Player Matchup

Olorun
Olorun
Bronze III
 
Olorun
Bronze III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
AinzOoalGown_3
Sylvanus
Bronze III
Level 158
God Stats
1W - 0L
1,332 SR
Queue Stats
63W - 62L
1,210 MMR
Party 1
Charybdis
Charybdis
Bronze I
sleyer-353
Charybdis
Bronze I
Level 154
God Stats
3W - 1L
1,492 SR
Queue Stats
70W - 81L
1,112 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 136
1,441 SR
1,274 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,470 SR
1,138 MMR
Chaac
Chaac
Silver IV
ArcherEyez
Chaac
Silver IV
Level 120
God Stats
24W - 26L
1,517 SR
Queue Stats
400W - 446L
899 MMR
Party 2
Anubis
Anubis
Silver V
Creamiies
Anubis
Silver V
Level 69
God Stats
9W - 16L
1,393 SR
Queue Stats
15W - 32L
987 MMR
Solo
Medusa
Medusa
Gold I
Mainakill
Medusa
Gold I
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 55L
1,529 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 4 / 7
9,822
893
7,396
11,059
4,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
12
0 / 1 / 10
8,413
765
7,778
12,677
9,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
sleyer-353
Charybdis
13
8 / 2 / 4
10,231
930
10,525
9,372
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaBacchusPoseidonThothMartichoras

VS

Bans
DiscordiaAresHou YiYmirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
4 / 3 / 3
9,048
823
10,021
12,120
9,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Creamiies
Anubis
11
2 / 4 / 4
8,116
738
8,038
9,563
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Mainakill
Medusa
11
1 / 5 / 6
8,320
756
9,706
9,846
3,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
12
Kills
7
7
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
4
7
1.88
W
Sylvanus
0
1
10
5
L
Chaac
4
3
3
1.83
L
Anubis
Creamiies
Anubis
2
4
4
1
L
Medusa
Mainakill
Medusa
1
5
6
0.8
W
Charybdis
sleyer-353
Charybdis
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,699
Damage
27,765
33,108
Taken
31,529
18,021
Mitigated
17,555
9,769
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,396
2,743
359
2,872
11,059
4,481
762
2,618
8,441
37,863
0
W
Sylvanus
7,778
2,070
1,786
3,732
12,677
9,611
270
4,328
8,349
21,199
4,628
L
Chaac
10,021
827
0
1,896
12,120
9,246
64
4,081
8,039
0
31,626
L
Anubis
Creamiies
Anubis
8,038
946
0
2,755
9,563
4,587
73
5,626
3,937
37,673
0
L
Medusa
Mainakill
Medusa
9,706
3,764
0
1,249
9,846
3,722
198
5,347
4,499
0
28,546
W
Charybdis
sleyer-353
Charybdis
10,525
5,860
0
1,020
9,372
3,929
1,845
1,289
8,083
0
45,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,466
Gold Earned
25,484
137
Minions Killed
123
0
Camps Cleared
0
556,176
Distance Traveled
574,169
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,822
893
47
4
0
178,890
0
W
Sylvanus
8,413
765
30
3
0
192,472
0
L
Chaac
9,048
823
46
4
0
217,798
1
L
Anubis
8,116
738
42
4
0
166,731
0
L
Medusa
8,320
756
35
3
0
189,640
2
W
Charybdis
10,231
930
60
5
0
184,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role