Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Angryjunky19
Tyr
Level 89
God Stats
1W - 1L
1,685 SR
Queue Stats
67W - 67L
1,440 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
EinfachNurIljas
Ah Muzen Cab
Level 86
God Stats
1W - 3L
1,512 SR
Queue Stats
20W - 39L
1,359 Elo+
Solo
Fenrir
Fenrir
pyrite_Games
Fenrir
Level 45
God Stats
4W - 6L
1,362 SR
Queue Stats
135W - 149L
1,345 Elo+
Solo
Ares
Ares
sibi_oman
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,417 Elo+
Party 2
Team Averages
Level 89
1,512 SR
1,412 Elo+

VS

Team Averages
Level 65
1,411 SR
1,468 Elo+
Xbalanque
Xbalanque
Acnologia80
Xbalanque
Level 84
God Stats
2W - 2L
1,285 SR
Queue Stats
64W - 45L
1,478 Elo+
Party 1
Arachne
Arachne
Adiminium430
Arachne
Level 57
God Stats
14W - 21L
1,370 SR
Queue Stats
30W - 42L
1,383 Elo+
Party 3
Maui
Maui
KthunderM
Maui
Level 39
God Stats
5W - 2L
1,153 SR
Queue Stats
54W - 36L
1,476 Elo+
Party 1
Merlin
Merlin
Loloingles66
Merlin
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,495 Elo+
Party 3
Shiva
Shiva
Rezzixis
Shiva
Level 64
God Stats
2W - 1L
1,748 SR
Queue Stats
161W - 141L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
2 / 0 / 1
5,533
553
7,602
4,960
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,267
527
4,400
10,170
7,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
EinfachNurIljas
Ah Muzen Cab
5
0 / 1 / 1
4,004
400
2,365
4,359
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
8
3 / 0 / 1
5,224
522
4,087
6,258
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
8
0 / 3 / 2
4,721
472
1,458
7,342
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Acnologia80
Xbalanque
9
4 / 3 / 0
6,009
601
7,253
8,724
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Adiminium430
Arachne
9
0 / 1 / 0
5,143
514
1,305
7,415
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
7
0 / 0 / 4
5,265
527
2,893
6,033
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
8
0 / 2 / 0
5,015
502
1,779
5,532
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Rezzixis
Shiva
11
1 / 0 / 0
6,335
634
6,354
9,258
4,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
5
5
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
0
1
2.5
W
Xbalanque
Acnologia80
Xbalanque
4
3
0
1.33
W
Arachne
Adiminium430
Arachne
0
1
0
0
L
0
1
0
0
L
Ah Muzen Cab
EinfachNurIljas
Ah Muzen Cab
0
1
1
0.5
W
Maui
0
0
4
2
W
Merlin
0
2
0
0
W
Shiva
Rezzixis
Shiva
1
0
0
1
L
Fenrir
3
0
1
3.5
L
Ares
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,912
Damage
19,584
33,089
Taken
36,962
18,194
Mitigated
15,689
9,306
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,602
172
0
2,800
4,960
1,699
0
1,688
3,272
31,536
0
W
Xbalanque
Acnologia80
Xbalanque
7,253
4,100
0
2,883
8,724
2,756
869
843
7,881
0
40,632
W
Arachne
Adiminium430
Arachne
1,305
1,098
0
1,431
7,415
2,621
0
2,542
4,713
0
40,359
L
4,400
969
0
2,987
10,170
7,594
0
851
9,319
0
36,704
L
Ah Muzen Cab
EinfachNurIljas
Ah Muzen Cab
2,365
1,207
0
837
4,359
1,294
0
876
3,483
0
15,490
W
Maui
2,893
1,345
0
1,804
6,033
3,866
184
853
5,160
8,752
0
W
Merlin
1,779
192
0
715
5,532
1,916
0
4,268
890
26,363
0
W
Shiva
Rezzixis
Shiva
6,354
1,718
55
2,997
9,258
4,530
0
0
9,258
0
48,546
L
Fenrir
4,087
1,654
0
827
6,258
2,330
0
612
5,646
0
20,341
L
Ares
1,458
90
0
1,855
7,342
5,277
0
645
6,697
16,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,749
Gold Earned
27,767
203
Minions Killed
290
0
Camps Cleared
0
898,769
Distance Traveled
1,005,669
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,533
553
68
7
0
199,841
2
W
Xbalanque
6,009
601
67
7
0
166,279
0
W
Arachne
5,143
514
64
6
0
225,441
2
L
Tyr
5,267
527
72
7
0
190,102
0
L
Ah Muzen Cab
4,004
400
26
3
0
93,989
1
W
Maui
5,265
527
7
1
0
208,130
3
W
Merlin
5,015
502
68
7
0
192,198
2
W
Shiva
6,335
634
84
8
0
213,621
2
L
Fenrir
5,224
522
27
3
0
213,610
0
L
Ares
4,721
472
10
1
0
201,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role