Player Matchup

Ares
Ares
Ballislife22302
Ares
Level 104
God Stats
1W - 2L
1,375 SR
Queue Stats
363W - 352L
1,412 Elo+
Solo
Zeus
Zeus
Bjslick
Zeus
Level 77
God Stats
0W - 2L
1,499 SR
Queue Stats
104W - 95L
1,426 Elo+
Solo
Bakasura
Bakasura
CosmicDED17
Bakasura
Level 143
God Stats
0W - 2L
1,229 SR
Queue Stats
108W - 131L
1,394 Elo+
Solo
Ishtar
Ishtar
PETA-GVIN
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,335 Elo+
Solo
Martichoras
Martichoras
bamakp
Martichoras
Level 118
God Stats
27W - 19L
1,669 SR
Queue Stats
111W - 104L
1,477 Elo+
Solo
Team Averages
Level 102
1,454 SR
1,409 Elo+

VS

Team Averages
Level 119
1,470 SR
1,455 Elo+
Bellona
Bellona
Dreamgirl1589
Bellona
Level 97
God Stats
137W - 155L
1,531 SR
Queue Stats
682W - 708L
1,449 Elo+
Party 1
Olorun
Olorun
LissyMaeB
Olorun
Level 158
God Stats
10W - 11L
1,377 SR
Queue Stats
483W - 476L
1,422 Elo+
Party 1
Nike
Nike
MOBAn00b
Nike
Level 66
God Stats
5W - 3L
1,466 SR
Queue Stats
83W - 73L
1,432 Elo+
Solo
Scylla
Scylla
Sam HDLC
Scylla
Level 155
God Stats
7W - 6L
1,391 SR
Queue Stats
405W - 389L
1,474 Elo+
Party 2
Chaac
Chaac
volti6129
Chaac
Level 118
God Stats
38W - 21L
1,586 SR
Queue Stats
313W - 287L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
7,201
480
3,797
10,876
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Bjslick
Zeus
13
2 / 3 / 1
8,036
536
10,483
7,826
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
CosmicDED17
Bakasura
13
2 / 2 / 2
7,927
528
4,320
15,594
6,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
PETA-GVIN
Ishtar
10
0 / 9 / 2
6,091
406
3,100
11,384
4,393
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Martichoras
bamakp
Martichoras
15
2 / 0 / 1
9,125
608
6,950
7,490
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 0 / 3
7,260
484
2,794
11,088
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Olorun
LissyMaeB
Olorun
14
2 / 2 / 2
8,072
538
6,369
12,042
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
12
0 / 3 / 1
7,175
478
4,780
14,458
12,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
Sam HDLC
Scylla
16
12 / 2 / 1
10,129
675
11,370
6,543
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
volti6129
Chaac
12
1 / 1 / 9
8,036
536
6,671
9,127
9,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
15
16
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Zeus
Bjslick
Zeus
2
3
1
0.83
L
Bakasura
CosmicDED17
Bakasura
2
2
2
1.5
W
Bellona
0
0
3
1.5
W
Olorun
LissyMaeB
Olorun
2
2
2
1.5
W
Nike
0
3
1
0.17
L
Ishtar
PETA-GVIN
Ishtar
0
9
2
0.11
W
Scylla
Sam HDLC
Scylla
12
2
1
6.25
L
Martichoras
bamakp
Martichoras
2
0
1
2.5
W
Chaac
volti6129
Chaac
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,650
Damage
31,984
53,170
Taken
53,258
27,404
Mitigated
35,674
9,465
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,797
278
0
1,743
10,876
9,372
0
4,135
6,741
21,910
0
L
Zeus
Bjslick
Zeus
10,483
802
0
750
7,826
3,384
232
4,307
3,519
57,352
0
L
Bakasura
CosmicDED17
Bakasura
4,320
2,609
0
3,654
15,594
6,777
240
4,282
11,312
0
43,468
W
Bellona
2,794
416
0
3,587
11,088
6,256
0
1,097
9,906
0
48,519
W
Olorun
LissyMaeB
Olorun
6,369
2,100
420
5,558
12,042
5,484
0
7,231
4,108
58,619
6,742
W
Nike
4,780
289
0
1,336
14,458
12,301
0
0
13,876
0
51,840
L
Ishtar
PETA-GVIN
Ishtar
3,100
2,394
0
482
11,384
4,393
0
4,747
6,637
0
29,944
W
Scylla
Sam HDLC
Scylla
11,370
1,522
0
500
6,543
2,331
821
1,965
4,578
77,073
0
L
Martichoras
bamakp
Martichoras
6,950
2,249
0
2,836
7,490
3,478
538
0
7,490
0
79,945
W
Chaac
volti6129
Chaac
6,671
1,202
0
3,158
9,127
9,302
0
3,364
5,498
0
25,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,380
Gold Earned
40,672
396
Minions Killed
424
0
Camps Cleared
0
1,365,114
Distance Traveled
1,460,404
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,201
480
21
1
0
275,321
0
L
Zeus
8,036
536
111
7
0
249,683
0
L
Bakasura
7,927
528
93
6
0
330,347
0
W
Bellona
7,260
484
71
5
0
358,071
2
W
Olorun
8,072
538
105
7
0
291,687
0
W
Nike
7,175
478
73
5
0
265,619
0
L
Ishtar
6,091
406
36
2
0
273,254
1
W
Scylla
10,129
675
135
9
0
256,613
1
L
Martichoras
9,125
608
135
9
0
236,509
0
W
Chaac
8,036
536
40
3
0
288,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role