Player Matchup

Ix Chel
Ix Chel
Arckhan
Ix Chel
Level 85
God Stats
16W - 11L
1,597 SR
Queue Stats
34W - 41L
1,447 Elo+
Party 1
Bacchus
Bacchus
Penguoctopus
Bacchus
Level 107
God Stats
8W - 8L
1,586 SR
Queue Stats
32W - 29L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
RebelTayTay313
Ne Zha
Level 88
God Stats
38W - 45L
1,461 SR
Queue Stats
352W - 358L
1,498 Elo+
Solo
Team Averages
Level 93
1,548 SR
1,484 Elo+

VS

Team Averages
Level 136
1,517 SR
1,510 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
KyloKelsey
Skadi
Level 107
God Stats
288W - 210L
1,552 SR
Queue Stats
476W - 485L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
arthurwolf1
Cu Chulainn
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 66L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Arckhan
Ix Chel
11
3 / 2 / 1
8,866
739
8,112
7,935
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Penguoctopus
Bacchus
11
0 / 1 / 3
8,012
668
5,867
13,105
16,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 3
8,237
686
5,698
11,291
5,159
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 2 / 4
9,286
774
9,756
7,790
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
11
4 / 2 / 4
9,318
777
7,459
7,421
2,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
arthurwolf1
Cu Chulainn
11
2 / 0 / 5
8,984
749
8,036
11,799
10,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
8
8
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
4
2
L
Ix Chel
Arckhan
Ix Chel
3
2
1
1.75
W
Skadi
4
2
4
3
L
Bacchus
Penguoctopus
Bacchus
0
1
3
1.5
L
1
5
3
0.5
W
Cu Chulainn
arthurwolf1
Cu Chulainn
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,677
Damage
25,251
32,331
Taken
27,010
25,090
Mitigated
15,861
4,875
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,756
1,235
0
1,733
7,790
3,030
0
3,417
4,373
41,794
0
L
Ix Chel
Arckhan
Ix Chel
8,112
934
867
1,690
7,935
3,143
0
2,995
4,940
36,580
0
W
Skadi
7,459
3,186
0
1,124
7,421
2,724
1,207
3,646
3,775
0
26,435
L
Bacchus
Penguoctopus
Bacchus
5,867
616
0
573
13,105
16,788
0
4,451
8,654
18,463
0
L
5,698
944
0
1,745
11,291
5,159
0
3,300
7,991
0
27,398
W
Cu Chulainn
arthurwolf1
Cu Chulainn
8,036
1,413
0
1,790
11,799
10,107
34
7,084
4,715
155
32,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,115
Gold Earned
27,588
104
Minions Killed
121
0
Camps Cleared
0
689,555
Distance Traveled
689,527
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,286
774
55
5
0
199,417
0
L
Ix Chel
8,866
739
57
5
0
215,999
2
W
Skadi
9,318
777
35
3
0
231,183
0
L
Bacchus
8,012
668
15
1
0
258,844
2
L
Ne Zha
8,237
686
32
3
0
214,712
0
W
Cu Chulainn
8,984
749
31
3
0
258,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role