Player Matchup

Fafnir
Fafnir
D-a-_z
Fafnir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Maitre-Paplete
Heimdallr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,224 Elo+
Party 2
Guan Yu
Guan Yu
MurdTheeTurd
Guan Yu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 98L
1,577 Elo+
Solo
Persephone
Persephone
anishgce
Persephone
Level 116
God Stats
30W - 26L
1,582 SR
Queue Stats
215W - 215L
1,530 Elo+
Solo
Thanatos
Thanatos
juciepork
Thanatos
Level 119
God Stats
135W - 97L
1,568 SR
Queue Stats
508W - 481L
1,518 Elo+
Solo
Team Averages
Level 78
1,530 SR
1,470 Elo+

VS

Team Averages
Level 82
1,678 SR
1,531 Elo+
Hou Yi
Hou Yi
Creador9272
Hou Yi
Level 50
God Stats
8W - 4L
1,803 SR
Queue Stats
87W - 74L
1,533 Elo+
Party 1
Surtr
Surtr
DerFaustfister
Surtr
Level 69
God Stats
2W - 1L
1,527 SR
Queue Stats
10W - 7L
1,594 Elo+
Solo
Aphrodite
Aphrodite
adrigp1507
Aphrodite
Level 106
God Stats
4W - 1L
1,731 SR
Queue Stats
201W - 198L
1,516 Elo+
Party 1
Vamana
Vamana
alexgp1306
Vamana
Level 120
God Stats
7W - 1L
1,716 SR
Queue Stats
119W - 122L
1,524 Elo+
Party 1
Charon
Charon
nuriiamb
Charon
Level 63
God Stats
21W - 15L
1,612 SR
Queue Stats
120W - 116L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
D-a-_z
Fafnir
8
0 / 3 / 0
5,531
461
3,790
9,597
11,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Maitre-Paplete
Heimdallr
9
0 / 2 / 0
5,144
429
6,254
6,775
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
MurdTheeTurd
Guan Yu
11
0 / 4 / 0
6,209
517
5,670
13,887
10,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
anishgce
Persephone
11
0 / 3 / 0
6,194
516
3,532
6,964
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
juciepork
Thanatos
12
1 / 3 / 0
6,340
528
2,960
9,810
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
1 / 0 / 3
5,741
478
5,101
7,263
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 1
7,596
633
8,145
9,869
7,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
adrigp1507
Aphrodite
13
4 / 0 / 3
7,610
634
6,971
7,038
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
alexgp1306
Vamana
13
4 / 0 / 3
7,513
626
5,928
9,788
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
nuriiamb
Charon
10
2 / 0 / 3
6,255
521
4,640
5,868
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
16
15
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
1
0
3
2.5
L
Fafnir
D-a-_z
Fafnir
0
3
0
0
W
5
1
1
5.5
L
Heimdallr
Maitre-Paplete
Heimdallr
0
2
0
0
L
Guan Yu
MurdTheeTurd
Guan Yu
0
4
0
0
W
Aphrodite
adrigp1507
Aphrodite
4
0
3
5.5
W
Vamana
alexgp1306
Vamana
4
0
3
5.5
L
Persephone
anishgce
Persephone
0
3
0
0
L
Thanatos
juciepork
Thanatos
1
3
0
0.33
W
Charon
nuriiamb
Charon
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,206
Damage
30,785
47,033
Taken
39,826
31,351
Mitigated
20,813
15,348
Healing
16,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
5,101
2,366
0
3,380
7,263
2,579
61
1,403
5,860
0
37,805
L
Fafnir
D-a-_z
Fafnir
3,790
803
0
2,430
9,597
11,333
0
3,160
6,437
12,696
0
W
8,145
4,502
0
4,413
9,869
7,005
759
56
9,813
630
51,431
L
Heimdallr
Maitre-Paplete
Heimdallr
6,254
2,040
0
2,221
6,775
2,673
60
1,480
5,295
0
39,712
L
Guan Yu
MurdTheeTurd
Guan Yu
5,670
1,243
57
3,487
13,887
10,907
0
241
13,646
0
49,831
W
Aphrodite
adrigp1507
Aphrodite
6,971
1,078
954
5,228
7,038
2,692
316
2,887
4,011
55,334
0
W
Vamana
alexgp1306
Vamana
5,928
3,073
0
1,249
9,788
4,626
156
595
9,117
0
62,469
L
Persephone
anishgce
Persephone
3,532
273
0
1,143
6,964
2,524
0
4,342
2,613
43,239
0
L
Thanatos
juciepork
Thanatos
2,960
651
0
6,010
9,810
3,914
0
2,623
7,187
0
52,912
W
Charon
nuriiamb
Charon
4,640
1,487
0
1,632
5,868
3,911
26
2,165
3,703
20,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,418
Gold Earned
34,715
333
Minions Killed
365
0
Camps Cleared
0
1,127,209
Distance Traveled
1,213,950
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,741
478
71
6
0
270,915
0
L
Fafnir
5,531
461
15
1
0
228,739
0
W
Surtr
7,596
633
85
7
0
178,764
0
L
Heimdallr
5,144
429
55
5
0
212,010
2
L
Guan Yu
6,209
517
82
7
0
221,880
0
W
Aphrodite
7,610
634
87
7
0
246,614
0
W
Vamana
7,513
626
102
9
0
305,650
0
L
Persephone
6,194
516
94
8
0
222,023
2
L
Thanatos
6,340
528
87
7
0
242,557
0
W
Charon
6,255
521
20
2
0
212,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role