Player Matchup

Anhur
Anhur
Abracamago
Anhur
Level 66
God Stats
4W - 2L
1,814 SR
Queue Stats
7W - 7L
1,456 Elo+
Party 1
Bacchus
Bacchus
Elrubiusjr
Bacchus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,402 Elo+
Party 1
Sol
Sol
Ericuillo
Sol
Level 14
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Team Averages
Level 30
1,546 SR
1,375 Elo+

VS

Team Averages
Level 52
1,389 SR
1,392 Elo+
Cthulhu
Cthulhu
OZVO
Cthulhu
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 109L
1,350 Elo+
Solo
Surtr
Surtr
danilhryn22
Surtr
Level 44
God Stats
23W - 33L
1,344 SR
Queue Stats
150W - 168L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ntr92-_y
Ah Muzen Cab
Level 72
God Stats
3W - 5L
1,324 SR
Queue Stats
96W - 94L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
4 / 7 / 0
11,643
776
17,829
17,134
6,163
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Elrubiusjr
Bacchus
12
0 / 5 / 2
10,064
671
7,773
22,981
25,685
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 5 / 2
10,228
682
10,687
11,791
4,098
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OZVO
Cthulhu
15
3 / 0 / 10
12,157
810
10,917
13,585
14,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 2 / 7
11,855
790
10,412
20,440
9,499
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
ntr92-_y
Ah Muzen Cab
16
9 / 2 / 8
13,360
891
23,186
13,493
5,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
17
17
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
4
7
0
0.57
L
Bacchus
Elrubiusjr
Bacchus
0
5
2
0.2
L
0
5
2
0.2
W
Cthulhu
OZVO
Cthulhu
3
0
10
8
W
5
2
7
4.25
W
Ah Muzen Cab
ntr92-_y
Ah Muzen Cab
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,289
Damage
44,515
51,906
Taken
47,518
35,946
Mitigated
29,988
5,982
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
17,829
9,908
0
0
17,134
6,163
0
4,267
12,867
0
49,835
L
Bacchus
Elrubiusjr
Bacchus
7,773
1,718
435
2,688
22,981
25,685
0
4,398
18,583
22,913
0
L
10,687
3,610
0
2,859
11,791
4,098
1,579
3,028
8,763
51,968
0
W
Cthulhu
OZVO
Cthulhu
10,917
571
186
1,058
13,585
14,566
124
6,312
7,273
32,316
0
W
10,412
5,648
241
6,289
20,440
9,499
1,485
8,637
11,803
696
41,842
W
Ah Muzen Cab
ntr92-_y
Ah Muzen Cab
23,186
9,679
400
4,457
13,493
5,923
746
4,241
9,252
0
77,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,935
Gold Earned
37,372
192
Minions Killed
176
0
Camps Cleared
0
748,537
Distance Traveled
859,659
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,643
776
88
6
0
229,793
0
L
Bacchus
10,064
671
27
2
0
262,735
0
L
Sol
10,228
682
77
5
0
256,009
0
W
Cthulhu
12,157
810
51
3
0
299,351
0
W
Surtr
11,855
790
43
3
0
279,717
0
W
Ah Muzen Cab
13,360
891
82
5
0
280,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role