Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BowomHK
Ao Kuang
Level 67
God Stats
6W - 4L
1,686 SR
Queue Stats
324W - 296L
1,521 Elo+
Solo
Mulan
Mulan
HaveANice1
Mulan
Level 127
God Stats
12W - 11L
1,578 SR
Queue Stats
370W - 358L
1,555 Elo+
Solo
Artemis
Artemis
XxIGiveTopxX
Artemis
Level 69
God Stats
5W - 8L
1,350 SR
Queue Stats
84W - 97L
1,468 Elo+
Solo
Bacchus
Bacchus
byPonce
Bacchus
Level 123
God Stats
2W - 1L
1,841 SR
Queue Stats
17W - 23L
1,479 Elo+
Solo
Team Averages
Level 117
1,591 SR
1,505 Elo+

VS

Team Averages
Level 118
1,539 SR
1,521 Elo+
Horus
Horus
C4VE
Horus
Level 72
God Stats
67W - 39L
1,642 SR
Queue Stats
201W - 190L
1,531 Elo+
Solo
Neith
Neith
Galateo I
Neith
Level 150
God Stats
2W - 5L
1,367 SR
Queue Stats
61W - 51L
1,551 Elo+
Solo
Sol
Sol
SirChiefJackass
Sol
Level 116
God Stats
58W - 50L
1,577 SR
Queue Stats
260W - 236L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
dropatudo
Baron Samedi
Level 123
God Stats
9W - 8L
1,523 SR
Queue Stats
129W - 119L
1,439 Elo+
Solo
Ymir
Ymir
pBasicc
Ymir
Level 128
God Stats
5W - 5L
1,586 SR
Queue Stats
341W - 300L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
2 / 2 / 1
7,612
586
6,158
6,634
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
BowomHK
Ao Kuang
12
3 / 2 / 2
6,958
535
5,847
11,352
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
14
1 / 1 / 1
7,458
574
8,694
14,713
12,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
XxIGiveTopxX
Artemis
8
0 / 4 / 1
5,182
399
4,252
6,927
2,144
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
byPonce
Bacchus
11
2 / 3 / 0
6,224
479
4,650
10,129
10,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
C4VE
Horus
10
0 / 2 / 6
6,970
536
4,540
12,997
10,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Galateo I
Neith
12
3 / 2 / 4
7,386
568
7,652
10,861
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 0
8,466
651
6,702
8,481
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
dropatudo
Baron Samedi
14
5 / 3 / 2
8,218
632
6,509
8,041
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
pBasicc
Ymir
13
3 / 0 / 2
7,858
604
4,207
8,212
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
12
12
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
2
1
1.25
L
Ao Kuang
BowomHK
Ao Kuang
3
2
2
2
W
Horus
C4VE
Horus
0
2
6
1.5
W
Neith
Galateo I
Neith
3
2
4
2.5
L
Mulan
1
1
1
1.5
W
1
1
0
1
L
Artemis
XxIGiveTopxX
Artemis
0
4
1
0.13
L
Bacchus
byPonce
Bacchus
2
3
0
0.67
W
Baron Samedi
dropatudo
Baron Samedi
5
3
2
2
W
Ymir
pBasicc
Ymir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,601
Damage
29,610
49,755
Taken
48,592
31,587
Mitigated
26,990
12,751
Healing
20,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,158
219
0
500
6,634
2,671
0
3,452
3,182
69,085
0
L
Ao Kuang
BowomHK
Ao Kuang
5,847
1,046
0
1,595
11,352
4,023
0
3,038
8,314
43,526
0
W
Horus
C4VE
Horus
4,540
2,158
1,404
4,976
12,997
10,638
117
4,236
8,761
0
18,415
W
Neith
Galateo I
Neith
7,652
2,585
52
3,361
10,861
4,521
283
4,444
6,417
0
51,173
L
Mulan
8,694
273
0
5,395
14,713
12,015
0
7,723
6,990
0
63,904
W
6,702
2,110
0
6,393
8,481
3,744
3,785
535
7,946
61,932
7,523
L
Artemis
XxIGiveTopxX
Artemis
4,252
1,081
0
1,661
6,927
2,144
0
1,013
5,914
0
24,113
L
Bacchus
byPonce
Bacchus
4,650
910
0
3,600
10,129
10,734
0
1,807
8,322
21,867
0
W
Baron Samedi
dropatudo
Baron Samedi
6,509
363
326
2,073
8,041
3,624
848
4,660
3,381
45,078
0
W
Ymir
pBasicc
Ymir
4,207
659
0
1,795
8,212
4,463
0
2,780
5,432
60,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,434
Gold Earned
38,898
337
Minions Killed
372
0
Camps Cleared
0
1,293,227
Distance Traveled
1,270,392
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,612
586
113
9
0
252,977
3
L
Ao Kuang
6,958
535
67
5
0
289,577
0
W
Horus
6,970
536
15
1
0
239,689
2
W
Neith
7,386
568
75
6
0
234,984
0
L
Mulan
7,458
574
97
7
0
281,710
0
W
Sol
8,466
651
122
9
0
227,533
0
L
Artemis
5,182
399
29
2
0
189,890
2
L
Bacchus
6,224
479
31
2
0
279,073
1
W
Baron Samedi
8,218
632
57
4
0
265,435
1
W
Ymir
7,858
604
103
8
0
302,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role