Player Matchup

Tiamat
Tiamat
DDOLYK
Tiamat
Level 147
God Stats
1W - 2L
1,438 SR
Queue Stats
175W - 151L
1,542 Elo+
Party 2
Baba Yaga
Baba Yaga
Pizo12
Baba Yaga
Level 145
God Stats
1W - 6L
1,304 SR
Queue Stats
360W - 354L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
TheTractorMaster
Gilgamesh
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 75L
1,518 Elo+
Party 2
Cupid
Cupid
ThgDornelas
Cupid
Level 208
God Stats
0W - 1L
1,957 SR
Queue Stats
50W - 55L
1,513 Elo+
Solo
Sol
Sol
xXx3RAS3M3xXx
Sol
Level 187
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 84L
1,480 Elo+
Solo
Team Averages
Level 154
1,540 SR
1,512 Elo+

VS

Team Averages
Level 122
1,563 SR
1,544 Elo+
Odin
Odin
Dishydead
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 168L
1,540 Elo+
Party 1
Artio
Artio
Liiighty
Artio
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,632 Elo+
Party 1
Ah Puch
Ah Puch
Nja shadow
Ah Puch
Level 126
God Stats
3W - 2L
1,581 SR
Queue Stats
75W - 73L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
o REP Baekons o
Danzaburou
Level 85
God Stats
3W - 0L
1,734 SR
Queue Stats
47W - 47L
1,475 Elo+
Party 1
Set
Set
tati80
Set
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 62L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DDOLYK
Tiamat
17
1 / 4 / 12
9,740
749
16,859
13,303
9,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Pizo12
Baba Yaga
16
5 / 3 / 8
9,975
767
16,749
11,121
5,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
14
3 / 6 / 9
9,042
696
9,429
17,357
17,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 6 / 10
9,546
734
9,166
13,729
5,979
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 3 / 6
9,184
706
9,910
9,110
3,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
2 / 5 / 16
9,826
756
10,414
16,719
19,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
Liiighty
Artio
16
0 / 4 / 15
9,892
761
7,542
27,816
24,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Nja shadow
Ah Puch
17
5 / 3 / 9
10,526
810
12,689
9,127
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
o REP Baekons o
Danzaburou
17
8 / 3 / 10
10,594
815
11,374
13,303
6,051
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Set
tati80
Set
18
7 / 5 / 6
10,987
845
9,173
13,702
7,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
78
18
Kills
22
22
Deaths
20
45
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DDOLYK
Tiamat
1
4
12
1.75
W
Odin
2
5
16
2
W
Artio
Liiighty
Artio
0
4
15
1.88
W
Ah Puch
Nja shadow
Ah Puch
5
3
9
3.17
L
Baba Yaga
Pizo12
Baba Yaga
5
3
8
3
L
Gilgamesh
3
6
9
1.25
L
3
6
10
1.33
W
Danzaburou
o REP Baekons o
Danzaburou
8
3
10
4.33
W
Set
tati80
Set
7
5
6
2
L
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,113
Damage
51,192
64,620
Taken
80,667
42,428
Mitigated
61,134
22,617
Healing
28,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DDOLYK
Tiamat
16,859
1,378
881
4,291
13,303
9,399
384
4,626
8,677
40,957
0
W
Odin
10,414
1,456
711
2,160
16,719
19,350
0
6,758
9,225
3,635
17,425
W
Artio
Liiighty
Artio
7,542
880
3,773
8,854
27,816
24,070
441
13,917
13,668
13,720
1,126
W
Ah Puch
Nja shadow
Ah Puch
12,689
511
1,091
2,154
9,127
3,978
886
5,911
3,115
35,641
0
L
Baba Yaga
Pizo12
Baba Yaga
16,749
1,198
946
3,876
11,121
5,614
1,384
4,081
7,040
28,215
0
L
Gilgamesh
9,429
1,855
1,007
1,727
17,357
17,903
748
4,520
12,837
0
12,913
L
9,166
3,189
4,057
3,283
13,729
5,979
1,026
4,461
9,268
0
19,826
W
Danzaburou
o REP Baekons o
Danzaburou
11,374
3,218
1,714
5,523
13,303
6,051
4,171
8,432
4,737
0
21,993
W
Set
tati80
Set
9,173
2,819
487
1,630
13,702
7,685
2,314
8,500
4,600
0
24,001
L
9,910
1,517
315
2,234
9,110
3,533
1,264
3,509
5,601
13,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,487
Gold Earned
51,825
132
Minions Killed
136
0
Camps Cleared
0
1,064,809
Distance Traveled
1,163,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,740
749
41
3
0
228,696
0
W
Odin
9,826
756
14
1
0
231,501
0
W
Artio
9,892
761
6
0
0
255,845
0
W
Ah Puch
10,526
810
63
5
0
180,532
0
L
Baba Yaga
9,975
767
31
2
0
249,154
0
L
Gilgamesh
9,042
696
12
1
0
229,283
0
L
Cupid
9,546
734
32
2
0
200,865
0
W
Danzaburou
10,594
815
17
1
0
263,617
0
W
Set
10,987
845
36
3
0
232,135
0
L
Sol
9,184
706
16
1
0
156,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role