Player Matchup

Ao Kuang
Ao Kuang
BenjVII
Ao Kuang
Level 60
God Stats
1W - 1L
1,693 SR
Queue Stats
25W - 23L
1,454 Elo+
Party 2
Ganesha
Ganesha
Mikeyintheface
Ganesha
Level 87
God Stats
128W - 132L
1,534 SR
Queue Stats
156W - 158L
1,461 Elo+
Party 2
Freya
Freya
TempSnipeYou
Freya
Level 55
God Stats
3W - 2L
1,590 SR
Queue Stats
69W - 99L
1,346 Elo+
Solo
Charybdis
Charybdis
bishhplesssss
Charybdis
Level 68
God Stats
48W - 40L
1,551 SR
Queue Stats
225W - 230L
1,422 Elo+
Solo
Bellona
Bellona
longesttoes
Bellona
Level 166
God Stats
2W - 1L
1,380 SR
Queue Stats
239W - 237L
1,449 Elo+
Party 2
Team Averages
Level 87
1,550 SR
1,427 Elo+

VS

Team Averages
Level 93
1,566 SR
1,504 Elo+
Ra
Ra
 
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bertling
Sol
Level 65
God Stats
3W - 2L
1,867 SR
Queue Stats
62W - 45L
1,516 Elo+
Party 1
Geb
Geb
Mudders
Geb
Level 28
God Stats
2W - 0L
1,464 SR
Queue Stats
37W - 29L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BenjVII
Ao Kuang
7
0 / 1 / 0
4,240
530
858
5,376
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 0 / 0
4,440
555
1,384
6,946
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 0
3,696
462
953
5,047
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
bishhplesssss
Charybdis
7
0 / 0 / 0
4,041
505
4,808
5,770
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
longesttoes
Bellona
8
0 / 2 / 0
4,473
559
2,837
8,694
6,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 0 / 1
5,723
715
2,859
2,583
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
 
Arachne
9
4 / 0 / 0
5,586
698
2,272
5,881
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
 
Neith
7
0 / 0 / 0
4,235
529
5,430
4,823
1,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 1
5,658
707
5,499
5,136
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Geb
7
0 / 0 / 0
4,572
572
3,929
6,278
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
5
5
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
1
1.5
W
Arachne
 
Arachne
4
0
0
4
W
Neith
 
Neith
0
0
0
0
L
Ao Kuang
BenjVII
Ao Kuang
0
1
0
0
W
0
0
1
0.5
L
0
0
0
0
W
Geb
0
0
0
0
L
0
2
0
0
L
Charybdis
bishhplesssss
Charybdis
0
0
0
0
L
Bellona
longesttoes
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,840
Damage
19,989
31,833
Taken
24,701
16,665
Mitigated
10,539
8,900
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,859
272
84
1,052
2,583
832
147
542
2,041
40,036
0
W
Arachne
 
Arachne
2,272
1,455
0
4,027
5,881
2,492
0
542
5,339
0
36,023
W
Neith
 
Neith
5,430
1,868
0
1,846
4,823
1,454
0
737
4,086
0
30,251
L
Ao Kuang
BenjVII
Ao Kuang
858
283
0
358
5,376
1,645
0
771
4,605
21,228
0
W
5,499
2,117
0
3,379
5,136
2,003
66
586
4,550
33,743
4,551
L
1,384
22
0
2,389
6,946
4,990
0
2,304
4,642
13,417
0
W
Geb
3,929
420
0
2,856
6,278
3,758
0
788
5,490
14,660
0
L
953
223
0
1,858
5,047
1,530
0
1,745
3,254
16,281
0
L
Charybdis
bishhplesssss
Charybdis
4,808
2,037
0
2,374
5,770
1,972
0
2,115
3,592
0
27,846
L
Bellona
longesttoes
Bellona
2,837
537
0
1,921
8,694
6,528
0
4,983
3,711
0
23,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,890
Gold Earned
25,774
175
Minions Killed
246
0
Camps Cleared
0
746,345
Distance Traveled
865,058
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,723
715
76
10
0
176,549
0
W
Arachne
5,586
698
50
6
0
196,934
0
W
Neith
4,235
529
47
6
0
155,985
0
L
Ao Kuang
4,240
530
44
6
0
173,391
0
W
Sol
5,658
707
67
8
0
155,206
1
L
Ganesha
4,440
555
1
0
0
156,778
2
W
Geb
4,572
572
6
1
0
180,384
3
L
Freya
3,696
462
35
4
0
95,573
0
L
Charybdis
4,041
505
59
7
0
150,752
0
L
Bellona
4,473
559
36
5
0
169,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role