Player Matchup

Sobek
Sobek
BUBOLINSKI
Sobek
Level 106
God Stats
10W - 10L
1,474 SR
Queue Stats
296W - 288L
1,578 Elo+
Solo
Nike
Nike
Carylart
Nike
Level 99
God Stats
27W - 11L
2,065 SR
Queue Stats
590W - 553L
1,509 Elo+
Solo
Da Ji
Da Ji
PeanutButter_00_
Da Ji
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,352 Elo+
Party 3
Rama
Rama
Pretzelseller_00
Rama
Level 89
God Stats
23W - 8L
1,696 SR
Queue Stats
588W - 523L
1,454 Elo+
Party 3
Vulcan
Vulcan
RoyaltyR642
Vulcan
Level 56
God Stats
16W - 10L
1,622 SR
Queue Stats
139W - 149L
1,463 Elo+
Solo
Team Averages
Level 75
1,671 SR
1,471 Elo+

VS

Team Averages
Level 120
1,574 SR
1,520 Elo+
He Bo
He Bo
DaViile_99
He Bo
Level 123
God Stats
13W - 13L
1,520 SR
Queue Stats
249W - 243L
1,480 Elo+
Party 2
Shiva
Shiva
Gorkiuss99
Shiva
Level 155
God Stats
2W - 1L
1,697 SR
Queue Stats
113W - 121L
1,500 Elo+
Party 2
Artio
Artio
Lo1a
Artio
Level 141
God Stats
20W - 21L
1,450 SR
Queue Stats
548W - 527L
1,515 Elo+
Solo
Hachiman
Hachiman
LordZipp88
Hachiman
Level 91
God Stats
13W - 10L
1,595 SR
Queue Stats
118W - 94L
1,558 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
wasbin-_-ich
Morgan Le Fay
Level 89
God Stats
81W - 54L
1,607 SR
Queue Stats
143W - 121L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
6
0 / 0 / 0
3,602
720
580
2,837
1,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
7
0 / 0 / 1
4,058
812
2,786
4,211
1,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 1 / 0
3,837
767
1,783
4,717
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,714
743
859
759
237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
6
0 / 1 / 0
3,551
710
1,916
3,620
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
6
0 / 1 / 0
3,461
692
2,479
3,872
1,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
8
0 / 0 / 0
4,205
841
2,161
4,932
1,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Lo1a
Artio
6
0 / 0 / 0
3,681
736
177
4,188
2,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
LordZipp88
Hachiman
1
0 / 0 / 0
2,562
512
0
0
0
Morgan Le Fay
wasbin-_-ich
Morgan Le Fay
7
2 / 0 / 0
3,974
795
2,511
2,820
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
0
0
0
W
Nike
0
0
1
0.5
L
He Bo
0
1
0
0
L
Shiva
0
0
0
0
L
Artio
Lo1a
Artio
0
0
0
0
L
Hachiman
LordZipp88
Hachiman
0
0
0
0
W
1
1
0
1
W
0
0
0
0
W
Vulcan
0
1
0
0
L
Morgan Le Fay
wasbin-_-ich
Morgan Le Fay
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,924
Damage
7,328
16,144
Taken
15,812
6,329
Mitigated
5,843
7,932
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
580
0
0
2,099
2,837
1,912
0
615
2,222
6,424
0
W
Nike
2,786
463
0
1,795
4,211
1,358
0
371
3,840
0
24,405
L
He Bo
2,479
209
0
1,650
3,872
1,030
0
1,073
2,799
16,100
0
L
Shiva
2,161
1,053
0
2,089
4,932
1,694
0
0
4,932
0
29,494
L
Artio
Lo1a
Artio
177
0
0
1,596
4,188
2,159
0
55
4,133
12,787
0
L
Hachiman
LordZipp88
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
1,783
371
0
2,510
4,717
1,506
0
1,019
3,698
0
18,448
W
859
831
0
568
759
237
0
130
629
0
26,258
W
Vulcan
1,916
379
0
960
3,620
1,316
0
3,032
588
20,749
0
L
Morgan Le Fay
wasbin-_-ich
Morgan Le Fay
2,511
229
0
271
2,820
960
0
1,368
1,452
25,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,762
Gold Earned
17,883
191
Minions Killed
155
0
Camps Cleared
0
574,651
Distance Traveled
490,307
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,602
720
11
2
0
121,550
2
W
Nike
4,058
812
49
10
0
112,413
0
L
He Bo
3,461
692
35
7
0
119,158
0
L
Shiva
4,205
841
55
11
0
126,141
0
L
Artio
3,681
736
18
4
0
122,439
2
L
Hachiman
2,562
512
0
0
0
0
0
W
Da Ji
3,837
767
39
8
0
126,304
0
W
Rama
3,714
743
47
9
0
85,622
0
W
Vulcan
3,551
710
45
9
0
128,762
0
L
Morgan Le Fay
3,974
795
47
9
0
122,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role