Player Matchup

Skadi
Skadi
ARandomUser03
Skadi
Level 65
God Stats
2W - 2L
1,697 SR
Queue Stats
41W - 41L
1,515 Elo+
Party 1
Janus
Janus
DrPH1L PHD
Janus
Level 99
God Stats
14W - 30L
1,396 SR
Queue Stats
857W - 858L
1,495 Elo+
Solo
Geb
Geb
Legotorias
Geb
Level 88
God Stats
2W - 3L
1,521 SR
Queue Stats
57W - 62L
1,515 Elo+
Party 1
Team Averages
Level 84
1,538 SR
1,508 Elo+

VS

Team Averages
Level 112
1,520 SR
1,561 Elo+
Arachne
Arachne
MrHusk_16
Arachne
Level 131
God Stats
166W - 102L
1,611 SR
Queue Stats
275W - 266L
1,545 Elo+
Solo
Nox
Nox
TheNukeYoutube
Nox
Level 98
God Stats
1W - 1L
1,331 SR
Queue Stats
493W - 491L
1,586 Elo+
Solo
Achilles
Achilles
samdu12
Achilles
Level 107
God Stats
2W - 1L
1,619 SR
Queue Stats
50W - 37L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
9,329
666
7,577
12,711
4,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
12
1 / 6 / 0
9,732
695
11,079
8,780
3,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 2
9,347
668
6,129
16,366
15,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MrHusk_16
Arachne
14
5 / 3 / 10
11,392
814
9,951
16,887
7,523
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 11
11,336
810
7,308
7,869
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
samdu12
Achilles
15
9 / 0 / 8
11,834
845
14,120
13,078
13,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
17
17
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Janus
1
6
0
0.17
L
1
4
2
0.5
W
Arachne
MrHusk_16
Arachne
5
3
10
3.33
W
3
0
11
8.5
W
Achilles
samdu12
Achilles
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,785
Damage
31,379
37,857
Taken
37,834
24,052
Mitigated
24,479
5,067
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,577
2,776
0
942
12,711
4,804
0
1,840
10,477
0
34,332
L
Janus
11,079
1,039
0
595
8,780
3,280
0
2,674
5,927
50,903
0
L
6,129
659
0
3,530
16,366
15,968
0
3,849
11,903
21,157
0
W
Arachne
MrHusk_16
Arachne
9,951
6,659
0
5,359
16,887
7,523
2,068
7,348
9,113
0
49,971
W
7,308
1,057
0
1,892
7,869
3,161
362
4,371
3,249
52,209
0
W
Achilles
samdu12
Achilles
14,120
2,817
0
2,672
13,078
13,795
199
5,398
7,292
0
32,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,408
Gold Earned
34,562
155
Minions Killed
170
0
Camps Cleared
0
720,691
Distance Traveled
806,797
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,329
666
62
4
0
230,171
0
L
Janus
9,732
695
80
6
0
242,564
0
L
Geb
9,347
668
13
1
0
247,956
0
W
Arachne
11,392
814
44
3
0
266,381
0
W
Nox
11,336
810
95
7
0
262,145
4
W
Achilles
11,834
845
31
2
0
278,271
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role