Player Matchup

Zeus
Zeus
 
Zeus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AllendraSormana
Medusa
Level 88
God Stats
64W - 39L
1,898 SR
Queue Stats
506W - 483L
1,445 Elo+
Solo
Amaterasu
Amaterasu
Flower2004
Amaterasu
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,526 Elo+
Solo
Hun Batz
Hun Batz
KaLpie
Hun Batz
Level 142
God Stats
0W - 1L
1,582 SR
Queue Stats
37W - 33L
1,559 Elo+
Solo
Ymir
Ymir
schepperl
Ymir
Level 149
God Stats
23W - 29L
1,338 SR
Queue Stats
692W - 705L
1,462 Elo+
Solo
Team Averages
Level 136
1,563 SR
1,498 Elo+

VS

Team Averages
Level 111
1,504 SR
1,480 Elo+
Skadi
Skadi
BabaNawaf
Skadi
Level 124
God Stats
4W - 6L
1,317 SR
Queue Stats
462W - 449L
1,461 Elo+
Party 1
Da Ji
Da Ji
FreddosCousin
Da Ji
Level 99
God Stats
7W - 8L
1,470 SR
Queue Stats
154W - 144L
1,555 Elo+
Solo
Artio
Artio
Mottermos
Artio
Level 56
God Stats
14W - 12L
1,488 SR
Queue Stats
115W - 118L
1,462 Elo+
Solo
Discordia
Discordia
owzee
Discordia
Level 149
God Stats
2W - 0L
1,731 SR
Queue Stats
251W - 246L
1,538 Elo+
Solo
Bellona
Bellona
the-tiger_0005
Bellona
Level 128
God Stats
3W - 3L
1,514 SR
Queue Stats
31W - 40L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 2 / 0
5,931
593
4,719
6,705
2,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 0
5,299
530
2,414
6,287
1,926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Flower2004
Amaterasu
10
0 / 3 / 0
5,654
565
3,826
8,408
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
KaLpie
Hun Batz
9
0 / 5 / 1
5,193
519
2,667
10,581
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
0 / 2 / 1
4,965
497
1,802
9,868
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BabaNawaf
Skadi
10
2 / 0 / 3
6,230
623
5,962
6,136
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
8 / 0 / 3
6,952
695
5,331
7,313
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Mottermos
Artio
8
1 / 1 / 5
5,603
560
2,304
8,426
5,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
owzee
Discordia
11
2 / 1 / 1
6,468
647
6,249
4,061
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 0 / 2
6,725
673
4,981
7,192
6,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
15
15
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
2
0
1
L
0
3
0
0
W
Skadi
BabaNawaf
Skadi
2
0
3
3.5
L
Amaterasu
Flower2004
Amaterasu
0
3
0
0
W
8
0
3
9.5
L
Hun Batz
KaLpie
Hun Batz
0
5
1
0.1
W
Artio
Mottermos
Artio
1
1
5
3.5
W
Discordia
owzee
Discordia
2
1
1
2.5
L
Ymir
0
2
1
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,428
Damage
24,827
41,849
Taken
33,128
18,760
Mitigated
18,448
11,114
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,719
282
0
2,587
6,705
2,059
0
2,422
4,283
52,089
0
L
2,414
1,130
0
2,014
6,287
1,926
0
1,147
5,140
0
40,096
W
Skadi
BabaNawaf
Skadi
5,962
3,191
0
1,455
6,136
2,021
1,065
1,583
4,553
0
50,697
L
Amaterasu
Flower2004
Amaterasu
3,826
1,929
0
2,506
8,408
5,153
0
0
8,408
0
40,812
W
5,331
1,804
0
3,130
7,313
2,675
0
814
6,499
0
33,699
L
Hun Batz
KaLpie
Hun Batz
2,667
1,059
0
380
10,581
3,448
0
1,042
9,539
0
39,019
W
Artio
Mottermos
Artio
2,304
343
1,632
2,516
8,426
5,580
0
1,884
6,542
12,899
0
W
Discordia
owzee
Discordia
6,249
584
0
870
4,061
1,568
0
2,240
1,821
52,657
0
L
Ymir
1,802
261
191
3,436
9,868
6,174
0
3,942
5,926
12,899
0
W
4,981
1,716
0
3,187
7,192
6,604
0
0
7,192
0
44,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,042
Gold Earned
31,978
328
Minions Killed
318
0
Camps Cleared
0
978,041
Distance Traveled
1,046,941
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,931
593
95
10
0
178,953
0
L
Medusa
5,299
530
64
6
0
182,545
2
W
Skadi
6,230
623
87
9
0
177,785
0
L
Amaterasu
5,654
565
80
8
0
202,114
1
W
Da Ji
6,952
695
50
5
0
238,347
2
L
Hun Batz
5,193
519
62
6
0
213,280
0
W
Artio
5,603
560
14
1
0
213,438
3
W
Discordia
6,468
647
87
9
0
185,119
0
L
Ymir
4,965
497
27
3
0
201,149
2
W
Bellona
6,725
673
80
8
0
232,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role