Player Matchup

Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Haschpapi89
Hun Batz
Level 78
God Stats
31W - 34L
1,511 SR
Queue Stats
285W - 316L
1,436 Elo+
Solo
Yemoja
Yemoja
Maclab004
Yemoja
Level 62
God Stats
7W - 1L
1,577 SR
Queue Stats
55W - 58L
1,434 Elo+
Party 2
Discordia
Discordia
Unikilka
Discordia
Level 64
God Stats
2W - 1L
1,653 SR
Queue Stats
150W - 120L
1,425 Elo+
Solo
Nox
Nox
auxl_cc_
Nox
Level 68
God Stats
9W - 6L
1,762 SR
Queue Stats
54W - 57L
1,436 Elo+
Party 2
Team Averages
Level 76
1,600 SR
1,446 Elo+

VS

Team Averages
Level 69
1,573 SR
1,430 Elo+
Bacchus
Bacchus
JuaresJr57
Bacchus
Level 109
God Stats
4W - 11L
1,378 SR
Queue Stats
52W - 65L
1,355 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Kingdom8189
Tsukuyomi
Level 68
God Stats
7W - 6L
1,615 SR
Queue Stats
242W - 288L
1,374 Elo+
Party 3
Sun Wukong
Sun Wukong
LMB x TechnoZz
Sun Wukong
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
Robinhood524
Scylla
Level 60
God Stats
7W - 2L
1,873 SR
Queue Stats
40W - 36L
1,423 Elo+
Solo
Hachiman
Hachiman
XXdeanfXX
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 1 / 0
8,321
756
5,877
7,778
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Haschpapi89
Hun Batz
12
2 / 2 / 5
7,572
688
4,114
7,934
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Maclab004
Yemoja
8
0 / 0 / 1
5,792
527
1,639
8,121
4,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Unikilka
Discordia
12
11 / 0 / 2
8,258
751
9,945
5,378
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 1 / 3
5,969
543
5,732
4,775
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JuaresJr57
Bacchus
7
0 / 2 / 0
4,932
448
4,262
7,110
6,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Kingdom8189
Tsukuyomi
9
0 / 3 / 1
4,972
452
6,713
10,486
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
LMB x TechnoZz
Sun Wukong
9
3 / 3 / 1
5,661
515
3,171
11,314
6,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
9
1 / 3 / 1
5,230
475
2,232
4,908
846
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
XXdeanfXX
Hachiman
6
0 / 9 / 0
4,205
382
2,532
9,496
3,125
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
20
Kills
4
4
Deaths
20
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
0
5
W
Hun Batz
Haschpapi89
Hun Batz
2
2
5
2.25
L
Bacchus
JuaresJr57
Bacchus
0
2
0
0
L
Tsukuyomi
Kingdom8189
Tsukuyomi
0
3
1
0.17
L
Sun Wukong
LMB x TechnoZz
Sun Wukong
3
3
1
1.17
W
Yemoja
Maclab004
Yemoja
0
0
1
0.5
L
Scylla
1
3
1
0.5
W
Discordia
Unikilka
Discordia
11
0
2
12
L
Hachiman
XXdeanfXX
Hachiman
0
9
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,307
Damage
18,910
33,986
Taken
43,314
14,546
Mitigated
21,266
8,080
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,877
978
0
3,638
7,778
2,879
276
1,547
6,231
0
65,523
W
Hun Batz
Haschpapi89
Hun Batz
4,114
1,341
0
373
7,934
3,051
61
719
7,215
0
57,817
L
Bacchus
JuaresJr57
Bacchus
4,262
793
96
1,379
7,110
6,972
0
3,474
3,636
16,820
0
L
Tsukuyomi
Kingdom8189
Tsukuyomi
6,713
1,463
0
3,145
10,486
3,703
0
4,412
6,074
0
34,418
L
Sun Wukong
LMB x TechnoZz
Sun Wukong
3,171
1,116
0
2,218
11,314
6,620
0
2,152
9,162
0
30,568
W
Yemoja
Maclab004
Yemoja
1,639
244
2,019
1,299
8,121
4,867
366
2,168
5,953
14,725
0
L
Scylla
2,232
443
53
883
4,908
846
0
0
4,908
21,939
0
W
Discordia
Unikilka
Discordia
9,945
1,292
0
700
5,378
1,748
1,088
0
5,378
53,112
0
L
Hachiman
XXdeanfXX
Hachiman
2,532
1,453
0
280
9,496
3,125
0
7,278
2,218
0
12,255
W
5,732
867
0
51
4,775
2,001
908
2,060
2,715
36,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,912
Gold Earned
25,000
372
Minions Killed
150
0
Camps Cleared
0
1,142,506
Distance Traveled
1,009,974
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,321
756
116
11
0
237,234
0
W
Hun Batz
7,572
688
96
9
0
256,901
0
L
Bacchus
4,932
448
16
1
0
192,524
0
L
Tsukuyomi
4,972
452
45
4
0
236,508
0
L
Sun Wukong
5,661
515
43
4
0
229,034
0
W
Yemoja
5,792
527
22
2
0
215,210
0
L
Scylla
5,230
475
35
3
0
174,276
4
W
Discordia
8,258
751
81
7
0
230,091
0
L
Hachiman
4,205
382
11
1
0
177,632
0
W
Nox
5,969
543
57
5
0
203,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role