Player Matchup

Anubis
Anubis
KITTYxSQUAD
Anubis
Level 16
God Stats
5W - 16L
1,169 SR
Queue Stats
76W - 101L
1,157 Elo+
Party 1
Mercury
Mercury
RattlyWall4
Mercury
Level 14
God Stats
1W - 2L
1,287 SR
Queue Stats
16W - 18L
1,334 Elo+
Party 1
Skadi
Skadi
ZuRN_hades666
Skadi
Level 66
God Stats
7W - 9L
1,388 SR
Queue Stats
85W - 67L
1,309 Elo+
Party 1
Team Averages
Level 32
1,282 SR
1,266 Elo+

VS

Team Averages
Level 39
1,423 SR
1,271 Elo+
Danzaburou
Danzaburou
Snofall
Danzaburou
Level 61
God Stats
15W - 15L
1,406 SR
Queue Stats
62W - 87L
1,326 Elo+
Party 2
Sobek
Sobek
Stupidyapp3r
Sobek
Level 12
God Stats
2W - 6L
1,321 SR
Queue Stats
7W - 22L
1,134 Elo+
Party 2
Hades
Hades
iLuvWhiteWomen
Hades
Level 44
God Stats
2W - 1L
1,543 SR
Queue Stats
183W - 182L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 6 / 1
9,180
706
5,305
9,057
4,146
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
RattlyWall4
Mercury
10
1 / 6 / 2
8,639
665
3,461
10,473
3,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 7 / 3
9,216
709
13,929
10,648
4,245
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Snofall
Danzaburou
14
7 / 1 / 10
11,612
893
9,446
8,263
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 2 / 13
10,899
838
5,644
15,606
13,949
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
7 / 2 / 10
10,866
836
9,718
10,439
5,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
19
19
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
6
1
0.42
L
Mercury
RattlyWall4
Mercury
1
6
2
0.33
W
Danzaburou
Snofall
Danzaburou
7
1
10
12
W
5
2
13
5.75
L
1
7
3
0.36
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,695
Damage
24,808
30,178
Taken
34,308
12,224
Mitigated
22,476
2,637
Healing
12,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,305
244
0
617
9,057
4,146
0
4,583
4,474
20,790
0
L
Mercury
RattlyWall4
Mercury
3,461
2,081
0
1,382
10,473
3,833
0
4,461
6,012
0
18,594
W
Danzaburou
Snofall
Danzaburou
9,446
4,723
0
1,500
8,263
3,412
2,188
1,096
7,167
0
51,505
W
5,644
262
0
4,396
15,606
13,949
215
3,792
11,814
22,808
849
L
13,929
7,065
0
638
10,648
4,245
255
6,162
4,486
0
39,375
W
9,718
1,100
1,575
5,382
10,439
5,115
468
1,577
8,862
33,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,035
Gold Earned
33,377
91
Minions Killed
126
0
Camps Cleared
0
621,710
Distance Traveled
698,855
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,180
706
26
2
0
189,854
0
L
Mercury
8,639
665
23
2
0
221,537
0
W
Danzaburou
11,612
893
68
5
0
221,837
0
W
Sobek
10,899
838
22
2
0
250,243
0
L
Skadi
9,216
709
42
3
0
210,319
2
W
Hades
10,866
836
36
3
0
226,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role