Player Matchup

Jormungandr
Jormungandr
CF-KillerBlackja
Jormungandr
Level 89
God Stats
15W - 9L
1,648 SR
Queue Stats
310W - 330L
1,436 Elo+
Solo
Loki
Loki
GravityBombsTTV
Loki
Level 127
God Stats
5W - 5L
1,343 SR
Queue Stats
77W - 42L
1,488 Elo+
Solo
Vulcan
Vulcan
Heber2105
Vulcan
Level 55
God Stats
2W - 1L
1,830 SR
Queue Stats
131W - 160L
1,383 Elo+
Party 1
Horus
Horus
MCatoira5574
Horus
Level 56
God Stats
13W - 9L
1,537 SR
Queue Stats
91W - 123L
1,426 Elo+
Party 1
Agni
Agni
brian_jrr
Agni
Level 89
God Stats
39W - 33L
1,512 SR
Queue Stats
74W - 80L
1,445 Elo+
Solo
Team Averages
Level 83
1,574 SR
1,435 Elo+

VS

Team Averages
Level 117
1,452 SR
1,465 Elo+
Amaterasu
Amaterasu
Itzlacoluqi
Amaterasu
Level 129
God Stats
6W - 5L
1,521 SR
Queue Stats
109W - 105L
1,427 Elo+
Solo
Ullr
Ullr
LaFlair45
Ullr
Level 156
God Stats
4W - 6L
1,364 SR
Queue Stats
205W - 205L
1,468 Elo+
Solo
Hades
Hades
vVmon-keyVv
Hades
Level 66
God Stats
1W - 2L
1,210 SR
Queue Stats
29W - 21L
1,450 Elo+
Solo
Merlin
Merlin
xXMOSTERCOOLXx
Merlin
Level 140
God Stats
1W - 3L
1,353 SR
Queue Stats
223W - 201L
1,488 Elo+
Solo
Geb
Geb
xXSugarXBabyXx1
Geb
Level 95
God Stats
4W - 4L
1,812 SR
Queue Stats
61W - 52L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CF-KillerBlackja
Jormungandr
11
3 / 1 / 2
6,579
658
5,420
7,616
5,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 2 / 3
5,906
591
4,045
8,332
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Heber2105
Vulcan
8
1 / 0 / 1
4,987
499
1,348
1,755
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 1 / 1
5,008
501
3,809
4,624
2,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
12
2 / 1 / 1
6,782
678
3,272
5,556
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Itzlacoluqi
Amaterasu
8
0 / 4 / 0
5,040
504
2,542
9,288
5,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
9
2 / 2 / 1
5,426
543
3,042
7,385
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,756
576
3,037
7,597
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 1
5,810
581
3,321
4,641
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 0 / 2
5,498
550
1,303
4,626
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
5
5
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CF-KillerBlackja
Jormungandr
3
1
2
4
W
3
2
3
2.25
W
Vulcan
Heber2105
Vulcan
1
0
1
1.5
L
Amaterasu
Itzlacoluqi
Amaterasu
0
4
0
0
L
Ullr
2
2
1
1.25
W
1
1
1
1.5
W
Agni
2
1
1
2.5
L
1
2
0
0.5
L
1
2
1
0.75
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,894
Damage
13,245
27,883
Taken
33,537
12,939
Mitigated
15,465
9,120
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CF-KillerBlackja
Jormungandr
5,420
1,547
0
2,251
7,616
5,024
0
2,335
5,281
43,928
0
W
4,045
1,240
93
3,683
8,332
2,744
0
1,533
6,799
0
35,650
W
Vulcan
Heber2105
Vulcan
1,348
365
0
500
1,755
603
288
60
1,695
17,632
0
L
Amaterasu
Itzlacoluqi
Amaterasu
2,542
976
0
1,460
9,288
5,702
468
4,176
5,112
0
28,958
L
Ullr
3,042
1,137
0
2,613
7,385
2,049
116
1,234
5,780
0
31,380
W
3,809
1,559
197
896
4,624
2,350
0
318
4,306
0
20,320
W
Agni
3,272
290
0
1,500
5,556
2,218
147
3,415
2,141
56,428
0
L
3,037
684
40
3,485
7,597
3,387
0
1,324
6,273
36,758
0
L
3,321
321
0
1,015
4,641
1,633
0
2,483
2,158
34,302
0
L
1,303
282
0
2,107
4,626
2,694
0
709
3,745
16,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,262
Gold Earned
27,530
281
Minions Killed
245
0
Camps Cleared
0
942,625
Distance Traveled
882,189
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,579
658
61
6
0
194,191
3
W
Loki
5,906
591
55
6
0
225,739
0
W
Vulcan
4,987
499
31
3
0
89,544
0
L
Amaterasu
5,040
504
53
5
0
183,382
2
L
Ullr
5,426
543
50
5
0
174,524
1
W
Horus
5,008
501
27
3
0
225,625
0
W
Agni
6,782
678
107
11
0
207,526
0
L
Hades
5,756
576
58
6
0
200,045
0
L
Merlin
5,810
581
67
7
0
187,701
1
L
Geb
5,498
550
17
2
0
136,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role