Player Matchup

Janus
Janus
DarwoZ
Janus
Level 128
God Stats
4W - 9L
1,411 SR
Queue Stats
22W - 27L
1,433 Elo+
Party 2
Kuzenbo
Kuzenbo
GeniosFR
Kuzenbo
Level 123
God Stats
2W - 1L
1,625 SR
Queue Stats
20W - 35L
1,353 Elo+
Party 2
Mulan
Mulan
xxARKATRAZxx
Mulan
Level 80
God Stats
0W - 2L
1,204 SR
Queue Stats
2W - 4L
1,261 Elo+
Party 2
Team Averages
Level 110
1,413 SR
1,349 Elo+

VS

Team Averages
Level 57
1,582 SR
1,414 Elo+
Anubis
Anubis
Baboon_Mage
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,462 Elo+
Party 1
Cu Chulainn
Cu Chulainn
The-CHRONIC777
Cu Chulainn
Level 87
God Stats
56W - 65L
1,871 SR
Queue Stats
434W - 447L
1,429 Elo+
Party 1
Thanatos
Thanatos
hakan_2006
Thanatos
Level 57
God Stats
63W - 56L
1,376 SR
Queue Stats
310W - 314L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DarwoZ
Janus
13
3 / 4 / 1
10,221
786
7,712
9,331
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
GeniosFR
Kuzenbo
12
1 / 1 / 3
9,179
706
4,384
8,586
10,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 4 / 3
8,694
669
2,790
9,945
7,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 1 / 4
10,596
815
10,088
5,662
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
The-CHRONIC777
Cu Chulainn
13
0 / 3 / 8
9,830
756
9,985
12,323
9,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
hakan_2006
Thanatos
14
4 / 0 / 5
10,692
822
4,979
7,367
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
9
9
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
1
4
7
L
Janus
DarwoZ
Janus
3
4
1
0.88
L
Kuzenbo
GeniosFR
Kuzenbo
1
1
3
2.5
W
Cu Chulainn
The-CHRONIC777
Cu Chulainn
0
3
8
1.33
W
Thanatos
hakan_2006
Thanatos
4
0
5
6.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,886
Damage
25,052
27,862
Taken
25,352
21,414
Mitigated
15,840
2,393
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,088
400
0
2,767
5,662
3,101
632
3,252
2,410
46,981
0
L
Janus
DarwoZ
Janus
7,712
1,071
0
1,121
9,331
3,387
0
2,546
6,785
57,078
0
L
Kuzenbo
GeniosFR
Kuzenbo
4,384
2,028
0
740
8,586
10,041
0
3,858
4,728
23,589
0
W
Cu Chulainn
The-CHRONIC777
Cu Chulainn
9,985
1,079
0
1,833
12,323
9,771
226
5,245
7,078
92
47,568
W
Thanatos
hakan_2006
Thanatos
4,979
205
0
3,945
7,367
2,968
846
4,250
3,117
0
39,623
L
2,790
531
0
532
9,945
7,986
0
4,091
5,854
0
14,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,094
Gold Earned
31,118
149
Minions Killed
191
0
Camps Cleared
0
723,960
Distance Traveled
767,840
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,596
815
68
5
0
247,845
0
L
Janus
10,221
786
105
8
0
226,170
3
L
Kuzenbo
9,179
706
21
2
0
267,339
5
W
Cu Chulainn
9,830
756
67
5
0
263,582
0
W
Thanatos
10,692
822
56
4
0
256,413
0
L
Mulan
8,694
669
23
2
0
230,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role