Player Matchup

Maui
Maui
AngelicDumpster
Maui
Level 39
God Stats
1W - 3L
1,586 SR
Queue Stats
77W - 109L
1,451 Elo+
Party 1
Mulan
Mulan
DoggDooDoo
Mulan
Level 145
God Stats
9W - 8L
1,539 SR
Queue Stats
323W - 395L
1,478 Elo+
Party 1
Anhur
Anhur
DoggDookie
Anhur
Level 129
God Stats
18W - 22L
1,546 SR
Queue Stats
248W - 308L
1,478 Elo+
Party 1
Rama
Rama
Kyle1877819
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 92L
1,541 Elo+
Party 1
Hades
Hades
concertedM0neyX
Hades
Level 144
God Stats
0W - 2L
1,591 SR
Queue Stats
72W - 117L
1,469 Elo+
Party 1
Team Averages
Level 105
1,552 SR
1,483 Elo+

VS

Team Averages
Level 100
1,547 SR
1,590 Elo+
Loki
Loki
CBK-GlxckYT
Loki
Level 86
God Stats
51W - 18L
1,757 SR
Queue Stats
110W - 81L
1,555 Elo+
Solo
Scylla
Scylla
Darktoastz
Scylla
Level 129
God Stats
13W - 7L
1,478 SR
Queue Stats
277W - 248L
1,573 Elo+
Solo
Chiron
Chiron
DragonTai
Chiron
Level 129
God Stats
4W - 1L
1,448 SR
Queue Stats
298W - 240L
1,603 Elo+
Solo
Osiris
Osiris
KrAtoZ998209
Osiris
Level 85
God Stats
106W - 67L
1,554 SR
Queue Stats
821W - 782L
1,558 Elo+
Solo
Maui
Maui
TOSTerrorist
Maui
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
403W - 314L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,669
424
2,442
9,547
6,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
11
1 / 2 / 0
6,142
558
6,299
11,417
7,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
11
0 / 1 / 0
5,811
528
1,972
7,531
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,727
521
802
7,118
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,679
516
1,232
7,134
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
6,541
595
5,354
7,198
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Darktoastz
Scylla
13
1 / 0 / 1
7,049
641
3,498
3,799
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
DragonTai
Chiron
12
2 / 0 / 3
7,153
650
4,079
4,280
1,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Osiris
12
3 / 0 / 0
7,023
638
7,042
12,217
13,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 8
6,818
620
5,025
8,587
5,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
11
11
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
3
1
5
5.5
W
Scylla
Darktoastz
Scylla
1
0
1
1.5
L
Mulan
1
2
0
0.5
L
Anhur
0
1
0
0
W
Chiron
DragonTai
Chiron
2
0
3
3.5
W
Osiris
3
0
0
3
L
0
2
0
0
W
2
0
8
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,747
Damage
24,998
42,747
Taken
36,081
21,861
Mitigated
24,761
14,990
Healing
13,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,442
615
247
868
9,547
6,791
0
3,030
6,517
15,258
0
W
5,354
2,255
0
3,295
7,198
2,553
0
242
6,915
0
44,001
W
Scylla
Darktoastz
Scylla
3,498
399
0
699
3,799
1,371
0
1,207
2,519
77,472
0
L
Mulan
6,299
1,450
0
3,967
11,417
7,260
0
465
10,952
0
42,364
L
Anhur
1,972
779
0
3,829
7,531
2,793
0
1,020
6,511
0
45,078
W
Chiron
DragonTai
Chiron
4,079
2,688
426
2,548
4,280
1,798
964
58
4,154
0
56,281
W
Osiris
7,042
2,859
0
4,516
12,217
13,073
0
57
12,160
0
47,623
L
802
551
65
3,284
7,118
2,123
0
595
6,523
0
37,416
W
5,025
2,056
0
2,026
8,587
5,966
0
1,616
6,659
22,689
0
L
1,232
245
130
2,600
7,134
2,894
0
3,413
3,721
35,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,028
Gold Earned
34,584
335
Minions Killed
401
0
Camps Cleared
0
1,144,952
Distance Traveled
1,179,862
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,669
424
19
2
0
229,489
0
W
Loki
6,541
595
77
7
0
276,823
0
W
Scylla
7,049
641
131
12
0
228,656
2
L
Mulan
6,142
558
87
8
0
218,982
0
L
Anhur
5,811
528
82
7
0
231,895
4
W
Chiron
7,153
650
99
9
0
213,713
0
W
Osiris
7,023
638
72
7
0
221,114
2
L
Rama
5,727
521
85
8
0
236,308
4
W
Maui
6,818
620
22
2
0
239,556
5
L
Hades
5,679
516
62
6
0
228,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role