Player Matchup

Maui
Maui
 
Maui
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Botvk
Hachiman
Level 97
God Stats
8W - 13L
1,454 SR
Queue Stats
166W - 222L
1,342 Elo+
Party 1
Hades
Hades
Chaos Tapz
Hades
Level 64
God Stats
2W - 3L
1,521 SR
Queue Stats
62W - 65L
1,451 Elo+
Party 1
Fenrir
Fenrir
microrave
Fenrir
Level 94
God Stats
1W - 0L
1,250 SR
Queue Stats
90W - 65L
1,487 Elo+
Solo
Mulan
Mulan
monkeybaIIs
Mulan
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 65L
1,427 Elo+
Solo
Team Averages
Level 80
1,445 SR
1,442 Elo+

VS

Team Averages
Level 88
1,360 SR
1,477 Elo+
Mulan
Mulan
 
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bjornragnar8
Sylvanus
Level 123
God Stats
2W - 12L
1,083 SR
Queue Stats
459W - 477L
1,450 Elo+
Solo
Sol
Sol
Lowrld
Sol
Level 69
God Stats
19W - 15L
1,538 SR
Queue Stats
800W - 813L
1,502 Elo+
Solo
Merlin
Merlin
SegismundoPCDLB
Merlin
Level 44
God Stats
3W - 6L
1,385 SR
Queue Stats
165W - 167L
1,446 Elo+
Solo
Nemesis
Nemesis
VI Mark VI
Nemesis
Level 96
God Stats
28W - 17L
1,296 SR
Queue Stats
228W - 218L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 2 / 5
7,437
496
3,798
11,806
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Botvk
Hachiman
15
3 / 3 / 1
8,238
549
9,612
11,660
4,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
13
3 / 0 / 3
8,250
550
9,085
9,113
4,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
microrave
Fenrir
14
1 / 1 / 3
7,870
525
3,641
14,505
6,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 1 / 0
8,623
575
9,158
16,445
17,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 0 / 0
9,284
619
10,398
13,388
11,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
Bjornragnar8
Sylvanus
11
0 / 5 / 3
6,290
419
6,265
14,694
11,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Lowrld
Sol
14
5 / 0 / 0
8,557
570
11,781
10,465
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 1 / 0
4,682
312
232
744
178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
VI Mark VI
Nemesis
14
1 / 2 / 0
7,900
527
10,001
14,618
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
7
7
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
2
5
1.75
L
Mulan
 
Mulan
1
0
0
1
L
Sylvanus
Bjornragnar8
Sylvanus
0
5
3
0.3
W
Hachiman
Botvk
Hachiman
3
3
1
1.17
W
Hades
3
0
3
4.5
L
Sol
Lowrld
Sol
5
0
0
5
L
0
1
0
0
L
Nemesis
VI Mark VI
Nemesis
1
2
0
0.5
W
Fenrir
microrave
Fenrir
1
1
3
2.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,294
Damage
38,677
63,529
Taken
53,909
45,174
Mitigated
33,411
23,245
Healing
19,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,798
1,023
0
1,627
11,806
10,658
0
7,001
4,805
23,784
0
L
Mulan
 
Mulan
10,398
2,261
0
7,507
13,388
11,370
0
0
13,388
74
88,113
L
Sylvanus
Bjornragnar8
Sylvanus
6,265
2,170
1,415
2,868
14,694
11,812
326
5,836
8,858
21,597
5,299
W
Hachiman
Botvk
Hachiman
9,612
7,128
0
5,223
11,660
4,984
860
4,605
7,055
0
71,124
W
Hades
9,085
242
660
6,102
9,113
4,858
602
2,645
6,468
56,472
0
L
Sol
Lowrld
Sol
11,781
4,486
0
5,719
10,465
3,567
572
1,853
8,612
74,053
0
L
232
0
0
0
744
178
0
141
603
2,163
0
L
Nemesis
VI Mark VI
Nemesis
10,001
3,831
0
1,882
14,618
6,484
0
5,053
9,565
0
83,906
W
Fenrir
microrave
Fenrir
3,641
720
0
2,939
14,505
6,859
0
3,587
10,918
0
73,847
W
9,158
1,641
0
6,694
16,445
17,815
0
74
16,371
0
80,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,418
Gold Earned
36,713
489
Minions Killed
443
0
Camps Cleared
0
1,470,730
Distance Traveled
1,166,272
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,437
496
35
2
0
292,568
2
L
Mulan
9,284
619
150
10
0
265,947
7
L
Sylvanus
6,290
419
43
3
0
197,701
1
W
Hachiman
8,238
549
106
7
0
291,350
0
W
Hades
8,250
550
104
7
0
286,044
0
L
Sol
8,557
570
115
8
0
309,924
0
L
Merlin
4,682
312
6
0
0
42,325
0
L
Nemesis
7,900
527
129
9
0
350,375
0
W
Fenrir
7,870
525
105
7
0
344,589
0
W
Mulan
8,623
575
139
9
0
256,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role