Player Matchup

Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SoyNew
Cthulhu
Level 128
God Stats
1W - 2L
1,492 SR
Queue Stats
102W - 119L
1,456 Elo+
Party 1
Hun Batz
Hun Batz
pro_De_los_pro
Hun Batz
Level 86
God Stats
0W - 1L
1,241 SR
Queue Stats
43W - 32L
1,503 Elo+
Party 1
Team Averages
Level 121
1,411 SR
1,486 Elo+

VS

Team Averages
Level 90
1,607 SR
1,429 Elo+
Skadi
Skadi
Notnowswerv
Skadi
Level 119
God Stats
6W - 3L
1,776 SR
Queue Stats
87W - 102L
1,559 Elo+
Solo
Achilles
Achilles
declann glo
Achilles
Level 115
God Stats
19W - 24L
1,535 SR
Queue Stats
215W - 206L
1,458 Elo+
Party 2
Ah Puch
Ah Puch
jimhalpertmain
Ah Puch
Level 36
God Stats
2W - 1L
1,509 SR
Queue Stats
4W - 4L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 6 / 1
7,987
799
8,680
7,988
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SoyNew
Cthulhu
11
3 / 3 / 2
7,983
798
3,699
9,899
5,900
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
6
0 / 2 / 2
6,406
641
1,308
4,556
1,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
8,365
837
8,648
8,610
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
declann glo
Achilles
10
3 / 1 / 4
7,982
798
4,916
7,961
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 3 / 0
8,353
835
4,388
6,197
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
11
11
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
1
0.42
W
3
1
5
5.5
L
Cthulhu
SoyNew
Cthulhu
3
3
2
1.33
W
Achilles
declann glo
Achilles
3
1
4
5
W
5
3
0
1.67
L
Hun Batz
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,687
Damage
17,952
22,443
Taken
22,768
10,157
Mitigated
12,601
220
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,680
373
0
220
7,988
2,597
0
3,042
4,797
27,657
0
W
8,648
3,700
0
1,408
8,610
3,350
0
5,348
3,262
0
38,446
L
Cthulhu
SoyNew
Cthulhu
3,699
127
0
0
9,899
5,900
0
1,007
8,626
13,762
0
W
Achilles
declann glo
Achilles
4,916
1,426
0
1,272
7,961
6,873
468
2,589
5,372
0
14,764
W
4,388
445
0
824
6,197
2,378
1,085
4,757
1,440
19,454
0
L
Hun Batz
1,308
247
0
0
4,556
1,660
0
1,008
3,356
0
4,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,376
Gold Earned
24,700
71
Minions Killed
85
0
Camps Cleared
0
471,737
Distance Traveled
535,961
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,987
799
43
4
0
174,829
5
W
Skadi
8,365
837
35
4
0
176,366
1
L
Cthulhu
7,983
798
24
2
0
184,195
4
W
Achilles
7,982
798
19
2
0
198,641
0
W
Ah Puch
8,353
835
31
3
0
160,954
0
L
Hun Batz
6,406
641
4
0
0
112,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role