Player Matchup

Nemesis
Nemesis
Dabbtep
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 69L
1,400 Elo+
Party 1
Artemis
Artemis
Skiadrum112
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
gerininja
Gilgamesh
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 28L
1,248 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,357 Elo+

VS

Team Averages
Level 64
1,470 SR
1,337 Elo+
Skadi
Skadi
Crowleyman
Skadi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 18L
1,238 Elo+
Party 2
Sol
Sol
hovajayy
Sol
Level 129
God Stats
7W - 6L
1,621 SR
Queue Stats
221W - 237L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
nesquiki
Kuzenbo
Level 47
God Stats
9W - 7L
1,288 SR
Queue Stats
148W - 152L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dabbtep
Nemesis
13
4 / 5 / 3
10,872
725
8,031
17,254
8,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Skiadrum112
Artemis
13
1 / 4 / 4
10,814
721
12,478
16,525
7,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
gerininja
Gilgamesh
13
3 / 4 / 3
10,785
719
9,873
20,859
15,400
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
2 / 3 / 5
11,112
741
12,151
10,929
4,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 6 / 4
12,607
840
17,605
14,536
4,837
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
nesquiki
Kuzenbo
15
4 / 0 / 8
12,140
809
17,001
14,898
27,175
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
8
Kills
13
13
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
2
3
5
1.5
L
Nemesis
Dabbtep
Nemesis
4
5
3
1.1
L
Artemis
Skiadrum112
Artemis
1
4
4
0.75
L
Gilgamesh
gerininja
Gilgamesh
3
4
3
1.13
W
7
6
4
1.5
W
Kuzenbo
nesquiki
Kuzenbo
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,382
Damage
46,757
54,638
Taken
40,363
30,721
Mitigated
36,248
3,951
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
12,151
5,241
0
1,844
10,929
4,236
1,098
0
10,929
0
45,983
L
Nemesis
Dabbtep
Nemesis
8,031
3,637
0
2,453
17,254
8,026
0
9,953
7,301
0
29,378
L
Artemis
Skiadrum112
Artemis
12,478
4,484
0
20
16,525
7,295
0
12,637
3,888
0
55,811
L
Gilgamesh
gerininja
Gilgamesh
9,873
2,252
0
1,478
20,859
15,400
252
12,121
8,738
0
30,367
W
17,605
4,956
0
5,433
14,536
4,837
1,229
479
14,057
58,066
0
W
Kuzenbo
nesquiki
Kuzenbo
17,001
5,187
0
3,280
14,898
27,175
138
60
14,838
43,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
35,859
147
Minions Killed
153
0
Camps Cleared
0
839,609
Distance Traveled
771,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,112
741
56
4
0
231,502
0
L
Nemesis
10,872
725
35
2
0
311,916
0
L
Artemis
10,814
721
82
5
0
238,278
0
L
Gilgamesh
10,785
719
30
2
0
289,415
0
W
Sol
12,607
840
64
4
0
238,364
0
W
Kuzenbo
12,140
809
33
2
0
301,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role