Player Matchup

Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
Jσkєя
Vulcan
Gold II
Level 64
God Stats
6W - 1L
1,833 SR
Queue Stats
127W - 125L
1,456 MMR
Solo
Surtr
Surtr
Bronze III
ObamaPrism69
Surtr
Bronze III
Level 126
God Stats
4W - 1L
1,618 SR
Queue Stats
42W - 28L
1,401 MMR
Solo
Bakasura
Bakasura
Silver I
Onyx Joezy
Bakasura
Silver I
Level 124
God Stats
26W - 19L
1,610 SR
Queue Stats
55W - 64L
1,561 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
ZILZLILIZili
Kumbhakarna
Silver II
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,213 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,612 SR
1,426 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,552 SR
1,454 MMR
Terra
Terra
Gold IV
 
Terra
Gold IV
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold II
GGeoDude
Kali
Gold II
Level 110
God Stats
2W - 2L
1,642 SR
Queue Stats
250W - 252L
1,448 MMR
Solo
Ravana
Ravana
Gold V
TTVxDemonSlay3r
Ravana
Gold V
Level 127
God Stats
4W - 6L
1,435 SR
Queue Stats
88W - 87L
1,380 MMR
Solo
Anubis
Anubis
Gold III
ViolentObserver1
Anubis
Gold III
Level 69
God Stats
60W - 41L
1,681 SR
Queue Stats
301W - 303L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 0 / 1
7,612
634
10,453
6,027
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Jσkєя
Vulcan
13
3 / 1 / 2
7,509
626
10,047
6,073
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 3
7,693
641
5,507
12,217
6,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Onyx Joezy
Bakasura
14
3 / 1 / 4
7,499
625
7,296
10,662
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
ZILZLILIZili
Kumbhakarna
10
0 / 0 / 7
6,285
524
3,663
9,858
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AnhurAwilixBacchus

VS

Bans
Sun WukongMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 2 / 1
6,196
516
3,820
12,946
9,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
 
Heimdallr
9
0 / 4 / 0
5,356
446
3,675
11,477
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
12
1 / 3 / 2
6,769
564
7,727
11,991
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
6,632
553
5,236
6,180
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 2 / 0
7,080
590
3,359
9,579
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
1
4.5
L
Terra
 
Terra
0
2
1
0.25
L
Heimdallr
 
Heimdallr
0
4
0
0
L
Kali
1
3
2
0.67
W
Vulcan
Jσkєя
Vulcan
3
1
2
4
W
1
1
3
2.5
W
Bakasura
Onyx Joezy
Bakasura
3
1
4
5
L
1
0
0
1
L
1
2
0
0.5
W
Kumbhakarna
ZILZLILIZili
Kumbhakarna
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,966
Damage
23,817
44,837
Taken
52,173
22,178
Mitigated
28,871
15,847
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,453
5,899
0
3,334
6,027
2,394
1,013
589
5,438
0
61,090
L
Terra
 
Terra
3,820
598
1,629
2,396
12,946
9,630
0
4,685
7,531
29,560
0
L
Heimdallr
 
Heimdallr
3,675
1,673
0
3,191
11,477
4,382
0
838
10,530
0
30,620
L
Kali
7,727
3,341
0
2,742
11,991
4,939
0
3,034
8,497
0
54,083
W
Vulcan
Jσkєя
Vulcan
10,047
3,088
0
1,500
6,073
2,277
505
2,255
3,818
71,076
0
W
5,507
1,937
0
4,479
12,217
6,365
85
24
12,193
1,287
60,217
W
Bakasura
Onyx Joezy
Bakasura
7,296
4,632
0
3,120
10,662
4,383
1,040
815
9,847
0
53,296
L
5,236
1,267
0
2,572
6,180
4,994
0
122
6,058
0
48,351
L
3,359
0
0
2,430
9,579
4,926
0
5,339
3,786
73,429
0
W
Kumbhakarna
ZILZLILIZili
Kumbhakarna
3,663
673
378
3,036
9,858
6,759
227
3,496
6,362
9,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,598
Gold Earned
32,033
431
Minions Killed
417
0
Camps Cleared
0
1,248,305
Distance Traveled
1,110,281
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,612
634
85
7
0
226,011
3
L
Terra
6,196
516
34
3
0
224,558
2
L
Heimdallr
5,356
446
57
5
0
225,418
3
L
Kali
6,769
564
85
7
0
253,990
1
W
Vulcan
7,509
626
119
10
0
236,755
0
W
Surtr
7,693
641
107
9
0
233,616
1
W
Bakasura
7,499
625
105
9
0
308,474
0
L
Ravana
6,632
553
94
8
0
184,868
4
L
Anubis
7,080
590
147
12
0
221,447
0
W
Kumbhakarna
6,285
524
15
1
0
243,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role