Player Matchup

Maui
Maui
AsuranDex
Maui
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,380 Elo+
Party 1
Eset
Eset
Fearxj
Eset
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 12L
1,701 Elo+
Party 1
Thor
Thor
Louie999uk
Thor
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,862 Elo+
Solo
Team Averages
Level 54
1,500 SR
1,647 Elo+

VS

Team Averages
Level 76
1,656 SR
1,471 Elo+
Horus
Horus
DarkSyde1504
Horus
Level 97
God Stats
14W - 7L
1,638 SR
Queue Stats
134W - 137L
1,475 Elo+
Party 2
Ix Chel
Ix Chel
aLadySupportsU
Ix Chel
Level 104
God Stats
4W - 5L
1,489 SR
Queue Stats
194W - 202L
1,455 Elo+
Solo
Bacchus
Bacchus
guesh00
Bacchus
Level 28
God Stats
3W - 2L
1,840 SR
Queue Stats
85W - 91L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 2 / 1
6,536
654
4,142
11,047
8,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
Fearxj
Eset
10
0 / 5 / 2
6,768
677
5,964
6,605
2,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 6 / 0
7,214
721
4,602
10,323
5,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 7
8,247
825
8,062
8,268
8,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 2 / 8
8,299
830
7,428
7,735
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
guesh00
Bacchus
11
4 / 0 / 9
8,256
826
6,277
6,635
7,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Maui
0
2
1
0.25
W
5
0
7
8.5
L
Eset
Fearxj
Eset
0
5
2
0.2
L
2
6
0
0.33
W
4
2
8
4
W
Bacchus
guesh00
Bacchus
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,708
Damage
21,767
27,975
Taken
22,638
16,776
Mitigated
18,913
1,611
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
4,142
1,089
0
222
11,047
8,599
0
4,872
5,435
17,580
0
W
8,062
2,855
1,117
2,986
8,268
8,021
0
3,156
5,112
59
21,937
L
Eset
Fearxj
Eset
5,964
468
280
507
6,605
2,680
0
3,633
2,754
26,626
0
L
4,602
1,092
0
602
10,323
5,497
0
4,687
4,839
0
22,854
W
7,428
1,042
1,146
1,048
7,735
3,081
65
3,685
4,050
32,780
0
W
Bacchus
guesh00
Bacchus
6,277
1,237
0
1,143
6,635
7,811
114
3,542
3,093
16,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,518
Gold Earned
24,802
90
Minions Killed
90
0
Camps Cleared
0
500,760
Distance Traveled
518,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,536
654
18
2
0
188,174
0
W
Horus
8,247
825
17
2
0
184,103
0
L
Eset
6,768
677
44
4
0
163,860
0
L
Thor
7,214
721
28
3
0
148,726
0
W
Ix Chel
8,299
830
54
5
0
163,576
0
W
Bacchus
8,256
826
19
2
0
171,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role