormungandr
Jormungandr
KezoHONDAKIAS
Jormungandr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 142L
1,493 Elo+
Solo
Nu Wa
Nu Wa
OptimuS_AleX21
Nu Wa
Level 123
God Stats
6W - 4L
1,876 SR
Queue Stats
503W - 495L
1,548 Elo+
Solo
Cernunnos
Cernunnos
RalfBoRd3r
Cernunnos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
593W - 678L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Artim
Zeus
19
6 / 3 / 14
11,986
749
19,176
12,440
6,071
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Ignika1
Fafnir
18
1 / 3 / 19
10,998
687
5,735
15,973
25,919
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ares
Phase15
Ares
19
9 / 5 / 12
11,916
745
11,008
19,896
24,802
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
mihades
Heimdallr
19
8 / 3 / 19
12,316
770
15,763
16,417
10,699
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
7 / 2 / 16
12,665
792
19,037
9,339
5,098
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Awe_Tankre
Nemesis
18
6 / 7 / 1
11,271
704
9,860
18,888
23,963
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
DDiggler
Chronos
17
2 / 7 / 5
9,841
615
12,361
15,884
8,515
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
KezoHONDAKIAS
Jormungandr
20
2 / 4 / 9
11,856
741
10,450
17,987
28,728
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 4 / 7
9,748
609
9,910
7,575
3,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
RalfBoRd3r
Cernunnos
16
3 / 9 / 4
9,753
610
8,948
16,650
8,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
41
31
Kills
15
16
Deaths
31
80
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
Artim
Zeus
6
3
14
4.33
L
Nemesis
Awe_Tankre
Nemesis
6
7
1
0.93
L
Chronos
DDiggler
Chronos
2
7
5
0.64
W
Fafnir
Ignika1
Fafnir
1
3
19
3.5
L
Jormungandr
KezoHONDAKIAS
Jormungandr
2
4
9
1.63
L
2
4
7
1.38
W
Ares
Phase15
Ares
9
5
12
3
L
Cernunnos
RalfBoRd3r
Cernunnos
3
9
4
0.56
W
Heimdallr
mihades
Heimdallr
8
3
19
5.83
W
Scylla
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,719
Damage
51,529
74,065
Taken
76,984
72,589
Mitigated
73,004
17,925
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Artim
Zeus
19,176
1,257
3,824
2,308
12,440
6,071
2,061
5,515
6,612
44,331
0
L
Nemesis
Awe_Tankre
Nemesis
9,860
1,489
681
2,694
18,888
23,963
0
11,805
7,083
0
16,616
L
Chronos
DDiggler
Chronos
12,361
3,988
71
1,301
15,884
8,515
0
11,346
4,535
25,732
0
W
Fafnir
Ignika1
Fafnir
5,735
2,374
1,751
1,535
15,973
25,919
812
6,060
9,714
11,554
0
L
Jormungandr
KezoHONDAKIAS
Jormungandr
10,450
1,725
1,159
3,007
17,987
28,728
0
12,950
5,037
32,143
380
L
9,910
2,503
75
971
7,575
3,632
0
5,916
1,659
19,682
0
W
Ares
Phase15
Ares
11,008
646
311
1,879
19,896
24,802
0
8,165
11,488
19,244
0
L
Cernunnos
RalfBoRd3r
Cernunnos
8,948
2,015
654
787
16,650
8,166
0
12,939
3,711
0
22,719
W
Heimdallr
mihades
Heimdallr
15,763
5,769
1,272
1,290
16,417
10,699
3,610
7,727
8,423
0
49,904
W
Scylla
19,037
1,116
2,800
955
9,339
5,098
1,524
4,874
4,281
44,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,881
Gold Earned
52,469
176
Minions Killed
143
0
Camps Cleared
0
1,458,333
Distance Traveled
1,225,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,986
749
48
3
0
303,620
0
L
Nemesis
11,271
704
7
0
0
341,076
0
L
Chronos
9,841
615
36
2
0
258,512
0
W
Fafnir
10,998
687
6
0
0
252,243
0
L
Jormungandr
11,856
741
45
3
0
276,460
0
L
Nu Wa
9,748
609
17
1
0
157,990
0
W
Ares
11,916
745
6
0
0
311,035
0
L
Cernunnos
9,753
610
38
2
0
191,492
0
W
Heimdallr
12,316
770
64
4
0
291,419
0
W
Scylla
12,665
792
52
3
0
300,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role