Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BloodyThebes
Agni
Level 123
God Stats
92W - 70L
1,538 SR
Queue Stats
914W - 840L
1,522 Elo+
Solo
Terra
Terra
Bokita__Pasion
Terra
Level 122
God Stats
7W - 12L
1,389 SR
Queue Stats
288W - 289L
1,432 Elo+
Solo
Sol
Sol
panndo05
Sol
Level 108
God Stats
2W - 3L
1,360 SR
Queue Stats
59W - 61L
1,487 Elo+
Party 1
Tiamat
Tiamat
unseasonedbreads
Tiamat
Level 128
God Stats
3W - 2L
1,463 SR
Queue Stats
88W - 90L
1,427 Elo+
Solo
Team Averages
Level 119
1,450 SR
1,474 Elo+

VS

Team Averages
Level 92
1,515 SR
1,417 Elo+
Yu Huang
Yu Huang
CatNamedFrostyy
Yu Huang
Level 17
God Stats
1W - 3L
1,478 SR
Queue Stats
6W - 11L
1,404 Elo+
Party 2
Pele
Pele
KindleButt
Pele
Level 104
God Stats
3W - 6L
1,553 SR
Queue Stats
133W - 152L
1,412 Elo+
Solo
Neith
Neith
LarkzM-
Neith
Level 129
God Stats
2W - 1L
1,748 SR
Queue Stats
58W - 66L
1,389 Elo+
Solo
Lancelot
Lancelot
Lawless Beto
Lancelot
Level 143
God Stats
1W - 3L
1,349 SR
Queue Stats
512W - 520L
1,477 Elo+
Solo
Chang'e
Chang'e
laylaissoawesome
Chang'e
Level 69
God Stats
6W - 11L
1,447 SR
Queue Stats
6W - 11L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
1 / 1 / 3
6,304
573
2,540
7,617
2,690
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 2
7,269
661
5,811
4,811
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
3 / 0 / 4
6,543
595
4,121
7,929
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
5 / 1 / 4
6,761
615
9,023
6,288
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 1 / 2
7,102
646
6,324
5,832
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
1 / 1 / 1
6,305
573
4,357
6,380
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

9
0 / 6 / 0
5,068
461
2,424
9,794
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
LarkzM-
Neith
8
0 / 3 / 1
4,923
448
5,931
9,136
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
Lawless Beto
Lancelot
10
3 / 2 / 1
5,965
542
2,760
9,931
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 5 / 1
4,671
425
3,317
9,920
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
4
4
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
1
1
3
2.5
W
3
1
2
4
W
3
0
4
5
L
Yu Huang
1
1
1
1.5
L
0
6
0
0
L
Neith
LarkzM-
Neith
0
3
1
0.17
L
Lancelot
Lawless Beto
Lancelot
3
2
1
1.75
L
0
5
1
0.1
W
5
1
4
7
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,819
Damage
18,789
32,477
Taken
45,161
16,699
Mitigated
16,311
9,624
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
2,540
936
0
130
7,617
2,690
210
991
6,560
0
54,597
W
5,811
542
0
1,667
4,811
1,580
0
1,065
3,574
55,507
0
W
4,121
414
92
2,139
7,929
6,903
0
2,784
5,101
19,922
0
L
Yu Huang
4,357
1,125
0
1,609
6,380
2,293
0
2,556
3,824
45,777
0
L
2,424
590
0
1,578
9,794
3,373
0
5,994
3,311
0
29,811
L
Neith
LarkzM-
Neith
5,931
1,692
0
1,722
9,136
3,257
0
6,534
2,602
0
27,577
L
Lancelot
Lawless Beto
Lancelot
2,760
620
0
1,240
9,931
3,571
0
2,815
7,088
0
43,677
L
3,317
715
628
2,052
9,920
3,817
0
6,863
3,057
20,297
0
W
9,023
3,207
0
3,499
6,288
1,935
1,799
860
5,428
46,463
0
W
6,324
539
0
2,097
5,832
3,591
0
1,632
4,140
35,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
26,932
358
Minions Killed
301
0
Camps Cleared
0
1,085,381
Distance Traveled
1,040,594
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,304
573
83
8
0
257,387
0
W
Agni
7,269
661
108
10
0
213,498
0
W
Terra
6,543
595
18
2
0
214,799
0
L
Yu Huang
6,305
573
88
8
0
193,086
0
L
Pele
5,068
461
58
5
0
195,115
1
L
Neith
4,923
448
46
4
0
188,628
0
L
Lancelot
5,965
542
70
6
0
269,534
0
L
Chang'e
4,671
425
39
4
0
194,231
1
W
Sol
6,761
615
79
7
0
206,692
3
W
Tiamat
7,102
646
70
6
0
193,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role