Player Matchup

Susano
Susano
MagicalMur 24
Susano
Level 132
God Stats
2W - 2L
1,536 SR
Queue Stats
153W - 127L
1,567 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RPTroop
Kumbhakarna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,558 Elo+
Solo
Jormungandr
Jormungandr
Sandunes03
Jormungandr
Level 119
God Stats
1W - 2L
1,418 SR
Queue Stats
150W - 163L
1,487 Elo+
Solo
Chiron
Chiron
heliovdlk
Chiron
Level 142
God Stats
0W - 2L
1,476 SR
Queue Stats
35W - 37L
1,502 Elo+
Solo
Merlin
Merlin
x 215 Trappin
Merlin
Level 145
God Stats
0W - 2L
1,219 SR
Queue Stats
99W - 92L
1,558 Elo+
Party 2
Team Averages
Level 132
1,430 SR
1,534 Elo+

VS

Team Averages
Level 133
1,558 SR
1,511 Elo+
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DarkAgentOne
Ne Zha
Level 170
God Stats
14W - 7L
1,576 SR
Queue Stats
462W - 452L
1,480 Elo+
Solo
Kukulkan
Kukulkan
Dezinhoacg
Kukulkan
Level 106
God Stats
3W - 1L
1,764 SR
Queue Stats
218W - 149L
1,614 Elo+
Solo
Pele
Pele
HinneyGrasper
Pele
Level 102
God Stats
4W - 5L
1,442 SR
Queue Stats
161W - 184L
1,497 Elo+
Party 1
Geb
Geb
MikeHailstorm
Geb
Level 128
God Stats
15W - 14L
1,510 SR
Queue Stats
438W - 420L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,007
1,001
4,229
4,056
1,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kumbhakarna
RPTroop
Kumbhakarna
10
1 / 2 / 4
5,163
1,033
1,656
5,742
4,174
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Sandunes03
Jormungandr
1
0 / 0 / 0
1,224
245
0
0
0
Chiron
heliovdlk
Chiron
9
1 / 1 / 2
4,880
976
2,627
3,356
1,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 3
5,639
1,128
2,473
4,178
1,604
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 2 / 3
5,106
1,021
1,894
6,411
5,286
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
9
1 / 1 / 3
5,335
1,067
4,637
2,770
1,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
Dezinhoacg
Kukulkan
12
3 / 1 / 3
6,090
1,218
2,948
3,471
1,856
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
1 / 1 / 5
5,126
1,025
3,195
3,830
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 4
5,833
1,167
3,385
5,476
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
6
6
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
3
0.75
W
Ne Zha
1
1
3
2.5
W
Kukulkan
Dezinhoacg
Kukulkan
3
1
3
4.5
W
1
1
5
3.5
L
2
2
1
1.25
W
1
1
4
3
L
Kumbhakarna
RPTroop
Kumbhakarna
1
2
4
1.5
L
Jormungandr
Sandunes03
Jormungandr
0
0
0
0
L
Chiron
heliovdlk
Chiron
1
1
2
2
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,985
Damage
16,059
17,332
Taken
21,958
8,766
Mitigated
13,886
4,541
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,894
588
1,449
1,239
6,411
5,286
59
1,397
5,014
4,393
0
W
Ne Zha
4,637
154
848
581
2,770
1,563
0
942
1,828
0
9,866
W
Kukulkan
Dezinhoacg
Kukulkan
2,948
41
369
363
3,471
1,856
593
149
3,322
11,245
0
W
3,195
263
199
1,045
3,830
1,802
0
889
2,941
0
7,387
L
4,229
305
114
510
4,056
1,617
0
2,130
1,926
0
7,457
W
3,385
195
349
2,000
5,476
3,379
25
752
4,724
6,242
0
L
Kumbhakarna
RPTroop
Kumbhakarna
1,656
319
219
119
5,742
4,174
0
2,191
3,551
3,412
0
L
Jormungandr
Sandunes03
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
heliovdlk
Chiron
2,627
819
868
1,492
3,356
1,371
0
2,295
1,061
0
5,686
L
2,473
239
133
1,086
4,178
1,604
0
1,611
2,567
12,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,913
Gold Earned
27,490
37
Minions Killed
53
0
Camps Cleared
0
331,037
Distance Traveled
495,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,106
1,021
3
1
0
82,553
0
W
Ne Zha
5,335
1,067
4
1
0
121,370
0
W
Kukulkan
6,090
1,218
30
6
0
91,860
0
W
Pele
5,126
1,025
6
1
0
107,966
0
L
Susano
5,007
1,001
3
1
0
93,610
0
W
Geb
5,833
1,167
10
2
0
91,885
0
L
Kumbhakarna
5,163
1,033
5
1
0
77,158
0
L
Jormungandr
1,224
245
0
0
0
0
0
L
Chiron
4,880
976
10
2
0
69,382
0
L
Merlin
5,639
1,128
19
4
0
90,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role