Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BuckoBerry
Cthulhu
Level 59
God Stats
3W - 5L
1,475 SR
Queue Stats
5W - 13L
1,439 Elo+
Solo
Susano
Susano
YareYadi
Susano
Level 128
God Stats
6W - 6L
1,694 SR
Queue Stats
33W - 22L
1,570 Elo+
Solo
Freya
Freya
devon_305
Freya
Level 109
God Stats
6W - 4L
1,576 SR
Queue Stats
136W - 146L
1,444 Elo+
Party 1
Team Averages
Level 115
1,549 SR
1,490 Elo+

VS

Team Averages
Level 127
1,582 SR
1,444 Elo+
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ItsGDAWG
Heimdallr
Level 148
God Stats
7W - 1L
1,555 SR
Queue Stats
121W - 108L
1,570 Elo+
Solo
Kukulkan
Kukulkan
SLUN4689
Kukulkan
Level 116
God Stats
1W - 0L
1,313 SR
Queue Stats
11W - 6L
1,193 Elo+
Solo
Baron Samedi
Baron Samedi
Thommy47
Baron Samedi
Level 89
God Stats
13W - 23L
1,564 SR
Queue Stats
102W - 139L
1,411 Elo+
Solo
Jormungandr
Jormungandr
UncleSirWayne
Jormungandr
Level 154
God Stats
33W - 27L
1,977 SR
Queue Stats
173W - 158L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 3 / 0
7,907
791
9,351
7,492
3,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
 
Bellona
12
0 / 5 / 2
6,497
650
4,589
12,690
12,276
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
BuckoBerry
Cthulhu
13
0 / 3 / 2
6,868
687
4,099
14,303
10,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
YareYadi
Susano
12
1 / 4 / 2
6,701
670
4,815
7,298
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
devon_305
Freya
13
1 / 3 / 3
6,971
697
2,143
8,232
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 2 / 7
7,542
754
4,819
9,840
4,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ItsGDAWG
Heimdallr
15
6 / 1 / 5
8,042
804
10,067
6,748
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SLUN4689
Kukulkan
16
5 / 0 / 5
8,293
829
13,539
5,967
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Thommy47
Baron Samedi
13
0 / 2 / 4
6,885
689
6,392
6,417
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
UncleSirWayne
Jormungandr
14
3 / 1 / 9
7,929
793
7,029
8,960
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
17
18
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
3
0
1.33
L
Bellona
 
Bellona
0
5
2
0.2
W
Mercury
 
Mercury
3
2
7
3.25
L
Cthulhu
BuckoBerry
Cthulhu
0
3
2
0.33
W
Heimdallr
ItsGDAWG
Heimdallr
6
1
5
8.5
W
Kukulkan
SLUN4689
Kukulkan
5
0
5
7.5
W
Baron Samedi
Thommy47
Baron Samedi
0
2
4
1
W
Jormungandr
UncleSirWayne
Jormungandr
3
1
9
7.5
L
Susano
YareYadi
Susano
1
4
2
0.5
L
Freya
devon_305
Freya
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,997
Damage
41,846
50,015
Taken
37,932
32,124
Mitigated
22,083
8,333
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,351
4,657
0
2,514
7,492
3,033
1,050
3,378
3,990
0
35,382
L
Bellona
 
Bellona
4,589
847
0
496
12,690
12,276
0
7,521
5,015
0
13,044
W
Mercury
 
Mercury
4,819
2,747
0
2,512
9,840
4,999
348
1,452
8,388
0
14,738
L
Cthulhu
BuckoBerry
Cthulhu
4,099
187
118
3,658
14,303
10,486
0
7,178
7,025
19,888
0
W
Heimdallr
ItsGDAWG
Heimdallr
10,067
4,064
0
729
6,748
3,080
762
647
6,101
0
23,480
W
Kukulkan
SLUN4689
Kukulkan
13,539
1,229
0
490
5,967
2,858
0
1,675
4,292
38,463
0
W
Baron Samedi
Thommy47
Baron Samedi
6,392
496
923
1,918
6,417
3,138
264
730
5,687
14,549
0
W
Jormungandr
UncleSirWayne
Jormungandr
7,029
1,495
0
2,194
8,960
8,008
69
1,738
7,222
20,064
0
L
Susano
YareYadi
Susano
4,815
839
0
508
7,298
2,857
0
3,102
4,052
0
8,650
L
Freya
devon_305
Freya
2,143
592
0
1,039
8,232
3,472
0
5,147
2,973
11,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,944
Gold Earned
38,691
164
Minions Killed
191
0
Camps Cleared
0
988,022
Distance Traveled
1,070,070
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,907
791
64
6
0
183,906
0
L
Bellona
6,497
650
23
2
0
230,483
1
W
Mercury
7,542
754
14
1
0
249,298
4
L
Cthulhu
6,868
687
40
4
0
190,648
0
W
Heimdallr
8,042
804
38
4
0
196,090
0
W
Kukulkan
8,293
829
87
9
0
203,982
0
W
Baron Samedi
6,885
689
36
4
0
209,028
0
W
Jormungandr
7,929
793
16
2
0
211,672
0
L
Susano
6,701
670
9
1
0
170,736
0
L
Freya
6,971
697
28
3
0
212,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role