Player Matchup

Chang'e
Chang'e
GodShockFM
Chang'e
Level 48
God Stats
8W - 3L
1,669 SR
Queue Stats
185W - 226L
1,388 Elo+
Party 1
Cupid
Cupid
XxAbyssWalker
Cupid
Level 89
God Stats
1W - 0L
1,873 SR
Queue Stats
20W - 28L
1,307 Elo+
Party 1
Bellona
Bellona
blackVince
Bellona
Level 65
God Stats
44W - 37L
1,466 SR
Queue Stats
186W - 257L
1,358 Elo+
Party 1
Team Averages
Level 67
1,669 SR
1,351 Elo+

VS

Team Averages
Level 62
1,504 SR
1,399 Elo+
Hercules
Hercules
Biggbillzz_
Hercules
Level 61
God Stats
7W - 7L
1,385 SR
Queue Stats
78W - 97L
1,304 Elo+
Solo
Nu Wa
Nu Wa
BonkyMcSwonky
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,458 Elo+
Solo
Medusa
Medusa
L0STKIR4
Medusa
Level 59
God Stats
33W - 19L
1,629 SR
Queue Stats
299W - 322L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GodShockFM
Chang'e
17
7 / 4 / 5
14,429
802
22,930
17,006
9,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 3 / 10
13,215
734
16,268
18,215
6,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
blackVince
Bellona
17
5 / 5 / 7
13,395
744
11,316
23,339
23,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Biggbillzz_
Hercules
14
1 / 6 / 7
12,003
667
8,240
24,364
23,468
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

17
6 / 2 / 4
13,801
767
17,850
13,625
5,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
L0STKIR4
Medusa
15
5 / 5 / 6
13,210
734
18,081
19,506
8,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
13
Kills
12
12
Deaths
13
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
Biggbillzz_
Hercules
1
6
7
0.75
L
6
2
4
4
W
Chang'e
GodShockFM
Chang'e
7
4
5
2.38
L
Medusa
L0STKIR4
Medusa
5
5
6
1.6
W
1
3
10
2
W
Bellona
blackVince
Bellona
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,514
Damage
44,171
58,560
Taken
57,495
40,238
Mitigated
38,223
22,640
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Biggbillzz_
Hercules
8,240
981
316
4,673
24,364
23,468
0
11,526
12,838
0
15,592
L
17,850
5,453
0
750
13,625
5,869
344
5,696
7,929
64,896
0
W
Chang'e
GodShockFM
Chang'e
22,930
2,039
5,846
5,662
17,006
9,455
39
6,502
10,504
77,666
0
L
Medusa
L0STKIR4
Medusa
18,081
4,567
491
1,850
19,506
8,886
741
5,884
13,622
0
73,366
W
16,268
8,409
1,155
8,194
18,215
6,952
988
6,471
11,744
0
63,893
W
Bellona
blackVince
Bellona
11,316
753
0
1,783
23,339
23,831
522
5,703
17,636
0
42,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,039
Gold Earned
39,014
198
Minions Killed
175
0
Camps Cleared
0
998,853
Distance Traveled
1,050,223
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,003
667
10
1
0
352,243
0
L
Nu Wa
13,801
767
83
5
0
385,407
0
W
Chang'e
14,429
802
74
4
0
326,879
0
L
Medusa
13,210
734
82
5
0
312,573
2
W
Cupid
13,215
734
98
5
0
321,934
2
W
Bellona
13,395
744
26
1
0
350,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role