Player Matchup

Da Ji
Da Ji
CHEVATIAN0
Da Ji
Level 48
God Stats
0W - 4L
1,312 SR
Queue Stats
39W - 35L
1,598 Elo+
Solo
Discordia
Discordia
DaBears852
Discordia
Level 86
God Stats
11W - 5L
1,652 SR
Queue Stats
29W - 30L
1,520 Elo+
Party 3
Medusa
Medusa
LoRezBanPolicy
Medusa
Level 29
God Stats
3W - 1L
1,869 SR
Queue Stats
20W - 26L
1,478 Elo+
Party 3
Sylvanus
Sylvanus
M_Namikaze12
Sylvanus
Level 109
God Stats
5W - 4L
1,662 SR
Queue Stats
175W - 191L
1,511 Elo+
Party 1
Thanatos
Thanatos
Ross4244
Thanatos
Level 125
God Stats
9W - 14L
1,469 SR
Queue Stats
252W - 252L
1,554 Elo+
Party 1
Team Averages
Level 79
1,593 SR
1,532 Elo+

VS

Team Averages
Level 117
1,470 SR
1,518 Elo+
Atlas
Atlas
L4NKU5
Atlas
Level 138
God Stats
15W - 13L
1,609 SR
Queue Stats
176W - 253L
1,501 Elo+
Party 2
Hachiman
Hachiman
Rodmuix
Hachiman
Level 142
God Stats
17W - 20L
1,432 SR
Queue Stats
258W - 227L
1,632 Elo+
Solo
Scylla
Scylla
TheAndr
Scylla
Level 121
God Stats
1W - 3L
1,203 SR
Queue Stats
74W - 137L
1,460 Elo+
Party 2
Surtr
Surtr
Trabit
Surtr
Level 25
God Stats
8W - 7L
1,607 SR
Queue Stats
83W - 102L
1,489 Elo+
Party 2
Bellona
Bellona
UltraSonicBlur
Bellona
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 76L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
2 / 3 / 0
5,804
580
4,352
11,652
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
DaBears852
Discordia
10
0 / 2 / 1
5,392
539
4,381
5,124
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
5,493
549
4,858
6,918
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
M_Namikaze12
Sylvanus
8
0 / 1 / 1
5,146
515
2,669
7,292
3,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Ross4244
Thanatos
10
1 / 2 / 0
5,782
578
4,065
9,661
4,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
L4NKU5
Atlas
9
2 / 1 / 2
5,679
568
3,512
7,868
5,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Rodmuix
Hachiman
12
4 / 0 / 1
6,694
669
6,175
6,026
2,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Scylla
TheAndr
Scylla
10
1 / 1 / 1
5,896
590
2,425
4,117
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Trabit
Surtr
11
2 / 0 / 3
5,900
590
3,749
9,028
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 2
6,838
684
8,783
9,023
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
10
10
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
2
3
0
0.67
L
Discordia
DaBears852
Discordia
0
2
1
0.25
W
Atlas
L4NKU5
Atlas
2
1
2
3
L
0
2
0
0
L
Sylvanus
M_Namikaze12
Sylvanus
0
1
1
0.5
W
Hachiman
Rodmuix
Hachiman
4
0
1
4.5
L
Thanatos
Ross4244
Thanatos
1
2
0
0.5
W
Scylla
TheAndr
Scylla
1
1
1
1.5
W
Surtr
Trabit
Surtr
2
0
3
3.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,325
Damage
24,644
40,647
Taken
36,062
17,169
Mitigated
18,975
12,343
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
4,352
1,528
0
1,000
11,652
4,364
0
577
11,075
0
50,993
L
Discordia
DaBears852
Discordia
4,381
0
0
1,230
5,124
1,715
0
2,604
2,394
40,838
0
W
Atlas
L4NKU5
Atlas
3,512
1,449
1,208
2,581
7,868
5,015
0
2,550
5,318
17,085
0
L
4,858
1,712
0
1,160
6,918
2,567
0
535
6,383
0
47,140
L
Sylvanus
M_Namikaze12
Sylvanus
2,669
824
1,077
1,956
7,292
3,587
0
2,079
5,149
17,228
0
W
Hachiman
Rodmuix
Hachiman
6,175
3,637
0
3,276
6,026
2,186
0
725
5,301
0
53,251
L
Thanatos
Ross4244
Thanatos
4,065
813
0
5,920
9,661
4,936
0
18
9,643
0
36,897
W
Scylla
TheAndr
Scylla
2,425
112
0
930
4,117
1,425
0
2,580
1,537
41,197
0
W
Surtr
Trabit
Surtr
3,749
1,374
0
1,474
9,028
4,263
5
1,015
7,978
639
39,647
W
8,783
3,510
0
5,100
9,023
6,086
91
180
8,380
0
55,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,617
Gold Earned
31,007
337
Minions Killed
365
0
Camps Cleared
0
1,045,303
Distance Traveled
1,098,854
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,804
580
76
8
0
232,196
0
L
Discordia
5,392
539
77
8
0
221,918
0
W
Atlas
5,679
568
17
2
0
209,869
3
L
Medusa
5,493
549
80
8
0
200,729
0
L
Sylvanus
5,146
515
38
4
0
193,988
1
W
Hachiman
6,694
669
92
9
0
191,558
1
L
Thanatos
5,782
578
66
7
0
196,472
0
W
Scylla
5,896
590
109
11
0
207,267
2
W
Surtr
5,900
590
60
6
0
267,806
0
W
Bellona
6,838
684
87
9
0
222,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role