Player Matchup

Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Enikzor
Ah Puch
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 121L
1,581 Elo+
Solo
Anhur
Anhur
Jalts
Anhur
Level 162
God Stats
10W - 1L
1,709 SR
Queue Stats
99W - 79L
1,545 Elo+
Party 2
Athena
Athena
Zelborg
Athena
Level 277
God Stats
6W - 4L
1,573 SR
Queue Stats
320W - 285L
1,508 Elo+
Party 2
Ne Zha
Ne Zha
neuzknisk
Ne Zha
Level 149
God Stats
4W - 2L
1,926 SR
Queue Stats
126W - 116L
1,547 Elo+
Solo
Team Averages
Level 173
1,642 SR
1,536 Elo+

VS

Team Averages
Level 127
1,522 SR
1,525 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FurryVoora
Ra
Level 149
God Stats
2W - 2L
1,584 SR
Queue Stats
133W - 122L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
GerDeathstar
Gilgamesh
Level 144
God Stats
2W - 2L
1,570 SR
Queue Stats
158W - 150L
1,556 Elo+
Party 1
Hercules
Hercules
Greentiny
Hercules
Level 44
God Stats
5W - 3L
1,523 SR
Queue Stats
16W - 20L
1,406 Elo+
Party 1
Ao Kuang
Ao Kuang
Griff92
Ao Kuang
Level 140
God Stats
1W - 3L
1,434 SR
Queue Stats
261W - 260L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 0 / 6
8,658
866
6,746
8,138
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Enikzor
Ah Puch
15
3 / 0 / 7
8,239
824
11,698
5,050
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Jalts
Anhur
16
5 / 0 / 7
8,625
863
12,802
11,276
5,205
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Zelborg
Athena
14
1 / 2 / 7
8,025
803
3,989
8,762
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
neuzknisk
Ne Zha
14
1 / 1 / 9
7,741
774
4,265
5,193
3,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
0 / 1 / 1
7,275
728
5,427
6,372
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 2 / 1
8,182
818
5,898
6,714
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
GerDeathstar
Gilgamesh
13
2 / 0 / 0
6,937
694
8,071
8,327
7,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Greentiny
Hercules
11
0 / 5 / 3
6,606
661
4,229
11,841
9,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Griff92
Ao Kuang
12
1 / 5 / 2
6,940
694
4,164
11,370
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
13
Kills
3
3
Deaths
13
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
6
6
L
Ullr
 
Ullr
0
1
1
0.5
W
Ah Puch
Enikzor
Ah Puch
3
0
7
6.5
L
0
2
1
0.25
L
Gilgamesh
GerDeathstar
Gilgamesh
2
0
0
2
L
Hercules
Greentiny
Hercules
0
5
3
0.3
L
Ao Kuang
Griff92
Ao Kuang
1
5
2
0.4
W
Anhur
Jalts
Anhur
5
0
7
8.5
W
Athena
Zelborg
Athena
1
2
7
2.25
W
Ne Zha
neuzknisk
Ne Zha
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,500
Damage
27,789
38,419
Taken
44,624
27,427
Mitigated
28,867
8,683
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,746
135
0
1,788
8,138
9,177
449
1,766
5,764
20,602
0
L
Ullr
 
Ullr
5,427
730
0
331
6,372
2,572
0
2,830
3,542
0
26,434
W
Ah Puch
Enikzor
Ah Puch
11,698
302
0
1,775
5,050
2,323
528
897
3,903
44,696
0
L
5,898
220
813
1,869
6,714
2,626
177
2,532
4,182
47,535
0
L
Gilgamesh
GerDeathstar
Gilgamesh
8,071
1,392
0
674
8,327
7,084
0
4,243
4,084
0
11,155
L
Hercules
Greentiny
Hercules
4,229
1,143
0
1,245
11,841
9,884
0
7,539
4,302
335
4,057
L
Ao Kuang
Griff92
Ao Kuang
4,164
754
0
1,036
11,370
6,701
0
5,289
6,081
12,450
0
W
Anhur
Jalts
Anhur
12,802
8,473
0
3,562
11,276
5,205
1,162
3,037
7,560
0
35,070
W
Athena
Zelborg
Athena
3,989
1,085
0
1,104
8,762
6,933
0
2,188
5,708
11,736
0
W
Ne Zha
neuzknisk
Ne Zha
4,265
628
0
454
5,193
3,789
428
1,078
3,766
0
18,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,288
Gold Earned
35,940
223
Minions Killed
209
0
Camps Cleared
0
1,187,139
Distance Traveled
1,129,101
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,658
866
25
3
0
215,643
0
L
Ullr
7,275
728
62
6
0
224,004
0
W
Ah Puch
8,239
824
82
8
0
216,140
0
L
Ra
8,182
818
104
10
0
226,432
0
L
Gilgamesh
6,937
694
22
2
0
253,798
3
L
Hercules
6,606
661
1
0
0
213,507
0
L
Ao Kuang
6,940
694
20
2
0
211,360
0
W
Anhur
8,625
863
67
7
0
251,260
0
W
Athena
8,025
803
17
2
0
261,920
10
W
Ne Zha
7,741
774
32
3
0
242,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role