Player Matchup

Bellona
Bellona
Akiira-12
Bellona
Level 108
God Stats
5W - 3L
1,650 SR
Queue Stats
98W - 98L
1,350 Elo+
Solo
Agni
Agni
Jslothking
Agni
Level 100
God Stats
21W - 22L
1,496 SR
Queue Stats
531W - 506L
1,356 Elo+
Solo
Ganesha
Ganesha
Rowonka
Ganesha
Level 44
God Stats
16W - 10L
1,640 SR
Queue Stats
27W - 24L
1,519 Elo+
Solo
Poseidon
Poseidon
SsSpeeD_
Poseidon
Level 47
God Stats
81W - 84L
1,554 SR
Queue Stats
89W - 109L
1,443 Elo+
Solo
Rama
Rama
ZiaPierah
Rama
Level 152
God Stats
8W - 9L
1,388 SR
Queue Stats
415W - 439L
1,458 Elo+
Solo
Team Averages
Level 90
1,546 SR
1,425 Elo+

VS

Team Averages
Level 140
1,544 SR
1,459 Elo+
Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DivineMightAtlas
Ymir
Level 145
God Stats
6W - 6L
1,472 SR
Queue Stats
266W - 252L
1,462 Elo+
Party 1
Mulan
Mulan
ItsallmyfauIt
Mulan
Level 99
God Stats
35W - 40L
1,500 SR
Queue Stats
407W - 397L
1,410 Elo+
Solo
Mercury
Mercury
RustedReflex
Mercury
Level 157
God Stats
6W - 2L
1,910 SR
Queue Stats
173W - 127L
1,522 Elo+
Party 1
Agni
Agni
immune_bassist7
Agni
Level 153
God Stats
8W - 10L
1,336 SR
Queue Stats
831W - 797L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akiira-12
Bellona
10
1 / 4 / 2
6,619
509
6,966
13,491
13,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
2 / 4 / 0
6,628
510
4,016
7,430
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Rowonka
Ganesha
9
0 / 2 / 0
5,941
457
1,541
7,652
4,875
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
SsSpeeD_
Poseidon
12
0 / 7 / 0
6,718
517
1,931
8,875
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
10
0 / 3 / 0
5,687
437
3,146
8,190
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 0 / 4
7,560
582
9,869
7,917
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 4
6,775
521
1,393
6,119
4,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 3 / 2
7,282
560
7,034
12,443
7,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
RustedReflex
Mercury
16
10 / 0 / 1
10,013
770
7,127
9,003
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 1 / 2
7,296
561
3,079
6,435
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
19
20
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
4
4
L
Bellona
Akiira-12
Bellona
1
4
2
0.5
W
1
0
4
3
W
2
3
2
1
L
2
4
0
0.5
L
Ganesha
Rowonka
Ganesha
0
2
0
0
W
Mercury
RustedReflex
Mercury
10
0
1
10.5
L
Poseidon
SsSpeeD_
Poseidon
0
7
0
0
L
Rama
0
3
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,600
Damage
28,502
45,638
Taken
41,917
27,128
Mitigated
20,344
8,605
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,869
931
0
4,014
7,917
2,445
525
1,713
6,204
74,115
0
L
Bellona
Akiira-12
Bellona
6,966
2,258
105
2,679
13,491
13,316
0
181
13,310
0
37,398
W
1,393
57
432
2,024
6,119
4,634
770
1,683
4,436
8,967
0
W
7,034
2,066
0
2,959
12,443
7,576
0
1,638
10,805
0
38,429
L
4,016
344
0
1,120
7,430
2,489
0
1,445
5,985
42,550
0
L
Ganesha
Rowonka
Ganesha
1,541
303
841
1,542
7,652
4,875
0
4,610
3,042
20,943
0
W
Mercury
RustedReflex
Mercury
7,127
3,171
0
4,800
9,003
3,544
0
319
8,684
0
83,613
L
Poseidon
SsSpeeD_
Poseidon
1,931
127
0
0
8,875
3,012
1,384
3,039
5,836
50,310
0
L
Rama
3,146
1,823
0
2,318
8,190
3,436
0
5,066
3,124
0
38,743
W
3,079
132
0
1,500
6,435
2,145
1,051
3,603
2,832
42,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
38,926
315
Minions Killed
379
0
Camps Cleared
0
1,229,308
Distance Traveled
1,266,863
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,560
582
105
8
0
236,369
2
L
Bellona
6,619
509
54
4
0
266,923
2
W
Ymir
6,775
521
7
1
0
215,012
4
W
Mulan
7,282
560
66
5
0
211,738
1
L
Agni
6,628
510
80
6
0
240,473
0
L
Ganesha
5,941
457
5
0
0
255,206
2
W
Mercury
10,013
770
138
11
0
359,661
0
L
Poseidon
6,718
517
85
7
0
229,449
0
L
Rama
5,687
437
91
7
0
237,257
0
W
Agni
7,296
561
63
5
0
244,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role