Player Matchup

Skadi
Skadi
Silver I
Atum-Seth
Skadi
Silver I
Level 84
God Stats
1W - 2L
1,138 SR
Queue Stats
149W - 175L
1,230 MMR
Solo
Sol
Sol
Gold V
GucciGoooober
Sol
Gold V
Level 138
God Stats
1W - 7L
1,485 SR
Queue Stats
39W - 59L
1,293 MMR
Party 1
Vamana
Vamana
Silver III
J4150N
Vamana
Silver III
Level 55
God Stats
0W - 2L
1,808 SR
Queue Stats
8W - 14L
1,339 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,477 SR
1,288 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,634 SR
1,353 MMR
Cernunnos
Cernunnos
Silver I
LouTheOne
Cernunnos
Silver I
Level 66
God Stats
8W - 4L
1,687 SR
Queue Stats
20W - 23L
1,450 MMR
Party 2
Hercules
Hercules
Bronze III
PappaGuns
Hercules
Bronze III
Level 143
God Stats
2W - 0L
1,675 SR
Queue Stats
4W - 3L
1,526 MMR
Party 2
Hades
Hades
Silver I
raptorpackmasta
Hades
Silver I
Level 122
God Stats
357W - 419L
1,539 SR
Queue Stats
420W - 604L
1,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Atum-Seth
Skadi
10
2 / 3 / 4
7,311
731
4,495
6,669
2,353
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
3 / 6 / 1
7,479
748
6,615
10,575
3,209
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
J4150N
Vamana
10
2 / 7 / 2
7,197
720
4,359
11,885
5,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BacchusGebJanusCharonPersephone

VS

Bans
VulcanHeraDanzaburouPoseidonMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LouTheOne
Cernunnos
13
9 / 1 / 6
9,940
994
9,522
6,734
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
PappaGuns
Hercules
12
6 / 0 / 9
9,369
937
11,500
13,987
11,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 6 / 8
7,748
775
3,534
11,608
5,515
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
16
16
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
Atum-Seth
Skadi
2
3
4
1.33
L
3
6
1
0.58
L
Vamana
J4150N
Vamana
2
7
2
0.43
W
Cernunnos
LouTheOne
Cernunnos
9
1
6
12
W
Hercules
PappaGuns
Hercules
6
0
9
10.5
W
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,469
Damage
24,556
29,129
Taken
32,329
11,480
Mitigated
19,325
3,578
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Atum-Seth
Skadi
4,495
1,649
0
1,543
6,669
2,353
0
1,195
5,474
0
20,207
L
6,615
1,471
0
1,804
10,575
3,209
0
1,644
8,931
27,572
0
L
Vamana
J4150N
Vamana
4,359
398
76
155
11,885
5,918
0
1,175
10,710
0
18,260
W
Cernunnos
LouTheOne
Cernunnos
9,522
5,679
0
3,091
6,734
2,614
2,140
2,320
4,414
0
35,163
W
Hercules
PappaGuns
Hercules
11,500
3,604
0
6,951
13,987
11,196
361
2,434
11,553
0
28,981
W
3,534
330
495
2,304
11,608
5,515
505
2,657
8,951
29,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,987
Gold Earned
27,057
86
Minions Killed
111
0
Camps Cleared
0
496,898
Distance Traveled
528,053
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,311
731
30
3
0
136,772
0
L
Sol
7,479
748
36
4
0
169,481
0
L
Vamana
7,197
720
20
2
0
190,645
0
W
Cernunnos
9,940
994
48
5
0
169,078
2
W
Hercules
9,369
937
28
3
0
205,456
0
W
Hades
7,748
775
35
4
0
153,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role