Player Matchup

Agni
Agni
IG3TSM4BUCK3TS
Agni
Level 86
God Stats
1W - 1L
1,679 SR
Queue Stats
10W - 18L
1,390 Elo+
Solo
Sylvanus
Sylvanus
SNYDER199
Sylvanus
Level 85
God Stats
0W - 3L
1,224 SR
Queue Stats
3W - 10L
1,390 Elo+
Solo
Hun Batz
Hun Batz
temp-8854573
Hun Batz
Level 100
God Stats
2W - 1L
1,663 SR
Queue Stats
148W - 139L
1,436 Elo+
Solo
Team Averages
Level 90
1,522 SR
1,405 Elo+

VS

Team Averages
Level 81
1,358 SR
1,407 Elo+
Ah Muzen Cab
Ah Muzen Cab
TOMALLMIGHTY4
Ah Muzen Cab
Level 111
God Stats
18W - 18L
1,290 SR
Queue Stats
132W - 157L
1,378 Elo+
Solo
Odin
Odin
TyRaNtxxxl
Odin
Level 43
God Stats
7W - 14L
1,257 SR
Queue Stats
54W - 58L
1,317 Elo+
Solo
Anubis
Anubis
phuckterpuss
Anubis
Level 88
God Stats
12W - 7L
1,527 SR
Queue Stats
104W - 101L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
11,829
696
13,424
6,906
1,825
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SNYDER199
Sylvanus
15
1 / 4 / 7
11,773
693
5,771
17,950
18,087
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
temp-8854573
Hun Batz
15
6 / 3 / 1
12,452
732
14,285
17,338
6,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TOMALLMIGHTY4
Ah Muzen Cab
16
1 / 3 / 8
12,481
734
11,645
11,209
3,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 9
11,753
691
4,373
21,306
18,355
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
16
8 / 3 / 1
13,917
819
18,310
14,312
6,450
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
9
Kills
9
9
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
Sylvanus
SNYDER199
Sylvanus
1
4
7
1.13
W
Ah Muzen Cab
TOMALLMIGHTY4
Ah Muzen Cab
1
3
8
1.67
W
0
3
9
1.5
W
Anubis
8
3
1
2.83
L
Hun Batz
temp-8854573
Hun Batz
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,480
Damage
34,328
42,194
Taken
46,827
26,617
Mitigated
28,288
7,616
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,424
1,019
0
894
6,906
1,825
80
3,309
3,597
50,175
0
L
Sylvanus
SNYDER199
Sylvanus
5,771
2,050
947
3,465
17,950
18,087
0
7,758
10,192
24,037
0
W
Ah Muzen Cab
TOMALLMIGHTY4
Ah Muzen Cab
11,645
4,580
0
955
11,209
3,483
2,359
4,231
6,978
0
62,548
W
4,373
1,066
0
5,169
21,306
18,355
146
8,793
12,513
0
17,323
W
Anubis
18,310
269
157
5,700
14,312
6,450
426
6,441
7,871
82,606
0
L
Hun Batz
temp-8854573
Hun Batz
14,285
2,153
0
2,310
17,338
6,705
0
7,914
9,424
0
59,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,054
Gold Earned
38,151
191
Minions Killed
204
0
Camps Cleared
0
816,815
Distance Traveled
922,885
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,829
696
75
4
0
254,347
0
L
Sylvanus
11,773
693
38
2
0
263,187
5
W
Ah Muzen Cab
12,481
734
87
5
0
303,841
0
W
Odin
11,753
691
21
1
0
310,147
0
W
Anubis
13,917
819
96
6
0
308,897
5
L
Hun Batz
12,452
732
78
5
0
299,281
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role